Player Matchup

Sol
Sol
Bustaclapsu
Sol
Level 52
God Stats
5W - 6L
1,296 SR
Queue Stats
208W - 229L
1,440 Elo+
Party 2
Atlas
Atlas
Lebs Dead
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,548 Elo+
Party 2
Chaac
Chaac
ZmaineventC
Chaac
Level 100
God Stats
3W - 2L
1,581 SR
Queue Stats
262W - 262L
1,422 Elo+
Solo
Neith
Neith
ultimate1136
Neith
Level 44
God Stats
7W - 9L
1,489 SR
Queue Stats
253W - 311L
1,446 Elo+
Solo
Yu Huang
Yu Huang
wupsiRA
Yu Huang
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
67W - 47L
1,489 Elo+
Solo
Team Averages
Level 82
1,514 SR
1,469 Elo+

VS

Team Averages
Level 67
1,594 SR
1,465 Elo+
Odin
Odin
Apophiss1220
Odin
Level 76
God Stats
1W - 0L
1,566 SR
Queue Stats
29W - 25L
1,452 Elo+
Party 1
Fenrir
Fenrir
RedDead6301
Fenrir
Level 54
God Stats
5W - 0L
1,856 SR
Queue Stats
169W - 93L
1,624 Elo+
Solo
Chiron
Chiron
avesrain00
Chiron
Level 44
God Stats
4W - 1L
1,650 SR
Queue Stats
121W - 153L
1,375 Elo+
Solo
Raijin
Raijin
crazychicken1227
Raijin
Level 81
God Stats
4W - 5L
1,502 SR
Queue Stats
364W - 385L
1,404 Elo+
Solo
Xbalanque
Xbalanque
kuetlachtli117
Xbalanque
Level 80
God Stats
1W - 0L
1,397 SR
Queue Stats
43W - 35L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 2
2,806
281
0
289
31
Atlas
Lebs Dead
Atlas
6
0 / 0 / 2
5,744
574
0
895
208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
4 / 3 / 5
8,688
869
8,301
14,007
16,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 5 / 2
8,362
836
7,845
11,409
4,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
wupsiRA
Yu Huang
11
0 / 6 / 3
6,361
636
6,379
8,111
2,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,547
955
3,314
9,551
6,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
15
4 / 5 / 7
9,292
929
7,304
10,841
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
avesrain00
Chiron
13
3 / 2 / 6
8,491
849
4,173
6,869
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 10
8,745
875
9,196
7,969
3,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
kuetlachtli117
Xbalanque
14
2 / 3 / 8
8,830
883
8,407
8,138
2,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
14
14
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
0
2
1
L
Atlas
Lebs Dead
Atlas
0
0
2
1
W
Fenrir
4
5
7
1.5
L
4
3
5
2.17
W
Chiron
avesrain00
Chiron
3
2
6
3
W
1
1
10
6
W
Xbalanque
kuetlachtli117
Xbalanque
2
3
8
2
L
7
5
2
1.6
L
Yu Huang
wupsiRA
Yu Huang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
32,394
34,711
Taken
43,368
24,382
Mitigated
21,619
7,583
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,314
0
1,260
3,913
9,551
6,024
565
846
8,705
0
12,351
L
0
0
0
0
289
31
0
289
0
0
0
L
Atlas
Lebs Dead
Atlas
0
0
0
0
895
208
0
253
642
0
0
W
Fenrir
7,304
1,716
471
2,251
10,841
7,003
255
1,110
9,731
0
10,911
L
8,301
807
364
4,943
14,007
16,885
0
4,673
9,148
0
24,005
W
Chiron
avesrain00
Chiron
4,173
863
1,388
1,512
6,869
2,557
1,557
1,285
5,584
0
12,685
W
9,196
1,660
508
1,347
7,969
3,071
1,640
525
7,444
25,481
0
W
Xbalanque
kuetlachtli117
Xbalanque
8,407
2,018
1,011
1,537
8,138
2,964
2,838
2,613
5,525
0
26,718
L
7,845
3,455
383
1,553
11,409
4,518
0
1,442
9,756
0
15,681
L
Yu Huang
wupsiRA
Yu Huang
6,379
264
80
260
8,111
2,740
0
2,539
5,462
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
44,905
60
Minions Killed
109
0
Camps Cleared
0
444,803
Distance Traveled
952,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,547
955
20
2
0
207,960
0
L
Sol
2,806
281
0
0
0
0
0
L
Atlas
5,744
574
0
0
0
4,907
0
W
Fenrir
9,292
929
9
1
0
195,541
0
L
Chaac
8,688
869
37
4
0
163,262
0
W
Chiron
8,491
849
21
2
0
177,544
0
W
Raijin
8,745
875
21
2
0
179,625
0
W
Xbalanque
8,830
883
38
4
0
191,989
0
L
Neith
8,362
836
14
1
0
148,748
0
L
Yu Huang
6,361
636
9
1
0
127,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role