Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FanTomAs376724
Set
Level 86
God Stats
2W - 2L
1,558 SR
Queue Stats
328W - 306L
1,458 Elo+
Solo
Poseidon
Poseidon
MhyriamCanaria
Poseidon
Level 154
God Stats
3W - 6L
1,404 SR
Queue Stats
252W - 260L
1,482 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,488 Elo+

VS

Team Averages
Level 107
1,547 SR
1,475 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dzoni19
Baron Samedi
Level 129
God Stats
2W - 2L
1,640 SR
Queue Stats
82W - 78L
1,534 Elo+
Party 1
Ymir
Ymir
Kraggar
Ymir
Level 84
God Stats
1W - 2L
1,471 SR
Queue Stats
29W - 31L
1,423 Elo+
Solo
Jing Wei
Jing Wei
TheMitchievous
Jing Wei
Level 109
God Stats
3W - 3L
1,622 SR
Queue Stats
239W - 233L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
kundelek145
Ao Kuang
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 2 / 0
4,691
521
2,006
8,525
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
 
Lancelot
9
0 / 0 / 0
4,552
506
1,988
5,830
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
6
0 / 3 / 0
3,849
428
3,024
5,572
1,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 5 / 0
4,903
545
3,732
8,519
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
10
0 / 2 / 0
5,096
566
2,403
4,951
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
5 / 0 / 0
6,848
761
7,149
9,371
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Dzoni19
Baron Samedi
10
0 / 0 / 2
5,776
642
3,968
2,909
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Kraggar
Ymir
9
2 / 0 / 3
5,881
653
3,703
7,284
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
9
1 / 0 / 3
5,451
606
5,085
3,786
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
kundelek145
Ao Kuang
9
4 / 0 / 1
5,331
592
2,640
5,840
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
L
Lancelot
 
Lancelot
0
0
0
0
L
Hachiman
 
Hachiman
0
3
0
0
W
Amaterasu
 
Amaterasu
5
0
0
5
W
Baron Samedi
Dzoni19
Baron Samedi
0
0
2
1
L
0
5
0
0
W
Ymir
Kraggar
Ymir
2
0
3
3.5
L
Poseidon
0
2
0
0
W
Jing Wei
1
0
3
2.5
W
Ao Kuang
kundelek145
Ao Kuang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,153
Damage
22,545
33,397
Taken
29,190
13,054
Mitigated
16,143
8,210
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,006
289
1,384
1,954
8,525
5,157
0
2,833
5,669
10,894
0
L
Lancelot
 
Lancelot
1,988
402
0
1,040
5,830
2,247
0
1,157
4,529
0
31,361
L
Hachiman
 
Hachiman
3,024
1,676
0
1,123
5,572
1,562
0
1,535
4,037
0
19,335
W
Amaterasu
 
Amaterasu
7,149
2,962
0
5,398
9,371
8,262
298
0
9,371
0
46,155
W
Baron Samedi
Dzoni19
Baron Samedi
3,968
516
293
1,050
2,909
991
215
803
1,963
33,276
1,789
L
3,732
1,939
0
1,594
8,519
2,737
0
0
8,085
0
31,783
W
Ymir
Kraggar
Ymir
3,703
1,051
0
2,326
7,284
4,190
208
1,320
5,670
17,121
1,790
L
Poseidon
2,403
246
0
1,115
4,951
1,351
0
4,056
633
28,361
0
W
Jing Wei
5,085
4,049
0
2,776
3,786
905
946
292
3,367
0
34,541
W
Ao Kuang
kundelek145
Ao Kuang
2,640
903
0
1,494
5,840
1,795
0
1,299
4,410
23,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
29,287
224
Minions Killed
264
0
Camps Cleared
0
851,075
Distance Traveled
978,286
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,691
521
14
2
0
188,323
5
L
Lancelot
4,552
506
61
7
0
217,001
0
L
Hachiman
3,849
428
25
3
0
112,225
0
W
Amaterasu
6,848
761
73
8
0
173,830
0
W
Baron Samedi
5,776
642
81
9
0
185,662
4
L
Set
4,903
545
59
7
0
162,757
1
W
Ymir
5,881
653
19
2
0
191,028
3
L
Poseidon
5,096
566
65
7
0
170,769
1
W
Jing Wei
5,451
606
58
6
0
192,288
0
W
Ao Kuang
5,331
592
33
4
0
235,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role