Player Matchup

Sun Wukong
Sun Wukong
Nickelzach
Sun Wukong
Level 128
God Stats
6W - 2L
1,596 SR
Queue Stats
84W - 80L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
NobodyLikesZach
Cthulhu
Level 117
God Stats
6W - 4L
1,700 SR
Queue Stats
107W - 99L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
lI Hayden Il
Ix Chel
Level 124
God Stats
1W - 1L
1,426 SR
Queue Stats
61W - 57L
1,515 Elo+
Party 2
Team Averages
Level 123
1,574 SR
1,502 Elo+

VS

Team Averages
Level 65
1,445 SR
1,573 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
R60llinObama
Zeus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,720 Elo+
Party 1
Martichoras
Martichoras
polyterror
Martichoras
Level 84
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nickelzach
Sun Wukong
13
1 / 3 / 6
7,546
755
6,995
10,621
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 2
8,413
841
5,499
6,939
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
lI Hayden Il
Ix Chel
14
3 / 1 / 5
8,430
843
6,296
6,040
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 3
8,117
812
5,287
4,665
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 3
7,217
722
3,052
7,777
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
polyterror
Martichoras
12
1 / 3 / 4
7,202
720
5,357
8,187
2,864
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
4
5
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
Sun Wukong
Nickelzach
Sun Wukong
1
3
6
1.33
W
5
1
2
6
L
1
6
3
0.42
W
Ix Chel
lI Hayden Il
Ix Chel
3
1
5
5.5
L
Martichoras
polyterror
Martichoras
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
13,696
23,600
Taken
20,629
11,886
Mitigated
6,673
6,571
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,287
247
0
1,007
4,665
1,552
0
2,460
2,087
28,262
0
W
Sun Wukong
Nickelzach
Sun Wukong
6,995
343
0
2,137
10,621
6,166
121
4,144
6,134
0
18,410
W
5,499
118
43
1,746
6,939
3,817
0
1,467
5,285
24,168
796
L
3,052
317
0
0
7,777
2,257
0
3,889
3,630
13,143
0
W
Ix Chel
lI Hayden Il
Ix Chel
6,296
170
1,088
1,557
6,040
1,903
384
2,087
3,818
28,035
662
L
Martichoras
polyterror
Martichoras
5,357
1,921
0
190
8,187
2,864
0
4,964
3,136
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
22,536
116
Minions Killed
104
0
Camps Cleared
0
563,893
Distance Traveled
439,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,117
812
68
7
0
133,011
0
W
Sun Wukong
7,546
755
27
3
0
188,632
0
W
Cthulhu
8,413
841
31
3
0
186,984
0
L
Zeus
7,217
722
16
2
0
143,920
0
W
Ix Chel
8,430
843
58
6
0
188,277
0
L
Martichoras
7,202
720
20
2
0
162,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role