Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Arcanë
Ra
Level 168
God Stats
7W - 2L
1,597 SR
Queue Stats
67W - 57L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
DANY_DESTRUCTOR_
Sylvanus
Level 146
God Stats
1W - 1L
1,254 SR
Queue Stats
26W - 33L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Genova69
Sun Wukong
Level 148
God Stats
10W - 10L
1,484 SR
Queue Stats
320W - 309L
1,505 Elo+
Party 1
Pele
Pele
Toxic_Driift_
Pele
Level 128
God Stats
10W - 6L
1,582 SR
Queue Stats
378W - 336L
1,553 Elo+
Solo
Team Averages
Level 149
1,483 SR
1,515 Elo+

VS

Team Averages
Level 151
1,559 SR
1,540 Elo+
Poseidon
Poseidon
AxXoHD
Poseidon
Level 126
God Stats
32W - 19L
1,692 SR
Queue Stats
461W - 434L
1,548 Elo+
Solo
Ares
Ares
dan3125
Ares
Level 169
God Stats
5W - 3L
1,574 SR
Queue Stats
111W - 92L
1,595 Elo+
Solo
Thanatos
Thanatos
ez2type
Thanatos
Level 146
God Stats
0W - 2L
1,275 SR
Queue Stats
139W - 146L
1,529 Elo+
Solo
Sobek
Sobek
snyper murderer
Sobek
Level 156
God Stats
22W - 17L
1,521 SR
Queue Stats
809W - 815L
1,511 Elo+
Solo
Danzaburou
Danzaburou
풥푒퓃퓃풶
Danzaburou
Level 156
God Stats
3W - 2L
1,732 SR
Queue Stats
150W - 114L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 4
6,746
519
7,008
7,476
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
7,762
597
4,371
6,689
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 4
7,062
543
7,172
9,807
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Genova69
Sun Wukong
14
5 / 3 / 4
8,939
688
6,819
11,250
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 3
7,530
579
6,265
9,476
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxXoHD
Poseidon
13
4 / 4 / 1
7,391
569
6,502
8,355
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
dan3125
Ares
8
2 / 4 / 0
5,525
425
3,621
7,316
3,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
ez2type
Thanatos
13
1 / 3 / 1
6,603
508
3,522
12,181
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 3
6,308
485
2,352
10,245
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
풥푒퓃퓃풶
Danzaburou
13
4 / 1 / 3
7,369
567
10,355
8,657
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
12
12
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
4
1
W
3
2
3
2.25
L
Poseidon
AxXoHD
Poseidon
4
4
1
1.13
W
1
3
4
1
W
Sun Wukong
Genova69
Sun Wukong
5
3
4
2.33
W
6
1
3
7.5
L
Ares
dan3125
Ares
2
4
0
0.5
L
Thanatos
ez2type
Thanatos
1
3
1
0.5
L
1
4
3
0.63
L
Danzaburou
풥푒퓃퓃풶
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
26,352
44,698
Taken
46,754
18,965
Mitigated
19,646
15,267
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,008
3,418
0
1,739
7,476
2,190
46
1,276
6,143
0
30,966
W
4,371
759
1,096
3,223
6,689
2,345
64
1,136
5,287
62,707
0
L
Poseidon
AxXoHD
Poseidon
6,502
757
0
1,828
8,355
2,038
0
2,876
5,176
37,211
420
W
7,172
2,085
538
2,727
9,807
5,584
0
2,018
7,775
38,448
14,371
W
Sun Wukong
Genova69
Sun Wukong
6,819
1,557
0
2,325
11,250
6,063
0
4,976
6,011
0
56,272
W
6,265
1,910
0
3,619
9,476
2,783
0
2,288
7,010
0
35,283
L
Ares
dan3125
Ares
3,621
514
0
2,122
7,316
3,026
0
298
7,018
16,773
1,169
L
Thanatos
ez2type
Thanatos
3,522
1,166
0
10,329
12,181
4,222
0
658
11,399
0
50,455
L
2,352
168
0
3,531
10,245
7,505
0
4,189
5,980
9,064
0
L
Danzaburou
풥푒퓃퓃풶
Danzaburou
10,355
4,388
0
3,580
8,657
2,855
0
2,254
6,317
0
60,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
33,196
400
Minions Killed
320
0
Camps Cleared
0
1,311,586
Distance Traveled
1,209,433
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,746
519
52
4
0
238,798
0
W
Ra
7,762
597
109
8
0
296,261
2
L
Poseidon
7,391
569
85
7
0
280,055
0
W
Sylvanus
7,062
543
95
7
0
240,557
2
W
Sun Wukong
8,939
688
90
7
0
240,985
0
W
Pele
7,530
579
54
4
0
294,985
0
L
Ares
5,525
425
30
2
0
122,979
0
L
Thanatos
6,603
508
91
7
0
267,925
2
L
Sobek
6,308
485
13
1
0
276,189
4
L
Danzaburou
7,369
567
101
8
0
262,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role