Player Matchup

Atlas
Atlas
LtheGod
Atlas
Level 148
God Stats
3W - 1L
1,810 SR
Queue Stats
91W - 74L
1,605 Elo+
Party 2
Chang'e
Chang'e
Xmarkstre
Chang'e
Level 156
God Stats
7W - 16L
1,304 SR
Queue Stats
891W - 930L
1,521 Elo+
Solo
Chiron
Chiron
clbenfu
Chiron
Level 105
God Stats
8W - 2L
1,773 SR
Queue Stats
220W - 244L
1,507 Elo+
Solo
Cthulhu
Cthulhu
jachuff
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,573 Elo+
Party 2
Geb
Geb
lilbabysaidim4PF
Geb
Level 144
God Stats
3W - 0L
1,791 SR
Queue Stats
311W - 296L
1,601 Elo+
Solo
Team Averages
Level 136
1,636 SR
1,561 Elo+

VS

Team Averages
Level 160
1,526 SR
1,499 Elo+
Zeus
Zeus
Noodle420420
Zeus
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,512 Elo+
Party 1
Susano
Susano
Spicewood
Susano
Level 162
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 25L
1,489 Elo+
Party 1
Terra
Terra
h0shikage
Terra
Level 155
God Stats
3W - 2L
1,690 SR
Queue Stats
213W - 222L
1,477 Elo+
Solo
Da Ji
Da Ji
iDabbIe
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 205L
1,525 Elo+
Solo
Nut
Nut
御驾清蒸
Nut
Level 157
God Stats
1W - 2L
1,654 SR
Queue Stats
252W - 244L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LtheGod
Atlas
15
1 / 2 / 11
8,999
818
8,824
14,244
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Xmarkstre
Chang'e
16
4 / 2 / 7
9,249
841
6,287
12,064
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
clbenfu
Chiron
16
4 / 3 / 5
9,934
903
3,848
12,067
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jachuff
Cthulhu
16
4 / 3 / 8
10,449
950
11,505
17,332
16,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 3 / 9
9,061
824
7,858
14,698
7,598
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
9,531
866
21,227
7,495
3,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Spicewood
Susano
15
1 / 5 / 5
8,414
765
13,579
10,043
5,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
h0shikage
Terra
17
2 / 3 / 10
9,288
844
6,982
17,171
15,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
iDabbIe
Da Ji
3
0 / 0 / 1
3,477
316
0
0
0
17
6 / 6 / 4
9,976
907
13,390
12,377
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
15
Kills
13
13
Deaths
15
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
LtheGod
Atlas
1
2
11
3.25
L
4
1
8
8
L
Susano
Spicewood
Susano
1
5
5
0.7
W
Chang'e
Xmarkstre
Chang'e
4
2
7
3.75
W
Chiron
clbenfu
Chiron
4
3
5
2.17
L
Terra
h0shikage
Terra
2
3
10
2.33
L
Da Ji
iDabbIe
Da Ji
0
0
1
0.5
W
Cthulhu
jachuff
Cthulhu
4
3
8
2.67
W
2
3
9
2.17
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,322
Damage
55,178
70,405
Taken
47,086
45,926
Mitigated
30,661
30,256
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
LtheGod
Atlas
8,824
3,109
1,252
1,573
14,244
12,193
460
4,512
9,732
18,232
0
L
21,227
576
855
823
7,495
3,541
823
6,673
567
39,139
0
L
Susano
Spicewood
Susano
13,579
606
146
1,949
10,043
5,297
0
5,805
3,669
0
26,369
W
Chang'e
Xmarkstre
Chang'e
6,287
556
8,722
5,100
12,064
4,844
1,501
5,096
6,968
15,699
0
W
Chiron
clbenfu
Chiron
3,848
1,652
1,636
2,591
12,067
4,520
2,834
4,623
7,444
0
17,170
L
Terra
h0shikage
Terra
6,982
350
5,731
7,203
17,171
15,927
0
10,977
5,429
9,258
2,038
L
Da Ji
iDabbIe
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
jachuff
Cthulhu
11,505
616
2,062
1,941
17,332
16,771
291
7,209
10,123
22,773
565
W
7,858
746
2,263
3,116
14,698
7,598
324
5,766
8,932
16,828
1,015
L
13,390
6,578
0
1,701
12,377
5,896
1,437
8,182
3,616
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
40,686
133
Minions Killed
98
0
Camps Cleared
0
1,058,870
Distance Traveled
763,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,999
818
18
2
0
220,783
0
L
Zeus
9,531
866
43
4
0
198,925
0
L
Susano
8,414
765
34
3
0
197,894
0
W
Chang'e
9,249
841
24
2
0
203,158
0
W
Chiron
9,934
903
36
3
0
189,763
0
L
Terra
9,288
844
3
0
0
225,499
0
L
Da Ji
3,477
316
0
0
0
0
0
W
Cthulhu
10,449
950
29
3
0
217,753
0
W
Geb
9,061
824
26
2
0
227,413
0
L
Nut
9,976
907
18
2
0
141,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role