Player Matchup

Chaac
Chaac
Cjal91
Chaac
Level 125
God Stats
2W - 3L
1,425 SR
Queue Stats
175W - 166L
1,494 Elo+
Solo
Charybdis
Charybdis
MischiefTTV
Charybdis
Level 22
God Stats
0W - 3L
1,320 SR
Queue Stats
37W - 31L
1,510 Elo+
Party 1
Ymir
Ymir
PoundedChipmunk
Ymir
Level 89
God Stats
13W - 18L
1,513 SR
Queue Stats
446W - 447L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
jurrrrd
Ah Puch
Level 156
God Stats
2W - 2L
1,539 SR
Queue Stats
452W - 409L
1,481 Elo+
Solo
Ne Zha
Ne Zha
xX_Gibbs91_Xx
Ne Zha
Level 157
God Stats
6W - 11L
1,450 SR
Queue Stats
96W - 118L
1,423 Elo+
Solo
Team Averages
Level 110
1,449 SR
1,482 Elo+

VS

Team Averages
Level 144
1,522 SR
1,468 Elo+
Anubis
Anubis
Dark_Irrinja
Anubis
Level 148
God Stats
8W - 7L
1,597 SR
Queue Stats
120W - 116L
1,499 Elo+
Solo
Nemesis
Nemesis
Eternal_Blue13
Nemesis
Level 137
God Stats
43W - 39L
1,491 SR
Queue Stats
238W - 230L
1,420 Elo+
Solo
Thor
Thor
Nandothamc
Thor
Level 167
God Stats
5W - 4L
1,495 SR
Queue Stats
180W - 172L
1,492 Elo+
Solo
Chronos
Chronos
Tremonte__
Chronos
Level 87
God Stats
3W - 0L
1,535 SR
Queue Stats
191W - 193L
1,498 Elo+
Solo
Cerberus
Cerberus
YoshiNoir
Cerberus
Level 180
God Stats
177W - 161L
1,493 SR
Queue Stats
201W - 195L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cjal91
Chaac
11
1 / 5 / 0
6,909
461
6,860
14,228
10,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
MischiefTTV
Charybdis
11
0 / 7 / 1
6,509
434
4,284
11,160
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 3
6,242
416
3,122
15,452
7,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
jurrrrd
Ah Puch
15
1 / 1 / 1
8,224
548
12,186
6,459
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
6,927
462
4,610
12,302
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 2 / 3
8,286
552
3,186
9,389
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 3
7,999
533
6,679
9,142
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 2
9,463
631
11,417
12,214
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Tremonte__
Chronos
16
6 / 0 / 3
9,150
610
12,413
8,120
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
YoshiNoir
Cerberus
10
4 / 1 / 3
7,457
497
6,160
12,021
6,418
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
21
22
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cjal91
Chaac
1
5
0
0.2
W
Anubis
0
2
3
0.75
W
6
0
3
7.5
L
Charybdis
MischiefTTV
Charybdis
0
7
1
0.07
W
5
0
2
6
L
0
4
3
0.38
W
Chronos
Tremonte__
Chronos
6
0
3
7.5
W
Cerberus
YoshiNoir
Cerberus
4
1
3
5.5
L
Ah Puch
jurrrrd
Ah Puch
1
1
1
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
39,855
59,601
Taken
50,886
26,796
Mitigated
25,741
11,670
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cjal91
Chaac
6,860
1,402
0
4,272
14,228
10,004
0
226
14,002
0
35,923
W
Anubis
3,186
53
0
4,500
9,389
4,343
0
6,158
2,935
74,670
2,225
W
6,679
2,688
0
4,178
9,142
3,456
0
2,631
6,404
0
52,887
L
Charybdis
MischiefTTV
Charybdis
4,284
2,696
0
2,809
11,160
2,766
30
6,979
3,723
0
41,285
W
11,417
3,058
0
750
12,214
8,350
0
247
11,967
317
61,855
L
3,122
32
0
2,382
15,452
7,715
0
8,368
6,728
14,088
0
W
Chronos
Tremonte__
Chronos
12,413
3,325
0
2,820
8,120
3,174
1,233
2,156
5,794
74,639
2,399
W
Cerberus
YoshiNoir
Cerberus
6,160
214
2,322
2,902
12,021
6,418
25
3,366
8,458
28,268
1,471
L
Ah Puch
jurrrrd
Ah Puch
12,186
355
0
529
6,459
1,538
0
3,585
2,834
67,685
1,020
L
4,610
1,588
0
1,678
12,302
4,773
0
1,403
10,819
0
51,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
42,355
383
Minions Killed
535
0
Camps Cleared
0
1,446,202
Distance Traveled
1,531,322
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,909
461
69
5
0
249,333
0
W
Anubis
8,286
552
141
9
0
277,463
0
W
Nemesis
7,999
533
84
6
0
382,150
6
L
Charybdis
6,509
434
64
4
0
255,443
0
W
Thor
9,463
631
125
8
0
263,775
0
L
Ymir
6,242
416
22
1
0
300,249
2
W
Chronos
9,150
610
140
9
0
301,180
0
W
Cerberus
7,457
497
45
3
0
306,754
7
L
Ah Puch
8,224
548
145
10
0
301,564
2
L
Ne Zha
6,927
462
83
6
0
339,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role