Player Matchup

Anubis
Anubis
 
Anubis
Level 320
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AcidlemonMX
The Morrigan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Prisoner788
Danzaburou
Level 155
God Stats
0W - 1L
1,488 SR
Queue Stats
127W - 122L
1,581 Elo+
Solo
Cthulhu
Cthulhu
jabessevilan
Cthulhu
Level 156
God Stats
27W - 10L
1,628 SR
Queue Stats
55W - 45L
1,599 Elo+
Solo
Team Averages
Level 164
1,523 SR
1,496 Elo+

VS

Team Averages
Level 108
1,527 SR
1,529 Elo+
Nike
Nike
BeetleExe
Nike
Level 64
God Stats
2W - 0L
1,216 SR
Queue Stats
88W - 72L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Jimmyshelton
Sylvanus
Level 156
God Stats
3W - 3L
1,520 SR
Queue Stats
154W - 120L
1,546 Elo+
Solo
Janus
Janus
MoonDαwg
Janus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,477 Elo+
Solo
Cabrakan
Cabrakan
ReapingSpirit
Cabrakan
Level 145
God Stats
5W - 1L
1,546 SR
Queue Stats
296W - 255L
1,538 Elo+
Solo
Neith
Neith
zockio
Neith
Level 140
God Stats
1W - 0L
1,853 SR
Queue Stats
122W - 106L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 1 / 0
3,266
653
481
2,081
787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
 
Serqet
1
0 / 0 / 0
986
197
0
0
0
The Morrigan
AcidlemonMX
The Morrigan
3
0 / 1 / 0
2,643
529
0
907
175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Prisoner788
Danzaburou
5
0 / 0 / 0
3,063
613
1,314
1,817
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jabessevilan
Cthulhu
5
0 / 0 / 0
3,322
664
2,158
2,255
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
5
0 / 0 / 1
3,619
724
1,153
3,110
1,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Jimmyshelton
Sylvanus
8
0 / 0 / 0
4,444
889
0
1,398
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Janus
MoonDαwg
Janus
8
1 / 0 / 0
4,308
862
737
882
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
ReapingSpirit
Cabrakan
6
0 / 0 / 1
3,447
689
693
3,642
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
zockio
Neith
5
0 / 0 / 0
3,246
649
870
1,538
388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
Serqet
 
Serqet
0
0
0
0
L
The Morrigan
AcidlemonMX
The Morrigan
0
1
0
0
W
Nike
0
0
1
0.5
W
Sylvanus
Jimmyshelton
Sylvanus
0
0
0
0
W
Janus
MoonDαwg
Janus
1
0
0
1
L
Danzaburou
Prisoner788
Danzaburou
0
0
0
0
W
Cabrakan
ReapingSpirit
Cabrakan
0
0
1
0.5
L
Cthulhu
jabessevilan
Cthulhu
0
0
0
0
W
Neith
zockio
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,953
Damage
3,453
7,060
Taken
10,570
2,609
Mitigated
4,300
2,305
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
481
0
0
449
2,081
787
0
810
1,203
16,148
143
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
AcidlemonMX
The Morrigan
0
0
0
112
907
175
0
0
907
761
0
W
Nike
1,153
31
0
1,038
3,110
1,166
0
1,046
2,064
0
8,813
W
Sylvanus
Jimmyshelton
Sylvanus
0
0
0
954
1,398
521
0
0
1,398
19,702
9,497
W
Janus
MoonDαwg
Janus
737
175
0
327
882
178
0
0
882
22,530
410
L
Danzaburou
Prisoner788
Danzaburou
1,314
479
0
555
1,817
493
0
430
1,387
0
13,614
W
Cabrakan
ReapingSpirit
Cabrakan
693
151
0
750
3,642
2,047
0
1,085
2,557
14,045
793
L
Cthulhu
jabessevilan
Cthulhu
2,158
269
0
1,189
2,255
1,154
0
92
2,163
13,636
226
W
Neith
zockio
Neith
870
411
0
671
1,538
388
0
433
1,105
0
13,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,280
Gold Earned
19,064
87
Minions Killed
185
0
Camps Cleared
0
331,828
Distance Traveled
493,896
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,266
653
33
7
0
94,310
2
L
Serqet
986
197
0
0
0
0
0
L
The Morrigan
2,643
529
3
1
0
14,886
0
W
Nike
3,619
724
22
4
0
109,043
0
W
Sylvanus
4,444
889
53
11
0
69,545
0
W
Janus
4,308
862
53
11
0
109,624
2
L
Danzaburou
3,063
613
28
6
0
115,996
0
W
Cabrakan
3,447
689
25
5
0
104,258
0
L
Cthulhu
3,322
664
23
5
0
106,636
0
W
Neith
3,246
649
32
6
0
101,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role