Player Matchup

Arachne
Arachne
Aurorakissa
Arachne
Level 73
God Stats
8W - 5L
1,618 SR
Queue Stats
283W - 307L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
DennyBobby
Kuzenbo
Level 128
God Stats
2W - 2L
1,505 SR
Queue Stats
192W - 157L
1,544 Elo+
Party 1
Scylla
Scylla
Frostbite6871
Scylla
Level 60
God Stats
2W - 0L
1,481 SR
Queue Stats
108W - 131L
1,480 Elo+
Solo
Chaac
Chaac
NAJIRAMBA
Chaac
Level 214
God Stats
12W - 10L
1,561 SR
Queue Stats
284W - 280L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
coolbrett
Hou Yi
Level 102
God Stats
13W - 7L
1,635 SR
Queue Stats
79W - 67L
1,447 Elo+
Solo
Team Averages
Level 115
1,560 SR
1,490 Elo+

VS

Team Averages
Level 100
1,583 SR
1,519 Elo+
Danzaburou
Danzaburou
Axion-Steel
Danzaburou
Level 137
God Stats
21W - 16L
1,353 SR
Queue Stats
107W - 103L
1,523 Elo+
Party 2
Lancelot
Lancelot
Dxnhxz
Lancelot
Level 87
God Stats
5W - 3L
1,718 SR
Queue Stats
563W - 547L
1,478 Elo+
Solo
Ymir
Ymir
IuqirGoku
Ymir
Level 151
God Stats
9W - 4L
1,911 SR
Queue Stats
528W - 473L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
UtahAxis
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,515 Elo+
Party 3
Ratatoskr
Ratatoskr
wizeasscanBnuts
Ratatoskr
Level 108
God Stats
11W - 14L
1,433 SR
Queue Stats
356W - 317L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aurorakissa
Arachne
16
6 / 1 / 8
10,194
600
6,767
13,087
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
DennyBobby
Kuzenbo
13
0 / 4 / 9
8,945
526
5,892
16,202
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 3 / 6
9,847
579
6,434
9,842
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
NAJIRAMBA
Chaac
17
7 / 0 / 2
11,654
686
8,941
16,269
15,183
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
coolbrett
Hou Yi
15
2 / 0 / 3
9,743
573
3,696
7,080
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axion-Steel
Danzaburou
7
1 / 2 / 1
5,989
352
1,383
4,315
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Dxnhxz
Lancelot
7
0 / 3 / 1
5,925
349
1,283
6,106
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 2 / 2
5,773
340
1,735
4,834
2,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
UtahAxis
Kukulkan
14
1 / 4 / 2
8,571
504
8,834
9,048
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
wizeasscanBnuts
Ratatoskr
16
5 / 8 / 0
9,102
535
12,718
20,463
10,732
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
7
8
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aurorakissa
Arachne
6
1
8
10
L
Danzaburou
Axion-Steel
Danzaburou
1
2
1
0.75
W
Kuzenbo
DennyBobby
Kuzenbo
0
4
9
1.13
L
Lancelot
Dxnhxz
Lancelot
0
3
1
0.17
W
4
3
6
2.33
L
Ymir
0
2
2
0.5
W
Chaac
NAJIRAMBA
Chaac
7
0
2
8
L
Kukulkan
UtahAxis
Kukulkan
1
4
2
0.5
W
Hou Yi
coolbrett
Hou Yi
2
0
3
3.5
L
Ratatoskr
wizeasscanBnuts
Ratatoskr
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
25,953
62,480
Taken
44,766
43,536
Mitigated
19,962
26,968
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aurorakissa
Arachne
6,767
4,296
0
7,473
13,087
4,968
4,096
2,026
11,061
0
82,453
L
Danzaburou
Axion-Steel
Danzaburou
1,383
678
0
1,097
4,315
1,134
0
2,527
1,748
0
17,507
W
Kuzenbo
DennyBobby
Kuzenbo
5,892
2,074
0
3,500
16,202
17,427
1,159
4,923
11,279
21,169
0
L
Lancelot
Dxnhxz
Lancelot
1,283
418
0
1,209
6,106
2,032
0
1,202
4,904
0
17,984
W
6,434
1,153
0
4,033
9,842
3,382
1,314
2,535
7,307
64,319
2,625
L
Ymir
1,735
66
0
1,135
4,834
2,211
0
2,388
2,404
10,196
0
W
Chaac
NAJIRAMBA
Chaac
8,941
1,958
0
7,392
16,269
15,183
60
2,197
14,072
0
80,663
L
Kukulkan
UtahAxis
Kukulkan
8,834
267
0
1,380
9,048
3,853
0
3,385
5,613
73,202
0
W
Hou Yi
coolbrett
Hou Yi
3,696
1,531
0
4,570
7,080
2,576
5,333
1,662
5,418
0
70,523
L
Ratatoskr
wizeasscanBnuts
Ratatoskr
12,718
2,151
0
4,159
20,463
10,732
0
2,466
17,947
0
79,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,383
Gold Earned
35,360
503
Minions Killed
358
0
Camps Cleared
0
1,610,375
Distance Traveled
1,003,386
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,194
600
109
6
0
387,526
0
L
Danzaburou
5,989
352
32
2
0
104,596
0
W
Kuzenbo
8,945
526
30
2
0
328,198
5
L
Lancelot
5,925
349
34
2
0
156,419
3
W
Scylla
9,847
579
119
7
0
279,311
1
L
Ymir
5,773
340
23
1
0
109,942
0
W
Chaac
11,654
686
130
8
0
328,029
3
L
Kukulkan
8,571
504
139
8
0
306,729
3
W
Hou Yi
9,743
573
115
7
0
287,311
1
L
Ratatoskr
9,102
535
130
8
0
325,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role