Player Matchup

Gilgamesh
Gilgamesh
Mefistö
Gilgamesh
Level 200
God Stats
7W - 0L
2,193 SR
Queue Stats
159W - 4L
2,321 Elo+
Party 2
Nu Wa
Nu Wa
TheD2R
Nu Wa
Level 195
God Stats
1W - 0L
1,804 SR
Queue Stats
18W - 0L
2,124 Elo+
Party 2
Atlas
Atlas
whaaaaaaaaaat
Atlas
Level 157
God Stats
7W - 0L
2,102 SR
Queue Stats
273W - 0L
2,579 Elo+
Party 2
Team Averages
Level 184
2,033 SR
2,341 Elo+

VS

Team Averages
Level 125
1,627 SR
1,695 Elo+
Cu Chulainn
Cu Chulainn
HonchoLowkey
Cu Chulainn
Level 156
God Stats
9W - 11L
1,544 SR
Queue Stats
394W - 414L
1,543 Elo+
Solo
Bakasura
Bakasura
Weeeest
Bakasura
Level 137
God Stats
1W - 1L
1,838 SR
Queue Stats
37W - 20L
1,780 Elo+
Party 1
Zhong Kui
Zhong Kui
WhyMePPHard
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mefistö
Gilgamesh
15
4 / 1 / 9
9,443
858
8,493
12,970
12,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
TheD2R
Nu Wa
17
7 / 0 / 7
10,661
969
12,592
6,144
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 10
9,849
895
11,891
12,524
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HonchoLowkey
Cu Chulainn
12
0 / 4 / 1
7,147
650
4,837
10,435
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Weeeest
Bakasura
14
1 / 5 / 0
8,006
728
7,491
13,368
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
WhyMePPHard
Zhong Kui
14
0 / 5 / 1
7,648
695
9,869
13,065
7,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HonchoLowkey
Cu Chulainn
0
4
1
0.13
W
Gilgamesh
Mefistö
Gilgamesh
4
1
9
8.5
W
Nu Wa
TheD2R
Nu Wa
7
0
7
10.5
L
Bakasura
Weeeest
Bakasura
1
5
0
0.2
L
Zhong Kui
WhyMePPHard
Zhong Kui
0
5
1
0.1
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
22,197
31,638
Taken
36,868
25,963
Mitigated
17,385
12,114
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HonchoLowkey
Cu Chulainn
4,837
490
0
0
10,435
5,005
0
5,462
4,274
810
13,320
W
Gilgamesh
Mefistö
Gilgamesh
8,493
1,906
0
4,921
12,970
12,603
27
3,660
8,416
86
29,838
W
Nu Wa
TheD2R
Nu Wa
12,592
3,143
0
1,743
6,144
2,309
2,994
1,445
4,293
66,402
0
L
Bakasura
Weeeest
Bakasura
7,491
3,695
0
3,220
13,368
5,016
0
8,564
4,062
0
16,584
L
Zhong Kui
WhyMePPHard
Zhong Kui
9,869
598
0
3,731
13,065
7,364
0
7,536
4,739
32,507
0
W
11,891
2,577
0
5,450
12,524
11,051
292
5,441
5,574
23,026
2,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
22,801
173
Minions Killed
115
0
Camps Cleared
0
691,893
Distance Traveled
584,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,147
650
17
2
0
153,061
0
W
Gilgamesh
9,443
858
34
3
0
252,084
0
W
Nu Wa
10,661
969
110
10
0
202,380
0
L
Bakasura
8,006
728
45
4
0
235,322
0
L
Zhong Kui
7,648
695
53
5
0
195,637
0
W
Atlas
9,849
895
29
3
0
237,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role