Player Matchup

King Arthur
King Arthur
Ali-A-WINS
King Arthur
Level 148
God Stats
9W - 13L
1,493 SR
Queue Stats
255W - 229L
1,515 Elo+
Party 1
Loki
Loki
ChillTrouble
Loki
Level 278
God Stats
16W - 16L
1,536 SR
Queue Stats
627W - 619L
1,439 Elo+
Solo
Rama
Rama
PiercedRoyalty
Rama
Level 107
God Stats
1W - 4L
1,495 SR
Queue Stats
452W - 441L
1,448 Elo+
Solo
Cerberus
Cerberus
SlyFizz
Cerberus
Level 100
God Stats
1W - 1L
1,771 SR
Queue Stats
441W - 469L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Waffle_king891
Morgan Le Fay
Level 116
God Stats
1W - 1L
1,506 SR
Queue Stats
163W - 145L
1,485 Elo+
Party 1
Team Averages
Level 150
1,560 SR
1,461 Elo+

VS

Team Averages
Level 131
1,513 SR
1,515 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ELkaB3zaZ666
The Morrigan
Level 84
God Stats
9W - 12L
1,403 SR
Queue Stats
215W - 220L
1,472 Elo+
Solo
Anubis
Anubis
TOOBEAST_83
Anubis
Level 178
God Stats
36W - 34L
1,607 SR
Queue Stats
272W - 267L
1,508 Elo+
Solo
Charybdis
Charybdis
icantwin281
Charybdis
Level 146
God Stats
9W - 7L
1,564 SR
Queue Stats
376W - 367L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
jsbrace123
Sun Wukong
Level 103
God Stats
9W - 5L
1,494 SR
Queue Stats
14W - 14L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ali-A-WINS
King Arthur
12
0 / 6 / 0
6,998
500
8,579
15,990
11,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 1
8,428
602
3,880
10,805
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 8 / 2
6,299
450
3,674
10,479
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SlyFizz
Cerberus
10
0 / 7 / 5
6,714
480
3,825
15,410
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Morgan Le Fay
Waffle_king891
Morgan Le Fay
13
4 / 5 / 1
7,756
554
6,284
12,780
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 2 / 9
8,263
590
12,796
7,385
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

The Morrigan
ELkaB3zaZ666
The Morrigan
13
6 / 4 / 2
8,063
576
8,982
6,758
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
7 / 1 / 9
8,710
622
9,584
6,892
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
icantwin281
Charybdis
16
6 / 2 / 5
8,992
642
8,852
7,333
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
jsbrace123
Sun Wukong
15
3 / 1 / 3
8,506
608
9,698
12,083
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
27
27
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
9
4.75
L
King Arthur
Ali-A-WINS
King Arthur
0
6
0
0
L
5
1
1
5.5
W
The Morrigan
ELkaB3zaZ666
The Morrigan
6
4
2
1.75
L
1
8
2
0.25
L
Cerberus
SlyFizz
Cerberus
0
7
5
0.36
W
Anubis
7
1
9
11.5
L
Morgan Le Fay
Waffle_king891
Morgan Le Fay
4
5
1
0.9
W
Charybdis
icantwin281
Charybdis
6
2
5
4.25
W
Sun Wukong
jsbrace123
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
49,912
65,464
Taken
40,451
31,975
Mitigated
21,935
11,454
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,796
401
0
2,346
7,385
2,845
272
2,222
4,877
40,922
339
L
King Arthur
Ali-A-WINS
King Arthur
8,579
1,501
0
695
15,990
11,520
0
3,300
11,865
0
54,399
L
3,880
500
0
5,125
10,805
3,608
0
3,413
7,214
0
74,180
W
The Morrigan
ELkaB3zaZ666
The Morrigan
8,982
1,600
0
1,677
6,758
2,221
58
2,682
3,625
38,881
1,546
L
3,674
2,774
0
1,508
10,479
3,306
0
5,997
3,910
0
31,857
L
Cerberus
SlyFizz
Cerberus
3,825
418
0
2,899
15,410
10,332
0
6,692
8,179
23,466
0
W
Anubis
9,584
439
300
3,320
6,892
2,995
0
1,407
5,197
57,186
172
L
Morgan Le Fay
Waffle_king891
Morgan Le Fay
6,284
161
0
1,227
12,780
3,209
0
10,016
2,464
51,279
401
W
Charybdis
icantwin281
Charybdis
8,852
5,710
0
3,231
7,333
2,467
0
2,512
4,776
0
78,530
W
Sun Wukong
jsbrace123
Sun Wukong
9,698
2,180
0
5,841
12,083
11,407
0
183
11,900
0
59,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
42,534
426
Minions Killed
451
0
Camps Cleared
0
1,451,870
Distance Traveled
1,435,076
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,263
590
64
5
0
275,521
1
L
King Arthur
6,998
500
84
6
0
248,217
0
L
Loki
8,428
602
132
9
0
371,266
6
W
The Morrigan
8,063
576
64
5
0
279,580
0
L
Rama
6,299
450
73
5
0
257,676
6
L
Cerberus
6,714
480
36
3
0
311,845
3
W
Anubis
8,710
622
92
7
0
349,075
8
L
Morgan Le Fay
7,756
554
101
7
0
262,866
0
W
Charybdis
8,992
642
130
9
0
273,718
0
W
Sun Wukong
8,506
608
101
7
0
257,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role