Player Matchup

Kukulkan
Kukulkan
MexicanSurveys
Kukulkan
Level 122
God Stats
2W - 2L
1,495 SR
Queue Stats
201W - 188L
1,539 Elo+
Solo
Xing Tian
Xing Tian
PIEGUY_38
Xing Tian
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Sora115
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
ZombiMaster95
Xbalanque
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,443 Elo+
Solo
Horus
Horus
ward25
Horus
Level 156
God Stats
3W - 3L
1,537 SR
Queue Stats
279W - 252L
1,485 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,479 Elo+

VS

Team Averages
Level 160
1,695 SR
1,595 Elo+
Fenrir
Fenrir
Argussy
Fenrir
Level 140
God Stats
1W - 0L
1,928 SR
Queue Stats
272W - 116L
1,742 Elo+
Party 2
Janus
Janus
DXJ908
Janus
Level 106
God Stats
3W - 5L
1,400 SR
Queue Stats
130W - 172L
1,376 Elo+
Solo
Sylvanus
Sylvanus
FazeJarviPRO
Sylvanus
Level 135
God Stats
2W - 1L
1,828 SR
Queue Stats
81W - 90L
1,524 Elo+
Solo
Hades
Hades
Sicknεss
Hades
Level 128
God Stats
8W - 3L
1,675 SR
Queue Stats
322W - 159L
1,768 Elo+
Party 2
Pele
Pele
hakever4ever
Pele
Level 291
God Stats
14W - 7L
1,645 SR
Queue Stats
1,096W - 914L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 2 / 6
7,854
785
7,978
4,427
2,008
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
PIEGUY_38
Xing Tian
15
4 / 1 / 6
8,528
853
7,593
14,305
8,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Sora115
Hun Batz
12
1 / 5 / 6
7,389
739
4,824
6,132
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
ZombiMaster95
Xbalanque
12
3 / 4 / 7
7,810
781
5,980
6,244
2,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ward25
Horus
13
2 / 4 / 9
7,886
789
6,165
12,648
12,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Argussy
Fenrir
13
1 / 3 / 11
7,792
779
6,741
14,368
10,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
DXJ908
Janus
15
2 / 2 / 10
9,000
900
10,208
3,508
1,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FazeJarviPRO
Sylvanus
11
0 / 4 / 5
7,402
740
2,713
5,996
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Sicknεss
Hades
13
3 / 3 / 11
8,352
835
5,849
6,992
4,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 4
10,048
1,005
12,711
7,215
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
12
Kills
16
16
Deaths
14
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Argussy
Fenrir
1
3
11
2.17
W
Janus
DXJ908
Janus
2
2
10
3.5
W
Sylvanus
FazeJarviPRO
Sylvanus
0
4
5
0.63
L
Kukulkan
2
2
6
2.5
L
Xing Tian
PIEGUY_38
Xing Tian
4
1
6
7
W
Hades
Sicknεss
Hades
3
3
11
2.83
L
Hun Batz
Sora115
Hun Batz
1
5
6
0.8
L
Xbalanque
ZombiMaster95
Xbalanque
3
4
7
1.63
W
10
2
4
6
L
Horus
ward25
Horus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
38,222
43,756
Taken
38,079
27,966
Mitigated
22,736
12,042
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Argussy
Fenrir
6,741
1,337
670
5,443
14,368
10,937
37
6,374
7,994
0
10,188
W
Janus
DXJ908
Janus
10,208
149
0
434
3,508
1,486
1,146
1,859
1,649
26,391
0
W
Sylvanus
FazeJarviPRO
Sylvanus
2,713
896
1,126
360
5,996
2,421
334
2,579
3,417
7,322
1,370
L
Kukulkan
7,978
787
0
513
4,427
2,008
0
2,680
1,747
23,543
588
L
Xing Tian
PIEGUY_38
Xing Tian
7,593
467
0
5,513
14,305
8,580
0
5,574
8,731
16,850
0
W
Hades
Sicknεss
Hades
5,849
155
440
2,112
6,992
4,634
1,029
3,823
3,169
8,645
0
L
Hun Batz
Sora115
Hun Batz
4,824
547
0
0
6,132
2,617
0
1,784
4,348
0
14,716
L
Xbalanque
ZombiMaster95
Xbalanque
5,980
2,813
234
562
6,244
2,102
0
2,553
3,691
0
10,265
W
12,711
1,290
771
1,256
7,215
3,258
1,007
2,631
4,584
0
29,190
L
Horus
ward25
Horus
6,165
2,029
1,783
3,437
12,648
12,659
0
6,015
6,633
2,673
8,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
42,594
107
Minions Killed
104
0
Camps Cleared
0
869,180
Distance Traveled
936,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,792
779
10
1
0
197,281
0
W
Janus
9,000
900
36
4
0
222,310
0
W
Sylvanus
7,402
740
11
1
0
116,699
0
L
Kukulkan
7,854
785
50
5
0
167,881
0
L
Xing Tian
8,528
853
14
1
0
205,118
0
W
Hades
8,352
835
9
1
0
189,429
0
L
Hun Batz
7,389
739
15
2
0
159,160
0
L
Xbalanque
7,810
781
20
2
0
169,890
0
W
Pele
10,048
1,005
38
4
0
210,457
0
L
Horus
7,886
789
8
1
0
167,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role