Player Matchup

Vulcan
Vulcan
Silver I
I__Am__War
Vulcan
Silver I
Level 96
God Stats
64W - 64L
1,503 SR
Queue Stats
87W - 105L
1,246 MMR
Solo
Vamana
Vamana
Gold V
TopShottaVV
Vamana
Gold V
Level 107
God Stats
2W - 2L
1,620 SR
Queue Stats
74W - 102L
1,395 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
X_GetCarried_X
Ah Muzen Cab
Gold V
Level 109
God Stats
7W - 11L
1,470 SR
Queue Stats
443W - 431L
1,329 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,531 SR
1,323 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,662 SR
1,361 MMR
Zeus
Zeus
Silver III
Bruxa9135
Zeus
Silver III
Level 59
God Stats
1W - 3L
1,459 SR
Queue Stats
132W - 162L
796 MMR
Solo
Sobek
Sobek
Platinum V
OsmosisXCVII
Sobek
Platinum V
Level 122
God Stats
3W - 2L
1,609 SR
Queue Stats
154W - 176L
1,914 MMR
Solo
Achilles
Achilles
Gold IV
netuno03BR
Achilles
Gold IV
Level 140
God Stats
0W - 1L
1,918 SR
Queue Stats
19W - 26L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
I__Am__War
Vulcan
14
4 / 1 / 2
9,628
875
13,459
4,870
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
16
3 / 0 / 4
9,726
884
9,315
9,116
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
X_GetCarried_X
Ah Muzen Cab
17
1 / 0 / 6
9,760
887
7,868
4,088
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetCthulhuHou YiChaac

VS

Bans
AresKumbhakarnaHeraIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 1 / 0
8,822
802
2,676
5,968
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 1
7,935
721
5,740
14,684
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
netuno03BR
Achilles
13
0 / 5 / 0
7,590
690
3,909
15,013
7,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
1
0
1
W
Vulcan
I__Am__War
Vulcan
4
1
2
5
L
0
2
1
0.25
W
Vamana
3
0
4
5
W
Ah Muzen Cab
X_GetCarried_X
Ah Muzen Cab
1
0
6
4
L
Achilles
netuno03BR
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
12,325
18,074
Taken
35,665
10,566
Mitigated
21,396
2,747
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,676
505
0
1,238
5,968
1,412
0
3,147
2,535
29,433
134
W
Vulcan
I__Am__War
Vulcan
13,459
0
0
1,256
4,870
1,628
0
3,380
1,141
39,707
0
L
5,740
306
0
2,952
14,684
12,095
0
6,799
6,959
19,742
750
W
Vamana
9,315
3,562
0
1,313
9,116
7,498
462
3,520
4,858
1,345
29,784
W
Ah Muzen Cab
X_GetCarried_X
Ah Muzen Cab
7,868
2,511
0
178
4,088
1,440
942
1,107
2,796
0
39,825
L
Achilles
netuno03BR
Achilles
3,909
742
177
3,619
15,013
7,889
0
3,441
10,852
0
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
24,347
166
Minions Killed
137
0
Camps Cleared
0
740,669
Distance Traveled
649,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,822
802
72
7
0
218,379
0
W
Vulcan
9,628
875
63
6
0
256,010
0
L
Sobek
7,935
721
29
3
0
218,578
0
W
Vamana
9,726
884
42
4
0
236,017
0
W
Ah Muzen Cab
9,760
887
61
6
0
248,642
0
L
Achilles
7,590
690
36
3
0
212,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role