Player Matchup

Ymir
Ymir
NightlyTTV
Ymir
Level 175
God Stats
19W - 23L
1,514 SR
Queue Stats
275W - 277L
1,522 Elo+
Party 1
Lancelot
Lancelot
UDENO
Lancelot
Level 128
God Stats
3W - 0L
1,765 SR
Queue Stats
48W - 40L
1,544 Elo+
Solo
Thoth
Thoth
détergent
Thoth
Level 74
God Stats
2W - 2L
1,676 SR
Queue Stats
137W - 132L
1,473 Elo+
Party 1
Cupid
Cupid
lolmanlolman
Cupid
Level 117
God Stats
18W - 15L
1,536 SR
Queue Stats
521W - 495L
1,521 Elo+
Solo
Guan Yu
Guan Yu
thatonepenguin
Guan Yu
Level 147
God Stats
1W - 2L
1,201 SR
Queue Stats
126W - 113L
1,552 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,522 Elo+

VS

Team Averages
Level 140
1,622 SR
1,536 Elo+
Ymir
Ymir
GershomShalom
Ymir
Level 155
God Stats
13W - 9L
1,629 SR
Queue Stats
188W - 190L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
Lamonte_Games
Erlang Shen
Level 87
God Stats
3W - 2L
1,739 SR
Queue Stats
297W - 263L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
PepperyBoi
Ao Kuang
Level 130
God Stats
2W - 1L
1,825 SR
Queue Stats
165W - 162L
1,540 Elo+
Party 2
Hades
Hades
ToxiicBayoune
Hades
Level 169
God Stats
6W - 8L
1,518 SR
Queue Stats
370W - 358L
1,540 Elo+
Solo
Heimdallr
Heimdallr
XLR8TI0N
Heimdallr
Level 157
God Stats
2W - 5L
1,399 SR
Queue Stats
98W - 91L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 5
6,465
588
3,235
8,798
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
UDENO
Lancelot
12
4 / 3 / 8
6,836
621
6,546
10,273
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
13
5 / 2 / 4
7,481
680
7,841
4,173
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
6,833
621
6,097
7,068
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 5
7,431
676
7,569
9,006
8,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,806
528
4,181
8,397
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Lamonte_Games
Erlang Shen
10
0 / 3 / 1
5,197
472
3,792
10,818
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
PepperyBoi
Ao Kuang
10
2 / 6 / 5
6,005
546
5,195
11,165
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
4 / 2 / 0
6,879
625
5,573
8,610
4,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
XLR8TI0N
Heimdallr
11
2 / 3 / 1
6,003
546
4,233
6,448
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
9
9
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Erlang Shen
Lamonte_Games
Erlang Shen
0
3
1
0.17
W
4
2
5
3.25
L
Ao Kuang
PepperyBoi
Ao Kuang
2
6
5
0.75
L
4
2
0
2
W
Lancelot
UDENO
Lancelot
4
3
8
2.67
L
Heimdallr
XLR8TI0N
Heimdallr
2
3
1
0.83
W
Thoth
5
2
4
3.5
W
2
1
3
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,288
Damage
22,974
39,318
Taken
45,438
20,684
Mitigated
20,038
15,572
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,181
930
0
2,764
8,397
4,987
0
2,381
5,918
18,500
2,232
L
Erlang Shen
Lamonte_Games
Erlang Shen
3,792
1,926
0
4,279
10,818
5,824
0
1,078
9,702
170
26,331
W
3,235
824
0
1,489
8,798
5,981
0
3,330
5,468
12,043
0
L
Ao Kuang
PepperyBoi
Ao Kuang
5,195
1,585
0
3,826
11,165
2,912
0
2,486
8,479
29,390
825
L
5,573
331
420
4,856
8,610
4,489
0
2,754
5,350
53,646
633
W
Lancelot
UDENO
Lancelot
6,546
1,678
0
4,194
10,273
3,373
50
5,250
5,023
0
42,902
L
Heimdallr
XLR8TI0N
Heimdallr
4,233
2,332
0
1,417
6,448
1,826
0
1,635
4,779
0
40,426
W
Thoth
7,841
63
0
749
4,173
1,261
0
3,097
1,076
48,918
0
W
6,097
3,337
142
4,559
7,068
2,016
196
1,815
5,253
0
53,823
W
7,569
701
0
4,439
9,006
8,053
0
1,022
7,984
134
52,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
29,890
375
Minions Killed
307
0
Camps Cleared
0
1,217,430
Distance Traveled
1,184,730
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,806
528
16
1
0
233,836
1
L
Erlang Shen
5,197
472
47
4
0
220,223
0
W
Ymir
6,465
588
26
2
0
219,241
3
L
Ao Kuang
6,005
546
59
5
0
266,803
1
L
Hades
6,879
625
110
10
0
246,551
5
W
Lancelot
6,836
621
74
7
0
277,443
0
L
Heimdallr
6,003
546
75
7
0
217,317
3
W
Thoth
7,481
680
103
9
0
237,904
3
W
Cupid
6,833
621
91
8
0
220,787
1
W
Guan Yu
7,431
676
81
7
0
262,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role