Player Matchup

Surtr
Surtr
Bronze III
HumbleHugo
Surtr
Bronze III
Level 69
God Stats
0W - 1L
1,877 SR
Queue Stats
2W - 2L
1,552 MMR
Solo
Agni
Agni
Platinum IV
SneeryCone6385
Agni
Platinum IV
Level 217
God Stats
3W - 10L
1,454 SR
Queue Stats
623W - 781L
1,801 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
ZzDementeDzZ
Ne Zha
Platinum IV
Level 147
God Stats
16W - 15L
1,570 SR
Queue Stats
193W - 220L
1,729 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,634 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,551 SR
1,704 MMR
Shiva
Shiva
Platinum I
DaniGirl559
Shiva
Platinum I
Level 153
God Stats
5W - 2L
1,658 SR
Queue Stats
44W - 27L
1,995 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Gallaxapher
Baba Yaga
Platinum I
Level 134
God Stats
180W - 202L
1,567 SR
Queue Stats
250W - 294L
1,959 MMR
Solo
Neith
Neith
Silver II
hammam_7909
Neith
Silver II
Level 94
God Stats
12W - 19L
1,428 SR
Queue Stats
29W - 55L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 4 / 2
7,752
646
5,248
14,959
13,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 2
8,310
693
6,511
7,728
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
16
3 / 4 / 1
9,291
774
10,900
14,241
9,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboCthulhuAchillesFafnirSerqet

VS

Bans
CerberusKumbhakarnaAresGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,512
876
12,594
13,639
13,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Gallaxapher
Baba Yaga
18
5 / 0 / 8
10,774
898
13,286
9,149
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 7
9,274
773
3,997
9,650
2,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Baba Yaga
Gallaxapher
Baba Yaga
5
0
8
9
L
Surtr
0
4
2
0.25
L
1
5
2
0.4
L
Ne Zha
3
4
1
0.88
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
29,877
36,928
Taken
32,438
25,265
Mitigated
20,322
4,893
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,594
1,883
862
3,816
13,639
13,715
35
1,809
11,571
0
44,207
W
Baba Yaga
Gallaxapher
Baba Yaga
13,286
63
0
1,972
9,149
3,733
0
1,589
7,326
45,252
0
L
Surtr
5,248
1,152
0
1,048
14,959
13,450
0
6,237
8,534
443
13,930
L
6,511
138
0
820
7,728
2,435
0
3,012
4,632
24,541
654
L
Ne Zha
10,900
1,091
0
3,025
14,241
9,380
0
3,826
10,341
0
42,166
W
3,997
1,056
0
2,224
9,650
2,874
1,140
2,385
6,959
0
23,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
30,560
132
Minions Killed
197
0
Camps Cleared
0
648,643
Distance Traveled
683,723
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,512
876
78
7
0
235,566
2
W
Baba Yaga
10,774
898
76
6
0
255,924
0
L
Surtr
7,752
646
23
2
0
209,892
0
L
Agni
8,310
693
57
5
0
198,325
2
L
Ne Zha
9,291
774
52
4
0
240,426
0
W
Neith
9,274
773
43
4
0
192,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role