Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GeopowerA1
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,565 Elo+
Solo
Eset
Eset
OnlyTrashTeam
Eset
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
72W - 76L
1,473 Elo+
Solo
Scylla
Scylla
Soro_double_G
Scylla
Level 109
God Stats
1W - 2L
1,354 SR
Queue Stats
50W - 73L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
iano121
Kuzenbo
Level 125
God Stats
9W - 3L
1,558 SR
Queue Stats
96W - 96L
1,486 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,483 Elo+

VS

Team Averages
Level 102
1,562 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Possibility
Maui
Level 87
God Stats
3W - 4L
1,473 SR
Queue Stats
343W - 335L
1,493 Elo+
Solo
King Arthur
King Arthur
gardenizer
King Arthur
Level 87
God Stats
1W - 1L
1,716 SR
Queue Stats
44W - 49L
1,410 Elo+
Solo
Apollo
Apollo
panda_kush1989
Apollo
Level 105
God Stats
2W - 3L
1,620 SR
Queue Stats
169W - 181L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 8
7,715
772
5,402
4,165
1,990
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
GeopowerA1
Bellona
16
9 / 1 / 9
9,535
954
12,198
9,379
6,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
2 / 0 / 14
9,040
904
8,317
5,134
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 13
9,256
926
10,162
5,164
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
iano121
Kuzenbo
15
2 / 2 / 16
9,354
935
7,484
14,274
23,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 3 / 1
6,947
695
8,840
8,994
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
13
1 / 3 / 2
6,929
693
4,935
8,676
3,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 5 / 2
6,770
677
5,837
12,737
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
gardenizer
King Arthur
11
1 / 6 / 1
6,497
650
3,260
10,486
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 4
6,449
645
3,315
7,137
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
21
Kills
3
5
Deaths
21
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
8
3
L
Medusa
 
Medusa
1
3
1
0.5
L
Cupid
 
Cupid
1
3
2
0.67
W
Bellona
GeopowerA1
Bellona
9
1
9
13.5
W
2
0
14
9
L
0
5
2
0.2
W
6
0
13
12.5
L
King Arthur
gardenizer
King Arthur
1
6
1
0.25
W
Kuzenbo
iano121
Kuzenbo
2
2
16
5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
26,187
38,116
Taken
48,030
36,868
Mitigated
29,517
12,530
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,402
453
816
168
4,165
1,990
910
1,298
2,867
12,205
0
L
Medusa
 
Medusa
8,840
3,007
659
662
8,994
3,098
0
5,973
2,647
0
23,199
L
Cupid
 
Cupid
4,935
1,595
3,117
3,012
8,676
3,289
0
5,698
2,602
0
17,355
W
Bellona
GeopowerA1
Bellona
12,198
2,092
834
1,853
9,379
6,520
739
701
8,678
0
17,746
W
8,317
291
2,678
1,611
5,134
2,797
1,012
463
4,671
25,427
771
L
5,837
671
732
1,611
12,737
11,380
0
5,958
6,201
9,051
0
W
10,162
65
204
242
5,164
2,280
1,264
964
4,200
20,938
552
L
King Arthur
gardenizer
King Arthur
3,260
106
342
255
10,486
9,052
0
5,777
4,135
0
8,571
W
Kuzenbo
iano121
Kuzenbo
7,484
1,888
607
3,517
14,274
23,281
517
2,411
11,863
12,322
0
L
3,315
1,579
330
323
7,137
2,698
0
4,913
1,868
0
7,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
33,592
127
Minions Killed
91
0
Camps Cleared
0
937,962
Distance Traveled
797,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,715
772
8
1
0
164,908
0
L
Medusa
6,947
695
28
3
0
170,243
0
L
Cupid
6,929
693
31
3
0
162,907
0
W
Bellona
9,535
954
16
2
0
212,678
0
W
Eset
9,040
904
43
4
0
188,011
0
L
Maui
6,770
677
10
1
0
165,782
0
W
Scylla
9,256
926
37
4
0
193,422
0
L
King Arthur
6,497
650
10
1
0
141,199
0
W
Kuzenbo
9,354
935
23
2
0
178,943
0
L
Apollo
6,449
645
12
1
0
157,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role