Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Not_VaQu
Cu Chulainn
Level 65
God Stats
9W - 4L
1,632 SR
Queue Stats
107W - 103L
1,461 Elo+
Party 1
Awilix
Awilix
ThePureDarkness
Awilix
Level 147
God Stats
2W - 2L
1,747 SR
Queue Stats
174W - 162L
1,531 Elo+
Solo
Medusa
Medusa
lisiastyy__
Medusa
Level 70
God Stats
2W - 1L
1,268 SR
Queue Stats
92W - 78L
1,433 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,485 Elo+

VS

Team Averages
Level 121
1,537 SR
1,488 Elo+
Ymir
Ymir
Dannimos
Ymir
Level 84
God Stats
6W - 8L
1,464 SR
Queue Stats
109W - 106L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
Raulitto0o_
Ne Zha
Level 106
God Stats
7W - 10L
1,508 SR
Queue Stats
137W - 121L
1,499 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
555W - 552L
1,555 SR
Queue Stats
605W - 607L
1,517 Elo+
Solo
Anubis
Anubis
kalendeer
Anubis
Level 129
God Stats
24W - 14L
1,677 SR
Queue Stats
326W - 321L
1,510 Elo+
Solo
Skadi
Skadi
zaxturi
Skadi
Level 128
God Stats
2W - 3L
1,480 SR
Queue Stats
108W - 106L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 1 / 4
8,392
763
5,157
4,141
935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
 
Geb
9
0 / 0 / 6
5,807
528
2,278
6,157
4,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Not_VaQu
Cu Chulainn
10
0 / 0 / 4
6,316
574
3,742
6,041
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
10 / 1 / 0
7,872
716
8,537
6,530
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
10
1 / 2 / 3
5,605
510
3,512
5,882
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 1
5,427
493
1,601
6,972
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
10
1 / 3 / 2
5,610
510
2,292
8,182
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,196
472
2,507
6,027
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
kalendeer
Anubis
10
2 / 6 / 2
5,903
537
3,718
7,727
2,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
zaxturi
Skadi
9
0 / 2 / 0
5,076
461
4,295
4,006
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
4
6
W
Geb
 
Geb
0
0
6
3
L
Ymir
0
3
1
0.17
W
Cu Chulainn
Not_VaQu
Cu Chulainn
0
0
4
2
L
Ne Zha
1
3
2
0.67
L
1
1
0
1
W
10
1
0
10
L
Anubis
kalendeer
Anubis
2
6
2
0.5
W
Medusa
1
2
3
1.25
L
Skadi
zaxturi
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
14,413
28,751
Taken
32,914
12,596
Mitigated
12,590
7,458
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,157
1,175
0
1,714
4,141
935
0
1,527
2,614
61,777
753
W
Geb
 
Geb
2,278
196
0
1,640
6,157
4,012
0
494
5,663
9,569
0
L
Ymir
1,601
134
0
1,661
6,972
4,494
0
1,646
5,326
15,550
1,921
W
Cu Chulainn
Not_VaQu
Cu Chulainn
3,742
498
0
1,395
6,041
3,751
318
633
5,408
4,880
38,374
L
Ne Zha
2,292
608
0
3,510
8,182
2,391
0
1,770
6,412
0
37,402
L
2,507
2,386
0
2,505
6,027
1,782
0
449
5,578
0
21,625
W
8,537
3,303
0
339
6,530
2,152
0
1,133
5,397
0
56,286
L
Anubis
kalendeer
Anubis
3,718
86
0
2,150
7,727
2,776
0
2,451
5,276
38,926
0
W
Medusa
3,512
797
0
2,370
5,882
1,746
0
1,159
4,723
0
34,702
L
Skadi
zaxturi
Skadi
4,295
1,595
0
468
4,006
1,147
0
1,435
2,571
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
27,212
365
Minions Killed
260
0
Camps Cleared
0
1,213,629
Distance Traveled
1,084,960
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,392
763
130
12
0
243,569
4
W
Geb
5,807
528
11
1
0
244,954
5
L
Ymir
5,427
493
22
2
0
211,930
8
W
Cu Chulainn
6,316
574
70
6
0
223,071
1
L
Ne Zha
5,610
510
60
5
0
226,683
0
L
Arachne
5,196
472
47
4
0
225,167
0
W
Awilix
7,872
716
90
8
0
292,531
0
L
Anubis
5,903
537
72
7
0
209,999
0
W
Medusa
5,605
510
64
6
0
209,504
0
L
Skadi
5,076
461
59
5
0
211,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role