Player Matchup

Pele
Pele
BRCNDVN
Pele
Level 118
God Stats
5W - 4L
1,555 SR
Queue Stats
28W - 24L
1,533 Elo+
Party 2
Anubis
Anubis
Derajalen
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Neith
Neith
Mclovinyomama
Neith
Level 72
God Stats
24W - 18L
1,586 SR
Queue Stats
24W - 27L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
Vino James
Baron Samedi
Level 157
God Stats
43W - 36L
1,557 SR
Queue Stats
213W - 229L
1,483 Elo+
Solo
Tiamat
Tiamat
chaoticRuiz7
Tiamat
Level 69
God Stats
23W - 29L
1,457 SR
Queue Stats
205W - 222L
1,435 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,478 Elo+

VS

Team Averages
Level 72
1,729 SR
1,795 Elo+
Thor
Thor
BundIeOfSticks
Thor
Level 158
God Stats
5W - 0L
2,074 SR
Queue Stats
756W - 156L
1,977 Elo+
Party 1
Rama
Rama
DmarGaymer
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,518 Elo+
Solo
Ares
Ares
GingerWhiteTrash
Ares
Level 13
God Stats
2W - 0L
1,720 SR
Queue Stats
15W - 0L
2,100 Elo+
Party 1
Ah Puch
Ah Puch
HazardRain3796
Ah Puch
Level 63
God Stats
15W - 9L
1,534 SR
Queue Stats
72W - 82L
1,452 Elo+
Solo
Cerberus
Cerberus
nxiong24
Cerberus
Level 27
God Stats
1W - 0L
1,818 SR
Queue Stats
83W - 8L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BRCNDVN
Pele
10
1 / 6 / 2
5,942
1,188
2,428
7,684
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Derajalen
Anubis
10
0 / 7 / 4
5,687
1,137
2,112
7,839
3,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 2 / 2
6,376
1,275
5,748
6,856
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Vino James
Baron Samedi
9
0 / 1 / 0
4,936
987
605
1,162
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
10
1 / 5 / 2
5,814
1,163
2,239
9,450
3,306
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

256

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 9
6,933
1,387
3,495
4,581
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 9
6,111
1,222
2,128
1,737
485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 1 / 16
6,864
1,373
6,465
4,638
2,311
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 11
7,050
1,410
8,576
1,073
313
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
nxiong24
Cerberus
12
8 / 0 / 10
8,291
1,658
9,624
5,969
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
4
Kills
21
21
Deaths
4
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Pele
BRCNDVN
Pele
1
6
2
0.33
W
5
2
9
4.75
L
Anubis
Derajalen
Anubis
0
7
4
0.29
W
1
1
9
5.5
W
3
1
16
11
W
4
0
11
9.5
L
2
2
2
1.5
L
Baron Samedi
Vino James
Baron Samedi
0
1
0
0
L
Tiamat
1
5
2
0.4
W
Cerberus
nxiong24
Cerberus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,132
Damage
30,288
32,991
Taken
17,998
11,988
Mitigated
8,606
2,043
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BRCNDVN
Pele
2,428
228
0
464
7,684
2,270
0
4,627
2,937
0
13,977
W
3,495
1,005
0
829
4,581
1,032
0
677
3,904
0
8,411
L
Anubis
Derajalen
Anubis
2,112
60
0
102
7,839
3,798
0
5,736
2,103
5,731
0
W
2,128
1,797
0
82
1,737
485
0
601
1,136
0
11,098
W
6,465
147
0
330
4,638
2,311
0
1,676
2,962
8,367
0
W
8,576
96
114
459
1,073
313
0
318
755
28,135
0
L
5,748
2,572
0
534
6,856
2,096
0
4,786
1,830
0
18,340
L
Baron Samedi
Vino James
Baron Samedi
605
0
16
233
1,162
518
0
961
201
1,343
0
L
Tiamat
2,239
460
125
569
9,450
3,306
0
7,476
1,753
9,230
0
W
Cerberus
nxiong24
Cerberus
9,624
537
0
2,347
5,969
4,465
0
1,684
4,285
16,218
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
35,249
83
Minions Killed
117
3
Camps Cleared
5
332,205
Distance Traveled
475,186
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,942
1,188
28
6
1
93,819
0
W
Thor
6,933
1,387
12
2
0
77,465
0
L
Anubis
5,687
1,137
7
1
2
53,774
0
W
Rama
6,111
1,222
27
5
4
79,549
0
W
Ares
6,864
1,373
2
0
0
118,192
0
W
Ah Puch
7,050
1,410
46
9
1
95,574
0
L
Neith
6,376
1,275
27
5
0
91,991
0
L
Baron Samedi
4,936
987
1
0
0
22,490
1
L
Tiamat
5,814
1,163
20
4
0
70,131
0
W
Cerberus
8,291
1,658
30
6
0
104,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role