Player Matchup

Aphrodite
Aphrodite
Alcaicedo
Aphrodite
Level 142
God Stats
3W - 3L
1,457 SR
Queue Stats
364W - 331L
1,462 Elo+
Solo
Sobek
Sobek
AlphaTrol
Sobek
Level 145
God Stats
1W - 3L
1,688 SR
Queue Stats
51W - 35L
1,637 Elo+
Solo
Scylla
Scylla
ByCamelas
Scylla
Level 93
God Stats
6W - 1L
1,920 SR
Queue Stats
117W - 118L
1,522 Elo+
Solo
Susano
Susano
D4YS
Susano
Level 129
God Stats
38W - 44L
1,522 SR
Queue Stats
305W - 312L
1,478 Elo+
Solo
Neith
Neith
TRex Arms FTW
Neith
Level 141
God Stats
5W - 4L
1,506 SR
Queue Stats
455W - 438L
1,447 Elo+
Solo
Team Averages
Level 130
1,619 SR
1,509 Elo+

VS

Team Averages
Level 153
1,487 SR
1,488 Elo+
Loki
Loki
 
Loki
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KiromaGB
Ra
Level 149
God Stats
0W - 1L
1,395 SR
Queue Stats
50W - 45L
1,504 Elo+
Party 1
King Arthur
King Arthur
Razihel69
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,444 Elo+
Solo
Shiva
Shiva
SnezhnyyMishka
Shiva
Level 178
God Stats
4W - 7L
1,541 SR
Queue Stats
223W - 203L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alcaicedo
Aphrodite
11
0 / 0 / 4
6,601
508
3,660
9,709
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sobek
AlphaTrol
Sobek
13
3 / 1 / 4
7,398
569
5,080
8,055
8,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
ByCamelas
Scylla
14
2 / 0 / 1
7,872
606
3,486
5,273
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
D4YS
Susano
13
7 / 0 / 0
7,277
560
6,188
8,387
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 2
5,624
433
6,982
8,895
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 1
6,484
499
2,524
8,016
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
11
1 / 2 / 2
6,037
464
8,982
9,472
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 2 / 0
6,972
536
2,468
4,983
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Razihel69
King Arthur
12
1 / 5 / 0
6,619
509
2,607
11,008
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 3
5,865
451
4,946
10,447
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
4
4
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
Danzaburou
 
Danzaburou
1
2
2
1
W
Aphrodite
Alcaicedo
Aphrodite
0
0
4
2
W
Sobek
AlphaTrol
Sobek
3
1
4
5
W
Scylla
ByCamelas
Scylla
2
0
1
2.5
W
Susano
D4YS
Susano
7
0
0
7
L
0
2
0
0
L
King Arthur
Razihel69
King Arthur
1
5
0
0.2
L
0
3
3
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
21,527
40,319
Taken
43,926
22,893
Mitigated
19,295
19,364
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,524
798
0
3,872
8,016
2,331
0
627
7,389
0
45,909
L
Danzaburou
 
Danzaburou
8,982
3,167
0
2,480
9,472
2,920
0
1,244
8,228
0
46,344
W
Aphrodite
Alcaicedo
Aphrodite
3,660
761
1,982
6,355
9,709
6,463
0
0
9,709
21,635
498
W
Sobek
AlphaTrol
Sobek
5,080
856
0
3,457
8,055
8,372
0
0
8,055
42,308
2,057
W
Scylla
ByCamelas
Scylla
3,486
288
0
500
5,273
1,754
0
1,962
3,311
58,350
0
W
Susano
D4YS
Susano
6,188
1,550
0
4,129
8,387
3,311
0
131
8,256
0
54,088
L
2,468
412
12
826
4,983
1,430
0
2,327
2,480
51,582
1,773
L
King Arthur
Razihel69
King Arthur
2,607
589
0
370
11,008
7,033
0
4,084
6,924
0
42,656
L
4,946
1,195
220
1,143
10,447
5,581
0
2,512
7,865
0
19,255
W
6,982
865
0
2,941
8,895
2,993
418
0
8,895
0
41,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
31,977
405
Minions Killed
351
0
Camps Cleared
0
1,302,355
Distance Traveled
1,319,226
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,484
499
79
6
0
305,889
2
L
Danzaburou
6,037
464
65
5
0
238,412
2
W
Aphrodite
6,601
508
42
3
0
228,414
0
W
Sobek
7,398
569
75
6
0
249,334
1
W
Scylla
7,872
606
132
10
0
259,137
1
W
Susano
7,277
560
90
7
0
323,318
2
L
Ra
6,972
536
113
9
0
247,896
7
L
King Arthur
6,619
509
66
5
0
246,953
0
L
Shiva
5,865
451
28
2
0
280,076
4
W
Neith
5,624
433
66
5
0
242,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role