Player Matchup

Neith
Neith
BlueBeast537
Neith
Level 65
God Stats
67W - 96L
1,425 SR
Queue Stats
78W - 120L
1,320 Elo+
Party 2
He Bo
He Bo
CptCoolerThanU
He Bo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,293 Elo+
Solo
Ymir
Ymir
Napgeta123
Ymir
Level 15
God Stats
9W - 28L
1,373 SR
Queue Stats
14W - 44L
1,200 Elo+
Party 2
Team Averages
Level 43
1,433 SR
1,271 Elo+

VS

Team Averages
Level 72
1,365 SR
1,465 Elo+
Horus
Horus
Glustyworp
Horus
Level 126
God Stats
3W - 3L
1,334 SR
Queue Stats
247W - 265L
1,446 Elo+
Party 1
Arachne
Arachne
Jahvno
Arachne
Level 21
God Stats
36W - 27L
1,555 SR
Queue Stats
63W - 54L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
sneakyfreeky
The Morrigan
Level 69
God Stats
3W - 4L
1,206 SR
Queue Stats
247W - 249L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
7,101
710
2,769
12,823
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 2
7,955
796
5,009
8,771
2,311
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 1
7,762
776
3,904
14,147
11,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
5 / 2 / 17
9,275
928
8,279
12,183
8,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Jahvno
Arachne
15
8 / 1 / 11
9,944
994
9,614
7,428
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
sneakyfreeky
The Morrigan
15
9 / 3 / 12
9,925
993
13,804
6,118
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
22
22
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
2
6
2
0.5
W
Horus
5
2
17
6.75
W
Arachne
Jahvno
Arachne
8
1
11
13.5
L
1
7
1
0.21
W
The Morrigan
sneakyfreeky
The Morrigan
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,682
Damage
31,697
35,741
Taken
25,729
16,856
Mitigated
14,452
1,762
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
940
0
856
12,823
2,857
0
6,698
6,059
0
19,500
L
5,009
246
141
275
8,771
2,311
0
2,658
6,054
20,586
0
W
Horus
8,279
2,601
624
2,100
12,183
8,272
537
2,384
9,799
0
18,326
W
Arachne
Jahvno
Arachne
9,614
8,172
0
976
7,428
3,549
1,814
3,838
3,590
0
30,925
L
3,904
312
0
490
14,147
11,688
0
4,287
9,777
21,056
354
W
The Morrigan
sneakyfreeky
The Morrigan
13,804
3,064
71
574
6,118
2,631
1,663
2,623
3,495
39,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
29,144
99
Minions Killed
120
0
Camps Cleared
0
377,413
Distance Traveled
538,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,101
710
31
3
0
123,806
0
L
He Bo
7,955
796
40
4
0
132,736
0
W
Horus
9,275
928
23
2
0
188,306
0
W
Arachne
9,944
994
43
4
0
197,404
0
L
Ymir
7,762
776
28
3
0
120,871
0
W
The Morrigan
9,925
993
54
5
0
152,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role