Player Matchup

Bacchus
Bacchus
Bellfriede
Bacchus
Level 173
God Stats
5W - 0L
1,890 SR
Queue Stats
117W - 38L
1,766 Elo+
Solo
Xbalanque
Xbalanque
Nébulous
Xbalanque
Level 127
God Stats
8W - 3L
1,641 SR
Queue Stats
94W - 93L
1,601 Elo+
Solo
Ah Puch
Ah Puch
chipolo
Ah Puch
Level 147
God Stats
12W - 7L
1,528 SR
Queue Stats
654W - 425L
1,686 Elo+
Solo
Team Averages
Level 149
1,687 SR
1,684 Elo+

VS

Team Averages
Level 104
1,557 SR
1,585 Elo+
Ra
Ra
 
Ra
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
sebacuest
Discordia
Level 91
God Stats
70W - 54L
1,592 SR
Queue Stats
885W - 912L
1,568 Elo+
Solo
Anubis
Anubis
vKiLLaHv
Anubis
Level 127
God Stats
1W - 2L
1,579 SR
Queue Stats
118W - 62L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bellfriede
Bacchus
14
2 / 1 / 8
8,278
828
5,220
7,383
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Nébulous
Xbalanque
15
3 / 0 / 6
9,087
909
8,327
4,381
1,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
chipolo
Ah Puch
16
7 / 2 / 3
9,940
994
10,935
6,823
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 1
8,330
833
4,435
8,599
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Discordia
sebacuest
Discordia
11
0 / 6 / 0
6,681
668
2,195
8,234
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
vKiLLaHv
Anubis
12
2 / 4 / 1
7,703
770
4,646
8,528
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
Bacchus
Bellfriede
Bacchus
2
1
8
6
W
Xbalanque
Nébulous
Xbalanque
3
0
6
6
W
Ah Puch
chipolo
Ah Puch
7
2
3
4.25
L
Discordia
sebacuest
Discordia
0
6
0
0
L
Anubis
vKiLLaHv
Anubis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
11,276
18,587
Taken
25,361
10,858
Mitigated
10,804
5,786
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,435
542
940
3,168
8,599
3,203
0
6,921
1,542
30,852
0
W
Bacchus
Bellfriede
Bacchus
5,220
424
0
1,435
7,383
7,398
61
3,547
3,545
13,517
0
W
Xbalanque
Nébulous
Xbalanque
8,327
3,169
0
1,532
4,381
1,207
1,116
3,059
1,194
0
46,964
W
Ah Puch
chipolo
Ah Puch
10,935
306
90
2,729
6,823
2,253
537
4,205
2,548
37,930
0
L
Discordia
sebacuest
Discordia
2,195
128
0
1,226
8,234
2,477
0
4,309
3,598
17,784
0
L
Anubis
vKiLLaHv
Anubis
4,646
97
0
1,084
8,528
5,124
0
4,299
3,979
14,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
22,714
155
Minions Killed
126
0
Camps Cleared
0
589,464
Distance Traveled
484,113
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,330
833
64
6
0
183,338
0
W
Bacchus
8,278
828
6
1
0
192,851
6
W
Xbalanque
9,087
909
76
8
0
196,445
0
W
Ah Puch
9,940
994
73
7
0
200,168
0
L
Discordia
6,681
668
36
4
0
152,091
1
L
Anubis
7,703
770
26
3
0
148,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role