Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Alexslaius
Sun Wukong
Gold V
Level 148
God Stats
1W - 0L
1,632 SR
Queue Stats
15W - 10L
1,653 MMR
Solo
Chiron
Chiron
Bronze III
ROUS3TT3
Chiron
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,492 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
SequitoDePollo
Kuzenbo
Gold III
Level 113
God Stats
1W - 0L
1,738 SR
Queue Stats
117W - 111L
1,530 MMR
Solo
Ne Zha
Ne Zha
Bronze III
xhypestar
Ne Zha
Bronze III
Level 157
God Stats
2W - 0L
1,825 SR
Queue Stats
3W - 1L
1,492 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,639 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,591 SR
1,557 MMR
Xbalanque
Xbalanque
Gold IV
Napstaz
Xbalanque
Gold IV
Level 165
God Stats
14W - 12L
1,592 SR
Queue Stats
126W - 125L
1,522 MMR
Solo
Jormungandr
Jormungandr
Gold V
Sorkakas
Jormungandr
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,455 MMR
Solo
He Bo
He Bo
Platinum I
Sσσfy
He Bo
Platinum I
Level 175
God Stats
0W - 1L
1,854 SR
Queue Stats
52W - 41L
1,860 MMR
Party 2
Neith
Neith
Gold V
Taleafy
Neith
Gold V
Level 157
God Stats
6W - 8L
1,541 SR
Queue Stats
26W - 24L
1,494 MMR
Party 2
Vamana
Vamana
Gold II
Venom31
Vamana
Gold II
Level 161
God Stats
6W - 6L
1,466 SR
Queue Stats
339W - 353L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,290
572
3,601
4,531
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Alexslaius
Sun Wukong
13
2 / 1 / 0
7,187
653
6,054
8,097
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ROUS3TT3
Chiron
12
4 / 2 / 2
7,583
689
5,556
8,302
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 3
6,226
566
3,685
7,248
6,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
xhypestar
Ne Zha
13
2 / 1 / 2
6,770
615
4,802
6,908
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SerqetBastetDa JiCthulhuChaac

VS

Bans
GebKumbhakarnaAgniMedusaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Napstaz
Xbalanque
9
0 / 3 / 0
4,926
448
3,963
5,065
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Sorkakas
Jormungandr
9
1 / 1 / 1
5,795
527
4,737
9,927
6,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Sσσfy
He Bo
14
3 / 3 / 0
6,811
619
5,540
8,087
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Taleafy
Neith
12
1 / 0 / 2
6,626
602
4,789
3,984
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
Venom31
Vamana
12
0 / 2 / 1
6,544
595
5,060
9,737
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Sun Wukong
Alexslaius
Sun Wukong
2
1
0
2
L
Xbalanque
Napstaz
Xbalanque
0
3
0
0
W
Chiron
ROUS3TT3
Chiron
4
2
2
2.5
W
1
0
3
2.5
L
Jormungandr
Sorkakas
Jormungandr
1
1
1
1.5
L
He Bo
Sσσfy
He Bo
3
3
0
1
L
Neith
Taleafy
Neith
1
0
2
2
L
Vamana
Venom31
Vamana
0
2
1
0.25
W
Ne Zha
xhypestar
Ne Zha
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
24,089
35,086
Taken
36,800
18,584
Mitigated
19,401
10,808
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,601
591
0
365
4,531
1,182
583
1,548
2,983
44,612
1,115
W
Sun Wukong
Alexslaius
Sun Wukong
6,054
1,272
0
3,562
8,097
5,235
0
808
6,693
0
44,509
L
Xbalanque
Napstaz
Xbalanque
3,963
1,566
0
1,374
5,065
1,484
0
1,489
3,576
0
24,443
W
Chiron
ROUS3TT3
Chiron
5,556
2,337
399
3,166
8,302
2,716
63
3,639
4,663
0
45,884
W
3,685
1,738
0
1,702
7,248
6,848
397
1,962
5,286
13,156
747
L
Jormungandr
Sorkakas
Jormungandr
4,737
1,056
0
1,818
9,927
6,147
0
1,843
8,084
23,102
0
L
He Bo
Sσσfy
He Bo
5,540
321
0
3,844
8,087
2,201
0
1,237
6,850
65,813
0
L
Neith
Taleafy
Neith
4,789
455
0
1,300
3,984
1,206
0
2,300
1,684
0
56,006
L
Vamana
Venom31
Vamana
5,060
2,281
0
2,168
9,737
8,363
60
383
8,695
0
46,265
W
Ne Zha
xhypestar
Ne Zha
4,802
1,720
0
1,614
6,908
2,603
265
2,320
4,588
0
52,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
30,702
398
Minions Killed
406
0
Camps Cleared
0
1,243,391
Distance Traveled
1,048,918
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,290
572
95
9
0
224,896
3
W
Sun Wukong
7,187
653
92
8
0
251,701
0
L
Xbalanque
4,926
448
54
5
0
144,024
0
W
Chiron
7,583
689
95
9
0
221,623
0
W
Kuzenbo
6,226
566
18
2
0
260,949
5
L
Jormungandr
5,795
527
33
3
0
229,534
1
L
He Bo
6,811
619
114
10
0
250,099
0
L
Neith
6,626
602
118
11
0
233,987
2
L
Vamana
6,544
595
87
8
0
191,274
1
W
Ne Zha
6,770
615
98
9
0
284,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role