Player Matchup

Fenrir
Fenrir
CuNheLl20
Fenrir
Level 122
God Stats
3W - 12L
1,324 SR
Queue Stats
100W - 94L
1,454 Elo+
Solo
Maui
Maui
NightlyTTV
Maui
Level 175
God Stats
14W - 15L
1,552 SR
Queue Stats
275W - 277L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
détergent
Danzaburou
Level 74
God Stats
2W - 1L
1,909 SR
Queue Stats
136W - 132L
1,483 Elo+
Party 1
Hera
Hera
lolmanlolman
Hera
Level 117
God Stats
8W - 13L
1,476 SR
Queue Stats
521W - 495L
1,532 Elo+
Solo
Xing Tian
Xing Tian
原谅我放荡不羁爱自由
Xing Tian
Level 141
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 13L
1,467 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,494 Elo+

VS

Team Averages
Level 117
1,605 SR
1,523 Elo+
Xing Tian
Xing Tian
Cegli36_
Xing Tian
Level 89
God Stats
41W - 26L
1,633 SR
Queue Stats
102W - 86L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
Lamonte_Games
Erlang Shen
Level 87
God Stats
3W - 2L
1,645 SR
Queue Stats
296W - 263L
1,578 Elo+
Solo
Awilix
Awilix
US Naded
Awilix
Level 146
God Stats
6W - 10L
1,419 SR
Queue Stats
70W - 78L
1,480 Elo+
Solo
Skadi
Skadi
byias
Skadi
Level 118
God Stats
2W - 2L
1,453 SR
Queue Stats
139W - 117L
1,553 Elo+
Solo
Vulcan
Vulcan
thatonepenguin
Vulcan
Level 147
God Stats
6W - 0L
1,874 SR
Queue Stats
125W - 113L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CuNheLl20
Fenrir
12
3 / 8 / 0
7,614
448
4,758
16,837
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 2 / 3
7,836
461
3,926
8,981
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
détergent
Danzaburou
15
2 / 3 / 1
8,934
526
7,868
10,559
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 0
9,773
575
7,241
8,385
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 5 / 4
8,801
518
11,088
22,185
15,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cegli36_
Xing Tian
14
2 / 1 / 9
8,933
525
5,703
10,953
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
Lamonte_Games
Erlang Shen
16
4 / 1 / 2
10,143
597
14,329
19,822
13,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
US Naded
Awilix
16
8 / 4 / 5
9,415
554
11,886
13,362
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
byias
Skadi
16
3 / 3 / 2
9,636
567
6,200
9,008
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 7
9,790
576
9,621
5,472
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
20
20
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cegli36_
Xing Tian
2
1
9
6.5
L
Fenrir
CuNheLl20
Fenrir
3
8
0
0.38
W
Erlang Shen
Lamonte_Games
Erlang Shen
4
1
2
5
L
1
2
3
1.25
W
Awilix
US Naded
Awilix
8
4
5
2.63
W
Skadi
byias
Skadi
3
3
2
1.33
L
Danzaburou
détergent
Danzaburou
2
3
1
0.83
L
3
2
0
1.5
W
3
1
7
6.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
47,739
66,947
Taken
58,617
35,467
Mitigated
31,674
18,137
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cegli36_
Xing Tian
5,703
348
0
2,179
10,953
8,303
116
4,779
5,900
26,282
0
L
Fenrir
CuNheLl20
Fenrir
4,758
1,265
0
3,176
16,837
6,448
0
4,807
11,830
0
46,029
W
Erlang Shen
Lamonte_Games
Erlang Shen
14,329
8,595
0
10,535
19,822
13,050
364
10,227
9,595
0
72,171
L
3,926
780
0
2,079
8,981
7,284
0
4,272
4,507
24,414
0
W
Awilix
US Naded
Awilix
11,886
4,412
0
3,701
13,362
5,421
944
2,244
10,997
0
68,224
W
Skadi
byias
Skadi
6,200
2,470
0
1,457
9,008
3,206
253
842
8,166
0
77,788
L
Danzaburou
détergent
Danzaburou
7,868
1,883
0
3,412
10,559
3,749
813
1,297
9,218
0
78,420
L
7,241
1,168
0
3,067
8,385
2,453
0
3,524
4,658
85,008
680
W
9,621
63
0
824
5,472
1,694
280
3,701
1,549
79,444
1,584
L
11,088
912
63
6,340
22,185
15,533
0
759
21,422
59,159
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
47,917
532
Minions Killed
513
0
Camps Cleared
0
1,644,803
Distance Traveled
1,797,213
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,933
525
37
2
0
348,571
3
L
Fenrir
7,614
448
68
4
0
343,581
0
W
Erlang Shen
10,143
597
112
7
0
309,004
2
L
Maui
7,836
461
45
3
0
339,528
5
W
Awilix
9,415
554
85
5
0
398,214
4
W
Skadi
9,636
567
136
8
0
324,576
0
L
Danzaburou
8,934
526
124
7
0
317,842
2
L
Hera
9,773
575
184
11
0
340,617
0
W
Vulcan
9,790
576
143
8
0
416,848
4
L
Xing Tian
8,801
518
111
7
0
303,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role