Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Akuma1086
Poseidon
Level 149
God Stats
198W - 182L
1,534 SR
Queue Stats
198W - 182L
1,470 Elo+
Solo
Ah Puch
Ah Puch
NikVelll
Ah Puch
Level 87
God Stats
9W - 5L
1,723 SR
Queue Stats
139W - 134L
1,494 Elo+
Solo
Bakasura
Bakasura
grifao2000
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 263L
1,603 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,513 Elo+

VS

Team Averages
Level 115
1,587 SR
1,487 Elo+
Danzaburou
Danzaburou
ComeAndGetThem
Danzaburou
Level 121
God Stats
5W - 0L
1,682 SR
Queue Stats
188W - 189L
1,478 Elo+
Solo
Bacchus
Bacchus
GabiTitan09
Bacchus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Smooth_Moe
Nu Wa
Level 195
God Stats
3W - 3L
1,620 SR
Queue Stats
155W - 134L
1,485 Elo+
Solo
Amaterasu
Amaterasu
sh1nbombardieru
Amaterasu
Level 64
God Stats
5W - 3L
1,633 SR
Queue Stats
147W - 161L
1,487 Elo+
Party 1
Nemesis
Nemesis
weaKypedia
Nemesis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 253L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 2
7,021
540
5,946
7,915
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
 
Kuzenbo
11
1 / 0 / 0
6,655
512
2,844
6,346
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Akuma1086
Poseidon
10
0 / 4 / 1
5,492
422
3,116
5,804
1,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
NikVelll
Ah Puch
12
1 / 2 / 0
7,292
561
7,575
6,033
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
grifao2000
Bakasura
13
1 / 2 / 0
6,263
482
2,019
10,289
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComeAndGetThem
Danzaburou
13
1 / 0 / 1
7,555
581
4,566
6,212
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GabiTitan09
Bacchus
11
2 / 3 / 5
7,233
556
4,934
10,317
8,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
13
1 / 1 / 5
7,495
577
6,174
6,945
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
sh1nbombardieru
Amaterasu
14
2 / 0 / 3
8,534
656
4,404
9,498
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
weaKypedia
Nemesis
14
4 / 0 / 2
8,208
631
5,520
8,230
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
10
10
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
2
1
L
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Poseidon
Akuma1086
Poseidon
0
4
1
0.13
W
Danzaburou
ComeAndGetThem
Danzaburou
1
0
1
1.5
W
Bacchus
GabiTitan09
Bacchus
2
3
5
1.5
L
Ah Puch
NikVelll
Ah Puch
1
2
0
0.5
W
Nu Wa
1
1
5
3.5
L
Bakasura
grifao2000
Bakasura
1
2
0
0.5
W
Amaterasu
sh1nbombardieru
Amaterasu
2
0
3
3.5
W
Nemesis
weaKypedia
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
25,598
36,387
Taken
41,202
15,348
Mitigated
21,124
12,014
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,946
2,244
0
4,064
7,915
2,560
104
1,657
6,138
0
52,040
L
Kuzenbo
 
Kuzenbo
2,844
1,234
0
1,959
6,346
5,682
101
1,303
4,855
29,345
1,645
L
Poseidon
Akuma1086
Poseidon
3,116
902
0
1,344
5,804
1,417
0
978
4,666
34,209
906
W
Danzaburou
ComeAndGetThem
Danzaburou
4,566
1,359
0
3,305
6,212
1,852
0
1,051
5,161
0
45,617
W
Bacchus
GabiTitan09
Bacchus
4,934
718
0
2,754
10,317
8,966
0
2,780
7,516
24,572
1,241
L
Ah Puch
NikVelll
Ah Puch
7,575
129
0
1,796
6,033
1,458
315
4,060
1,662
55,272
1,402
W
Nu Wa
6,174
1,314
0
1,552
6,945
2,012
200
4,689
2,256
45,715
0
L
Bakasura
grifao2000
Bakasura
2,019
1,632
0
2,851
10,289
4,231
0
2,048
8,030
0
46,653
W
Amaterasu
sh1nbombardieru
Amaterasu
4,404
2,532
0
5,832
9,498
5,836
1,831
3,488
6,010
0
58,876
W
Nemesis
weaKypedia
Nemesis
5,520
2,231
0
5,579
8,230
2,458
388
1,397
6,783
0
61,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
39,025
432
Minions Killed
423
0
Camps Cleared
0
1,274,896
Distance Traveled
1,375,921
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,021
540
114
9
0
234,104
0
L
Kuzenbo
6,655
512
44
3
0
266,111
0
L
Poseidon
5,492
422
54
4
0
231,656
2
W
Danzaburou
7,555
581
72
6
0
283,672
0
W
Bacchus
7,233
556
32
2
0
288,979
2
L
Ah Puch
7,292
561
114
9
0
254,373
0
W
Nu Wa
7,495
577
92
7
0
251,108
4
L
Bakasura
6,263
482
106
8
0
288,652
0
W
Amaterasu
8,534
656
117
9
0
227,640
0
W
Nemesis
8,208
631
110
8
0
324,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role