Player Matchup

Vamana
Vamana
AfroCrack13
Vamana
Level 106
God Stats
8W - 7L
1,509 SR
Queue Stats
431W - 427L
1,510 Elo+
Solo
Ra
Ra
DaddyViking5628
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 82L
1,451 Elo+
Solo
Khepri
Khepri
GregorisCz
Khepri
Level 57
God Stats
2W - 4L
1,319 SR
Queue Stats
89W - 78L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ifuzee03
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,395 Elo+
Solo
Skadi
Skadi
heroes1984
Skadi
Level 165
God Stats
8W - 8L
1,458 SR
Queue Stats
498W - 493L
1,556 Elo+
Solo
Team Averages
Level 98
1,457 SR
1,475 Elo+

VS

Team Averages
Level 106
1,490 SR
1,379 Elo+
Loki
Loki
Ankrill
Loki
Level 99
God Stats
1W - 2L
1,533 SR
Queue Stats
62W - 63L
1,486 Elo+
Solo
Horus
Horus
GELIOS13
Horus
Level 108
God Stats
0W - 3L
1,212 SR
Queue Stats
11W - 20L
1,368 Elo+
Party 1
He Bo
He Bo
Kellkins93
He Bo
Level 86
God Stats
1W - 3L
1,487 SR
Queue Stats
60W - 60L
1,438 Elo+
Solo
Medusa
Medusa
NuniShadow
Medusa
Level 154
God Stats
3W - 2L
1,716 SR
Queue Stats
130W - 128L
1,474 Elo+
Solo
Ymir
Ymir
plotony
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 4 / 15
9,675
806
10,684
15,188
17,950
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 1 / 16
10,287
857
11,969
11,958
10,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Khepri
GregorisCz
Khepri
17
5 / 2 / 17
10,900
908
6,602
12,077
17,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ifuzee03
Cu Chulainn
17
10 / 3 / 13
11,149
929
17,523
15,268
18,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
16
6 / 2 / 15
10,194
850
18,584
8,371
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ankrill
Loki
15
2 / 7 / 5
8,619
718
7,236
12,156
6,528
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
GELIOS13
Horus
14
1 / 5 / 7
8,582
715
4,649
18,823
15,674
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
16
4 / 5 / 3
9,113
759
7,355
11,282
3,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NuniShadow
Medusa
15
1 / 7 / 5
7,993
666
12,937
13,457
5,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
plotony
Ymir
12
1 / 7 / 5
7,798
650
4,879
13,803
7,272
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
31
Kills
9
12
Deaths
31
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
4
15
2.88
L
Loki
Ankrill
Loki
2
7
5
0.64
W
6
1
16
14
L
Horus
GELIOS13
Horus
1
5
7
0.9
W
Khepri
GregorisCz
Khepri
5
2
17
6.75
W
Cu Chulainn
Ifuzee03
Cu Chulainn
10
3
13
5.5
L
He Bo
4
5
3
1.1
L
Medusa
NuniShadow
Medusa
1
7
5
0.5
W
Skadi
6
2
15
6.75
L
Ymir
plotony
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,362
Damage
37,056
62,862
Taken
69,521
69,076
Mitigated
39,092
24,454
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,684
4,701
272
1,672
15,188
17,950
774
3,128
11,507
0
19,548
L
Loki
Ankrill
Loki
7,236
1,128
1,107
2,254
12,156
6,528
0
3,756
8,283
0
15,709
W
11,969
1,604
8,283
5,948
11,958
10,644
1,316
1,100
10,858
32,310
524
L
Horus
GELIOS13
Horus
4,649
1,615
4,099
5,970
18,823
15,674
0
5,522
12,760
1,178
7,761
W
Khepri
GregorisCz
Khepri
6,602
426
2,772
1,669
12,077
17,143
968
2,630
9,447
9,740
0
W
Cu Chulainn
Ifuzee03
Cu Chulainn
17,523
1,870
266
1,506
15,268
18,188
870
3,725
10,494
1,156
27,839
L
He Bo
7,355
293
410
459
11,282
3,859
0
2,699
8,401
19,113
424
L
Medusa
NuniShadow
Medusa
12,937
5,259
1,276
495
13,457
5,759
0
3,212
9,938
0
31,381
W
Skadi
18,584
7,915
1,077
989
8,371
5,151
2,812
2,007
6,364
129
35,766
L
Ymir
plotony
Ymir
4,879
460
797
713
13,803
7,272
0
3,749
9,877
7,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
42,105
126
Minions Killed
89
0
Camps Cleared
0
1,063,495
Distance Traveled
926,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,675
806
15
1
0
224,729
0
L
Loki
8,619
718
15
1
0
170,369
0
W
Ra
10,287
857
43
4
0
211,176
0
L
Horus
8,582
715
6
1
0
194,902
0
W
Khepri
10,900
908
6
1
0
213,337
0
W
Cu Chulainn
11,149
929
18
2
0
226,042
0
L
He Bo
9,113
759
29
2
0
198,838
0
L
Medusa
7,993
666
32
3
0
203,667
0
W
Skadi
10,194
850
44
4
0
188,211
0
L
Ymir
7,798
650
7
1
0
159,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role