Player Matchup

Medusa
Medusa
Dancort
Medusa
Level 156
God Stats
2W - 0L
1,706 SR
Queue Stats
81W - 67L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
Gera9235
Nu Wa
Level 142
God Stats
6W - 9L
1,469 SR
Queue Stats
680W - 690L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HugableJewBear
Ah Muzen Cab
Level 154
God Stats
10W - 8L
1,505 SR
Queue Stats
161W - 131L
1,568 Elo+
Party 3
Xing Tian
Xing Tian
Ilovedongers
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 89L
1,561 Elo+
Party 3
Thoth
Thoth
JUsT 2 INFAM0US
Thoth
Level 155
God Stats
2W - 4L
1,400 SR
Queue Stats
409W - 453L
1,522 Elo+
Solo
Team Averages
Level 147
1,516 SR
1,537 Elo+

VS

Team Averages
Level 156
1,539 SR
1,503 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LoneTarnishd
Sun Wukong
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 224L
1,485 Elo+
Party 1
Medusa
Medusa
Mikeres_
Medusa
Level 158
God Stats
2W - 5L
1,384 SR
Queue Stats
278W - 260L
1,532 Elo+
Solo
Cabrakan
Cabrakan
MopStick15
Cabrakan
Level 159
God Stats
2W - 1L
1,813 SR
Queue Stats
201W - 220L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dancort
Medusa
17
6 / 4 / 20
11,655
777
14,104
15,283
6,842
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Gera9235
Nu Wa
19
5 / 1 / 22
11,747
783
17,083
16,407
7,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
HugableJewBear
Ah Muzen Cab
20
20 / 2 / 14
13,572
905
25,529
15,253
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Ilovedongers
Xing Tian
18
4 / 2 / 25
12,184
812
8,687
17,763
23,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 1 / 27
12,107
807
15,772
9,924
4,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 8 / 3
10,543
703
11,067
13,476
3,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
 
Hou Yi
17
2 / 6 / 6
9,864
658
11,743
13,415
3,815
Sun Wukong
LoneTarnishd
Sun Wukong
13
0 / 9 / 7
8,531
569
11,768
22,158
21,843
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Mikeres_
Medusa
18
2 / 6 / 2
10,796
720
20,737
13,659
4,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MopStick15
Cabrakan
15
2 / 10 / 5
9,774
652
5,809
24,116
18,199

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
33
39
Kills
10
10
Deaths
39
108
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
8
3
0.69
L
Hou Yi
 
Hou Yi
2
6
6
0.83
W
Medusa
Dancort
Medusa
6
4
20
4
W
Nu Wa
Gera9235
Nu Wa
5
1
22
16
W
Ah Muzen Cab
HugableJewBear
Ah Muzen Cab
20
2
14
13.5
W
Xing Tian
Ilovedongers
Xing Tian
4
2
25
8.25
W
4
1
27
17.5
L
Sun Wukong
LoneTarnishd
Sun Wukong
0
9
7
0.39
L
Medusa
Mikeres_
Medusa
2
6
2
0.5
L
Cabrakan
MopStick15
Cabrakan
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,175
Damage
61,124
74,630
Taken
86,824
50,092
Mitigated
51,748
28,663
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,067
851
582
1,187
13,476
3,735
0
4,991
8,278
0
25,797
L
Hou Yi
 
Hou Yi
11,743
412
230
846
13,415
3,815
0
6,932
6,204
0
29,005
W
Medusa
Dancort
Medusa
14,104
7,168
791
4,720
15,283
6,842
2,883
2,373
12,728
0
27,772
W
Nu Wa
Gera9235
Nu Wa
17,083
6,493
1,038
5,726
16,407
7,038
800
1,241
14,934
34,951
51
W
Ah Muzen Cab
HugableJewBear
Ah Muzen Cab
25,529
16,654
2,321
3,833
15,253
8,041
2,756
1,370
13,727
0
55,373
W
Xing Tian
Ilovedongers
Xing Tian
8,687
481
4,452
4,006
17,763
23,173
266
1,723
15,492
12,992
473
W
15,772
483
117
1,659
9,924
4,998
1,577
1,430
8,309
34,538
1,139
L
Sun Wukong
LoneTarnishd
Sun Wukong
11,768
522
262
2,711
22,158
21,843
0
10,646
11,081
5,190
17,560
L
Medusa
Mikeres_
Medusa
20,737
5,358
0
0
13,659
4,156
0
6,801
6,575
0
65,493
L
Cabrakan
MopStick15
Cabrakan
5,809
510
1,799
4,685
24,116
18,199
0
9,527
14,217
13,213
1,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,265
Gold Earned
49,508
192
Minions Killed
203
0
Camps Cleared
0
1,479,363
Distance Traveled
1,206,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,543
703
28
2
0
270,832
0
L
Hou Yi
9,864
658
40
3
0
237,387
0
W
Medusa
11,655
777
27
2
0
294,485
0
W
Nu Wa
11,747
783
33
2
0
292,980
0
W
Ah Muzen Cab
13,572
905
75
5
0
331,834
0
W
Xing Tian
12,184
812
6
0
0
277,325
0
W
Thoth
12,107
807
51
3
0
282,739
0
L
Sun Wukong
8,531
569
18
1
0
266,534
0
L
Medusa
10,796
720
101
7
0
241,383
0
L
Cabrakan
9,774
652
16
1
0
190,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role