Player Matchup

Thanatos
Thanatos
IcyIIl
Thanatos
Level 109
God Stats
8W - 3L
1,657 SR
Queue Stats
383W - 368L
1,498 Elo+
Party 1
Izanami
Izanami
TrY_MilaNbtw
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,808 Elo+
Party 1
Chang'e
Chang'e
VotiveMeerkat54
Chang'e
Level 128
God Stats
4W - 1L
1,410 SR
Queue Stats
90W - 73L
1,459 Elo+
Solo
Cthulhu
Cthulhu
XtCWhEnIpLaY____
Cthulhu
Level 62
God Stats
33W - 25L
1,577 SR
Queue Stats
138W - 143L
1,524 Elo+
Party 1
Chaac
Chaac
teleh
Chaac
Level 46
God Stats
2W - 3L
1,509 SR
Queue Stats
65W - 78L
1,427 Elo+
Solo
Team Averages
Level 70
1,531 SR
1,543 Elo+

VS

Team Averages
Level 104
1,501 SR
1,469 Elo+
Set
Set
Chillax_Snorlax
Set
Level 64
God Stats
32W - 54L
1,385 SR
Queue Stats
131W - 168L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Tony07m
Danzaburou
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 169L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
V2Jay
Ah Puch
Level 126
God Stats
2W - 3L
1,676 SR
Queue Stats
208W - 198L
1,536 Elo+
Party 2
Raijin
Raijin
bigahe
Raijin
Level 119
God Stats
7W - 7L
1,500 SR
Queue Stats
371W - 355L
1,383 Elo+
Solo
Tyr
Tyr
youngking5wins
Tyr
Level 57
God Stats
3W - 6L
1,443 SR
Queue Stats
310W - 315L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IcyIIl
Thanatos
17
11 / 5 / 1
10,085
630
10,782
14,080
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
TrY_MilaNbtw
Izanami
14
3 / 1 / 0
8,229
514
4,596
7,638
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 6
8,566
535
7,098
11,543
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 7
8,354
522
10,666
13,042
9,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
teleh
Chaac
14
0 / 5 / 7
8,369
523
5,189
10,589
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,796
425
2,730
6,672
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tony07m
Danzaburou
15
4 / 5 / 3
8,979
561
11,487
17,954
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
V2Jay
Ah Puch
13
3 / 4 / 3
8,070
504
6,575
11,425
8,576
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
bigahe
Raijin
12
1 / 7 / 0
7,312
457
7,601
14,031
3,714
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 3 / 1
9,334
583
6,203
11,163
7,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
22
Kills
15
15
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Thanatos
IcyIIl
Thanatos
11
5
1
2.3
L
Danzaburou
Tony07m
Danzaburou
4
5
3
1.1
W
Izanami
TrY_MilaNbtw
Izanami
3
1
0
3
L
Ah Puch
V2Jay
Ah Puch
3
4
3
1.13
W
4
3
6
2.33
W
4
1
7
7.5
L
Raijin
bigahe
Raijin
1
7
0
0.14
W
Chaac
teleh
Chaac
0
5
7
0.7
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,331
Damage
34,596
56,892
Taken
61,245
24,983
Mitigated
29,426
24,210
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,730
568
0
256
6,672
2,722
0
3,714
2,561
0
17,259
W
Thanatos
IcyIIl
Thanatos
10,782
2,662
0
13,868
14,080
4,779
0
3,334
10,746
0
75,571
L
Danzaburou
Tony07m
Danzaburou
11,487
5,983
0
7,482
17,954
6,993
480
6,277
10,974
0
90,327
W
Izanami
TrY_MilaNbtw
Izanami
4,596
3,269
0
2,421
7,638
1,994
730
5,270
2,368
0
50,541
L
Ah Puch
V2Jay
Ah Puch
6,575
446
0
2,053
11,425
8,576
96
3,386
7,577
42,527
0
W
7,098
502
1,510
2,948
11,543
3,936
0
2,144
9,399
50,974
0
W
10,666
400
136
2,058
13,042
9,020
0
3,689
9,353
40,304
0
L
Raijin
bigahe
Raijin
7,601
950
88
4,146
14,031
3,714
0
1,920
11,749
48,695
1,235
W
Chaac
teleh
Chaac
5,189
964
0
1,269
10,589
5,254
0
399
10,190
0
44,679
L
6,203
906
0
2,841
11,163
7,421
0
469
10,620
0
55,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
40,491
428
Minions Killed
390
0
Camps Cleared
0
1,645,264
Distance Traveled
1,506,492
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,796
425
22
1
0
340,873
2
W
Thanatos
10,085
630
103
6
0
377,723
5
L
Danzaburou
8,979
561
137
9
0
298,434
0
W
Izanami
8,229
514
85
5
0
327,665
0
L
Ah Puch
8,070
504
49
3
0
293,129
1
W
Chang'e
8,566
535
90
6
0
311,527
0
W
Cthulhu
8,354
522
70
4
0
329,442
0
L
Raijin
7,312
457
66
4
0
264,236
0
W
Chaac
8,369
523
80
5
0
298,907
8
L
Tyr
9,334
583
116
7
0
309,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role