Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond III
MïssBunny
Serqet
Diamond III
Level 104
God Stats
9W - 5L
1,752 SR
Queue Stats
168W - 143L
2,242 MMR
Solo
Atlas
Atlas
Diamond IV
Tempeit
Atlas
Diamond IV
Level 179
God Stats
7W - 3L
1,781 SR
Queue Stats
197W - 183L
1,954 MMR
Solo
Cthulhu
Cthulhu
Diamond III
iDNwl
Cthulhu
Diamond III
Level 188
God Stats
5W - 10L
1,493 SR
Queue Stats
271W - 250L
2,266 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,605 SR
1,892 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,574 SR
1,778 MMR
Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Masters
 
Thor
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum II
Eriayl
Geb
Platinum II
Level 215
God Stats
20W - 12L
1,676 SR
Queue Stats
73W - 64L
1,841 MMR
Solo
Anhur
Anhur
Diamond II
iLINK20
Anhur
Diamond II
Level 182
God Stats
21W - 17L
1,643 SR
Queue Stats
115W - 102L
2,390 MMR
Solo
Jormungandr
Jormungandr
Gold II
junglefeva
Jormungandr
Gold II
Level 159
God Stats
56W - 51L
1,549 SR
Queue Stats
431W - 435L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 3 / 0
4,117
686
1,574
3,645
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
 
Artemis
7
0 / 1 / 3
3,724
621
2,475
3,770
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serqet
MïssBunny
Serqet
6
4 / 2 / 1
4,041
674
2,898
4,311
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Tempeit
Atlas
6
1 / 0 / 3
4,165
694
2,112
3,492
943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
iDNwl
Cthulhu
1
0 / 0 / 0
2,625
438
0
0
0
Bans
SusanoLancelotAphrodite

VS

Bans
Nu WaSun WukongCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
3 / 1 / 2
4,976
829
2,657
3,865
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
8
2 / 1 / 2
4,373
729
2,044
4,137
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Eriayl
Geb
6
1 / 1 / 0
3,995
666
1,481
4,472
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
iLINK20
Anhur
6
0 / 3 / 1
3,402
567
2,563
4,328
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
junglefeva
Jormungandr
8
0 / 0 / 0
4,548
758
162
1,562
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
6
6
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Artemis
 
Artemis
0
1
3
1.5
W
Ah Puch
 
Ah Puch
3
1
2
4
W
Thor
 
Thor
2
1
2
3
W
Geb
Eriayl
Geb
1
1
0
1
L
Serqet
MïssBunny
Serqet
4
2
1
2.25
L
Atlas
Tempeit
Atlas
1
0
3
2.5
L
Cthulhu
iDNwl
Cthulhu
0
0
0
0
W
Anhur
iLINK20
Anhur
0
3
1
0.17
W
Jormungandr
junglefeva
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,059
Damage
8,907
15,218
Taken
18,364
4,168
Mitigated
5,724
3,791
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,574
143
0
233
3,645
1,071
0
1,997
1,648
21,187
422
L
Artemis
 
Artemis
2,475
1,061
0
787
3,770
834
0
860
2,910
0
20,214
W
Ah Puch
 
Ah Puch
2,657
86
0
1,159
3,865
890
0
1,231
2,460
30,394
0
W
Thor
 
Thor
2,044
847
0
2,084
4,137
1,042
0
631
3,506
0
19,169
W
Geb
Eriayl
Geb
1,481
34
0
1,992
4,472
2,240
0
1,050
3,290
8,160
1,065
L
Serqet
MïssBunny
Serqet
2,898
1,034
0
313
4,311
1,320
0
753
3,518
0
14,688
L
Atlas
Tempeit
Atlas
2,112
966
871
1,587
3,492
943
0
579
2,913
10,243
0
L
Cthulhu
iDNwl
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
iLINK20
Anhur
2,563
1,282
0
1,266
4,328
960
0
718
3,610
0
13,545
W
Jormungandr
junglefeva
Jormungandr
162
13
0
541
1,562
592
224
0
1,562
23,301
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,672
Gold Earned
21,294
122
Minions Killed
203
0
Camps Cleared
0
540,161
Distance Traveled
603,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,117
686
45
8
0
140,863
0
L
Artemis
3,724
621
37
6
0
116,262
0
W
Ah Puch
4,976
829
63
11
0
130,597
0
W
Thor
4,373
729
45
8
0
145,238
0
W
Geb
3,995
666
11
2
0
109,976
0
L
Serqet
4,041
674
33
6
0
143,337
0
L
Atlas
4,165
694
7
1
0
139,699
0
L
Cthulhu
2,625
438
0
0
0
0
0
W
Anhur
3,402
567
18
3
0
111,633
0
W
Jormungandr
4,548
758
66
11
0
105,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role