Player Matchup

Hachiman
Hachiman
Dragon_Psychos-D
Hachiman
Level 137
God Stats
4W - 8L
1,422 SR
Queue Stats
95W - 92L
1,440 Elo+
Party 1
Osiris
Osiris
Insurgency_Scar
Osiris
Level 88
God Stats
11W - 10L
1,561 SR
Queue Stats
78W - 60L
1,479 Elo+
Party 1
Vulcan
Vulcan
PsychRN5976
Vulcan
Level 127
God Stats
35W - 35L
1,530 SR
Queue Stats
523W - 514L
1,428 Elo+
Solo
Thor
Thor
Rohs Bros
Thor
Level 66
God Stats
40W - 44L
1,447 SR
Queue Stats
63W - 69L
1,442 Elo+
Solo
Vamana
Vamana
uFaelz ll
Vamana
Level 164
God Stats
10W - 8L
1,414 SR
Queue Stats
942W - 996L
1,477 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,453 Elo+

VS

Team Averages
Level 75
1,422 SR
1,442 Elo+
Chaac
Chaac
Garcia_3Irmaos
Chaac
Level 48
God Stats
17W - 26L
1,434 SR
Queue Stats
139W - 166L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
Iceman11656
Kumbhakarna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 162L
1,519 Elo+
Solo
Fenrir
Fenrir
Legaby7388
Fenrir
Level 62
God Stats
5W - 6L
1,414 SR
Queue Stats
161W - 190L
1,404 Elo+
Solo
Hachiman
Hachiman
NotJeffH
Hachiman
Level 129
God Stats
5W - 9L
1,477 SR
Queue Stats
195W - 203L
1,509 Elo+
Solo
Kukulkan
Kukulkan
teleh
Kukulkan
Level 46
God Stats
10W - 24L
1,284 SR
Queue Stats
65W - 78L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,461
587
4,795
6,717
1,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 3
6,892
627
3,652
7,935
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
12
6 / 0 / 4
7,419
674
4,603
3,956
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
3 / 1 / 2
6,391
581
2,112
5,901
2,010
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
uFaelz ll
Vamana
11
2 / 2 / 7
5,892
536
7,441
10,211
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,506
410
1,512
1,769
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Iceman11656
Kumbhakarna
9
0 / 4 / 3
5,210
474
3,251
11,364
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Legaby7388
Fenrir
9
0 / 3 / 1
5,009
455
2,444
7,636
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
NotJeffH
Hachiman
11
5 / 4 / 0
6,769
615
6,563
7,570
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
teleh
Kukulkan
10
0 / 4 / 0
5,236
476
2,605
6,247
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
0
0
0
L
Kumbhakarna
Iceman11656
Kumbhakarna
0
4
3
0.38
W
2
0
3
3.5
L
Fenrir
Legaby7388
Fenrir
0
3
1
0.17
L
Hachiman
NotJeffH
Hachiman
5
4
0
1.25
W
Vulcan
6
0
4
8
W
Thor
3
1
2
4
L
Kukulkan
teleh
Kukulkan
0
4
0
0
W
Vamana
uFaelz ll
Vamana
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
16,375
34,720
Taken
34,586
17,518
Mitigated
11,877
13,990
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,795
2,700
0
3,039
6,717
1,878
0
89
6,628
0
40,839
L
1,512
103
0
615
1,769
662
0
0
1,769
0
10,452
L
Kumbhakarna
Iceman11656
Kumbhakarna
3,251
580
0
1,500
11,364
4,516
0
1,135
9,717
23,106
0
W
3,652
1,125
0
3,654
7,935
5,792
20
645
7,250
0
40,292
L
Fenrir
Legaby7388
Fenrir
2,444
454
0
917
7,636
2,455
0
978
6,580
0
24,115
L
Hachiman
NotJeffH
Hachiman
6,563
3,850
0
1,684
7,570
2,329
0
214
7,229
0
43,782
W
Vulcan
4,603
452
239
1,792
3,956
1,280
258
1,100
2,652
40,701
775
W
Thor
2,112
393
0
1,403
5,901
2,010
748
147
5,754
0
38,181
L
Kukulkan
teleh
Kukulkan
2,605
48
0
1,537
6,247
1,915
0
2,247
3,886
30,455
0
W
Vamana
uFaelz ll
Vamana
7,441
2,190
189
3,674
10,211
6,558
165
3,544
6,580
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
26,730
328
Minions Killed
266
0
Camps Cleared
0
1,082,608
Distance Traveled
930,762
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,461
587
88
8
0
207,898
2
L
Chaac
4,506
410
23
2
0
90,054
0
L
Kumbhakarna
5,210
474
44
4
0
217,890
0
W
Osiris
6,892
627
70
6
0
181,073
0
L
Fenrir
5,009
455
48
4
0
225,354
0
L
Hachiman
6,769
615
73
7
0
197,164
0
W
Vulcan
7,419
674
76
7
0
219,304
0
W
Thor
6,391
581
62
6
0
246,520
0
L
Kukulkan
5,236
476
78
7
0
200,300
6
W
Vamana
5,892
536
32
3
0
227,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role