Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
I zazka I
Chernobog
Silver III
Level 110
God Stats
0W - 2L
1,447 SR
Queue Stats
7W - 12L
1,403 MMR
Party 1
Surtr
Surtr
Silver IV
arthx666
Surtr
Silver IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,383 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
king rivers5631
Erlang Shen
Gold V
Level 168
God Stats
23W - 20L
1,529 SR
Queue Stats
268W - 291L
1,397 MMR
Solo
Persephone
Persephone
Silver IV
luis max stiel
Persephone
Silver IV
Level 101
God Stats
1W - 2L
1,597 SR
Queue Stats
6W - 9L
1,402 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,515 SR
1,417 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,550 SR
1,434 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
BGRorDie
Bellona
Gold V
Level 69
God Stats
3W - 1L
1,943 SR
Queue Stats
173W - 181L
1,357 MMR
Solo
Serqet
Serqet
Gold II
CrispyDr3
Serqet
Gold II
Level 190
God Stats
3W - 3L
1,227 SR
Queue Stats
220W - 274L
1,438 MMR
Solo
Rama
Rama
Gold IV
Kashboy647
Rama
Gold IV
Level 81
God Stats
37W - 42L
1,539 SR
Queue Stats
326W - 326L
1,418 MMR
Solo
Yu Huang
Yu Huang
Gold III
motion pitt
Yu Huang
Gold III
Level 125
God Stats
11W - 13L
1,542 SR
Queue Stats
105W - 108L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 0
6,831
455
5,534
10,720
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chernobog
I zazka I
Chernobog
14
1 / 2 / 2
7,702
513
5,972
10,641
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
arthx666
Surtr
12
0 / 4 / 1
6,807
454
8,122
15,547
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
king rivers5631
Erlang Shen
14
2 / 2 / 0
7,797
520
5,276
13,922
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
luis max stiel
Persephone
13
1 / 2 / 1
7,631
509
4,135
9,029
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eThanatosAresScyllaAo Kuang

VS

Bans
Bake KujiraCamazotzHachimanChronosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 3
7,129
475
6,385
9,707
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bellona
BGRorDie
Bellona
16
2 / 0 / 2
9,706
647
9,701
13,943
12,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
CrispyDr3
Serqet
14
5 / 2 / 1
8,264
551
8,360
13,673
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 3
9,397
626
8,268
7,542
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
motion pitt
Yu Huang
16
3 / 1 / 1
9,403
627
8,209
7,423
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
W
Ymir
 
Ymir
1
0
3
2.5
W
Bellona
BGRorDie
Bellona
2
0
2
3
W
Serqet
CrispyDr3
Serqet
5
2
1
2.75
L
Chernobog
I zazka I
Chernobog
1
2
2
1
W
2
2
3
1.75
L
Surtr
arthx666
Surtr
0
4
1
0.13
L
Erlang Shen
king rivers5631
Erlang Shen
2
2
0
1
L
Persephone
luis max stiel
Persephone
1
2
1
0.75
W
Yu Huang
motion pitt
Yu Huang
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
40,923
59,859
Taken
52,288
28,949
Mitigated
30,828
21,649
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,534
551
129
2,691
10,720
6,602
0
3,844
6,287
20,197
1,296
W
Ymir
 
Ymir
6,385
1,301
0
3,430
9,707
7,252
0
2,619
6,863
28,802
2,593
W
Bellona
BGRorDie
Bellona
9,701
3,169
0
7,320
13,943
12,821
0
1,075
12,243
0
81,468
W
Serqet
CrispyDr3
Serqet
8,360
2,273
0
2,939
13,673
5,819
0
1,950
11,565
0
52,167
L
Chernobog
I zazka I
Chernobog
5,972
3,337
0
4,080
10,641
3,524
0
740
9,253
0
62,856
W
8,268
6,648
0
3,567
7,542
2,341
2,673
977
6,525
0
74,386
L
Surtr
arthx666
Surtr
8,122
2,493
0
4,247
15,547
10,079
0
1,207
13,628
847
36,996
L
Erlang Shen
king rivers5631
Erlang Shen
5,276
2,593
0
7,118
13,922
6,340
0
2,375
11,230
0
74,571
L
Persephone
luis max stiel
Persephone
4,135
123
0
3,384
9,029
2,404
0
5,045
3,334
52,009
0
W
Yu Huang
motion pitt
Yu Huang
8,209
347
0
3,360
7,423
2,595
199
2,687
4,602
71,934
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
43,899
450
Minions Killed
548
0
Camps Cleared
0
1,520,308
Distance Traveled
1,482,268
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,831
455
34
2
0
330,448
4
W
Ymir
7,129
475
46
3
0
305,537
0
W
Bellona
9,706
647
157
10
0
274,216
0
W
Serqet
8,264
551
81
5
0
339,797
0
L
Chernobog
7,702
513
114
8
0
286,379
0
W
Rama
9,397
626
121
8
0
269,929
0
L
Surtr
6,807
454
66
4
0
275,366
5
L
Erlang Shen
7,797
520
121
8
0
308,900
4
L
Persephone
7,631
509
115
8
0
319,215
4
W
Yu Huang
9,403
627
143
10
0
292,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role