Player Matchup

The Morrigan
The Morrigan
Diamond II
 
The Morrigan
Diamond II
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Araxea
Baron Samedi
Diamond V
Level 185
God Stats
1W - 1L
1,713 SR
Queue Stats
109W - 92L
1,957 MMR
Solo
Ravana
Ravana
Diamond III
Xernzzz
Ravana
Diamond III
Level 103
God Stats
13W - 9L
1,643 SR
Queue Stats
306W - 287L
2,199 MMR
Solo
Cthulhu
Cthulhu
Diamond I
kane6
Cthulhu
Diamond I
Level 139
God Stats
10W - 8L
1,711 SR
Queue Stats
153W - 139L
2,435 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,613 SR
1,918 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,565 SR
1,775 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
LilKelp
Heimdallr
Platinum IV
Level 121
God Stats
53W - 33L
1,683 SR
Queue Stats
87W - 64L
1,878 MMR
Party 1
Horus
Horus
Platinum I
Mehdi1229
Horus
Platinum I
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 158L
1,988 MMR
Party 1
Chronos
Chronos
Platinum I
UrNOTaTROLLurBAD
Chronos
Platinum I
Level 98
God Stats
18W - 14L
1,642 SR
Queue Stats
281W - 268L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 0 / 1
6,522
652
3,086
3,848
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 1 / 2
5,918
592
4,863
6,650
2,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Araxea
Baron Samedi
8
0 / 1 / 4
5,115
512
4,074
7,404
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Xernzzz
Ravana
12
4 / 0 / 3
6,201
620
3,453
4,825
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
kane6
Cthulhu
11
1 / 0 / 1
6,543
654
4,920
8,142
4,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SusanoLokiMulanBacchus

VS

Bans
SobekRamaAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 0
6,242
624
377
3,003
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
5
0 / 3 / 0
4,106
411
1,282
4,859
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
LilKelp
Heimdallr
9
0 / 4 / 2
5,012
501
4,250
7,156
2,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Mehdi1229
Horus
8
2 / 0 / 0
5,075
508
4,367
9,170
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,106
511
2,314
6,074
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
1
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
2
2
L
Janus
 
Janus
0
1
0
0
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
Baron Samedi
Araxea
Baron Samedi
0
1
4
2
L
Heimdallr
LilKelp
Heimdallr
0
4
2
0.25
L
Horus
Mehdi1229
Horus
2
0
0
2
L
0
2
0
0
W
Ravana
Xernzzz
Ravana
4
0
3
5.5
W
Cthulhu
kane6
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
12,590
30,869
Taken
30,262
13,854
Mitigated
13,430
10,930
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,086
493
0
1,618
3,848
1,247
0
584
3,264
47,209
898
W
Ah Muzen Cab
 
Ah Muzen Cab
4,863
2,577
0
1,751
6,650
2,911
0
0
6,650
0
42,109
L
Janus
 
Janus
377
129
0
1,011
3,003
679
0
657
2,346
51,406
1,436
L
Ao Kuang
 
Ao Kuang
1,282
164
0
972
4,859
1,397
0
1,661
3,198
12,810
414
W
Baron Samedi
Araxea
Baron Samedi
4,074
1,051
786
3,094
7,404
3,441
0
263
7,141
18,368
1,544
L
Heimdallr
LilKelp
Heimdallr
4,250
2,173
0
1,681
7,156
2,650
0
1,472
5,684
0
37,956
L
Horus
Mehdi1229
Horus
4,367
2,039
176
3,894
9,170
6,818
8
2,606
6,564
0
14,044
L
2,314
403
0
776
6,074
1,886
0
4,561
1,513
25,818
515
W
Ravana
Xernzzz
Ravana
3,453
1,144
0
976
4,825
2,034
0
863
3,922
0
44,949
W
Cthulhu
kane6
Cthulhu
4,920
137
0
2,705
8,142
4,221
48
2,124
6,018
45,408
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
25,541
338
Minions Killed
301
0
Camps Cleared
0
1,097,298
Distance Traveled
974,664
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,522
652
98
10
0
234,488
2
W
Ah Muzen Cab
5,918
592
81
8
0
203,377
0
L
Janus
6,242
624
115
12
0
221,114
2
L
Ao Kuang
4,106
411
23
2
0
130,989
0
W
Baron Samedi
5,115
512
14
1
0
195,763
0
L
Heimdallr
5,012
501
69
7
0
198,004
0
L
Horus
5,075
508
32
3
0
224,846
6
L
Chronos
5,106
511
62
6
0
199,711
2
W
Ravana
6,201
620
73
7
0
265,806
0
W
Cthulhu
6,543
654
72
7
0
197,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role