Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Eithack
Sylvanus
Level 168
God Stats
11W - 14L
1,571 SR
Queue Stats
120W - 121L
1,565 Elo+
Party 1
Charybdis
Charybdis
El shadou
Charybdis
Level 224
God Stats
2W - 4L
1,305 SR
Queue Stats
224W - 225L
1,567 Elo+
Party 1
Chaac
Chaac
Tahui94
Chaac
Level 115
God Stats
2W - 1L
1,488 SR
Queue Stats
65W - 65L
1,602 Elo+
Party 1
Team Averages
Level 175
1,473 SR
1,547 Elo+

VS

Team Averages
Level 128
1,527 SR
1,586 Elo+
Ravana
Ravana
 
Ravana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KILL100PPL
Janus
Level 149
God Stats
8W - 6L
1,618 SR
Queue Stats
68W - 37L
1,639 Elo+
Solo
Khepri
Khepri
PPGIRLLOVESYOU
Khepri
Level 85
God Stats
1W - 2L
1,503 SR
Queue Stats
173W - 170L
1,590 Elo+
Solo
Anhur
Anhur
StraightToElla
Anhur
Level 85
God Stats
0W - 1L
1,264 SR
Queue Stats
289W - 273L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
notGeeZuS
Sun Wukong
Level 148
God Stats
4W - 3L
1,749 SR
Queue Stats
363W - 303L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 0
6,356
636
3,954
2,997
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
11
1 / 0 / 3
5,834
583
1,948
3,575
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Eithack
Sylvanus
10
2 / 1 / 3
5,477
548
3,557
5,330
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
El shadou
Charybdis
12
3 / 0 / 3
6,572
657
7,490
6,293
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Tahui94
Chaac
10
1 / 3 / 0
5,649
565
5,949
10,436
7,814
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 3 / 1
4,904
490
1,805
5,158
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
12
1 / 2 / 1
6,097
610
1,871
5,411
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,593
459
1,505
7,578
2,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
4,784
478
3,962
6,974
1,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
notGeeZuS
Sun Wukong
12
3 / 0 / 0
6,733
673
6,029
8,065
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
0
3
W
Poseidon
 
Poseidon
1
0
3
2.5
L
Ravana
 
Ravana
0
3
1
0.17
W
Sylvanus
Eithack
Sylvanus
2
1
3
3.5
W
Charybdis
El shadou
Charybdis
3
0
3
4.5
L
Janus
1
2
1
0.75
L
0
3
0
0
L
0
2
0
0
W
Chaac
Tahui94
Chaac
1
3
0
0.33
L
Sun Wukong
notGeeZuS
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
15,172
28,631
Taken
33,186
13,688
Mitigated
11,340
13,759
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,954
770
285
1,049
2,997
836
0
537
2,374
49,352
0
W
Poseidon
 
Poseidon
1,948
400
0
2,600
3,575
802
0
194
3,381
34,510
1,940
L
Ravana
 
Ravana
1,805
361
0
2,005
5,158
1,525
0
1,869
3,097
0
25,878
W
Sylvanus
Eithack
Sylvanus
3,557
895
967
1,767
5,330
2,628
310
1,018
4,275
15,273
0
W
Charybdis
El shadou
Charybdis
7,490
4,026
0
3,833
6,293
1,608
1,756
1,076
5,177
0
53,661
L
Janus
1,871
521
0
1,100
5,411
1,668
0
1,757
3,516
42,377
1,808
L
1,505
127
894
1,688
7,578
2,521
0
2,935
4,438
9,930
0
L
3,962
2,103
0
2,253
6,974
1,800
0
2,146
4,624
0
31,063
W
Chaac
Tahui94
Chaac
5,949
872
0
3,258
10,436
7,814
0
320
10,116
0
38,993
L
Sun Wukong
notGeeZuS
Sun Wukong
6,029
1,801
0
3,696
8,065
3,826
0
0
8,065
0
49,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
27,111
367
Minions Killed
322
0
Camps Cleared
0
1,094,575
Distance Traveled
1,040,038
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,356
636
108
11
0
223,267
3
W
Poseidon
5,834
583
65
7
0
267,096
1
L
Ravana
4,904
490
49
5
0
239,990
4
W
Sylvanus
5,477
548
28
3
0
207,719
4
W
Charybdis
6,572
657
97
10
0
191,640
2
L
Janus
6,097
610
104
10
0
212,391
0
L
Khepri
4,593
459
16
2
0
167,983
1
L
Anhur
4,784
478
63
6
0
203,076
2
W
Chaac
5,649
565
69
7
0
204,853
0
L
Sun Wukong
6,733
673
90
9
0
216,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role