Player Matchup

Cu Chulainn
Cu Chulainn
DrGizmo5896
Cu Chulainn
Level 123
God Stats
4W - 6L
1,493 SR
Queue Stats
365W - 351L
1,485 Elo+
Solo
Yemoja
Yemoja
Sen-Hyung
Yemoja
Level 64
God Stats
2W - 4L
1,409 SR
Queue Stats
131W - 127L
1,473 Elo+
Solo
Merlin
Merlin
SmartyboyAngel
Merlin
Level 47
God Stats
4W - 8L
1,390 SR
Queue Stats
35W - 66L
1,315 Elo+
Solo
Artemis
Artemis
ayejay824
Artemis
Level 101
God Stats
2W - 2L
1,861 SR
Queue Stats
54W - 58L
1,444 Elo+
Party 2
Arachne
Arachne
xVirtualTyrantx
Arachne
Level 129
God Stats
3W - 3L
1,720 SR
Queue Stats
44W - 48L
1,459 Elo+
Party 2
Team Averages
Level 93
1,575 SR
1,435 Elo+

VS

Team Averages
Level 109
1,535 SR
1,444 Elo+
Surtr
Surtr
Fatstubbynub
Surtr
Level 205
God Stats
2W - 6L
1,457 SR
Queue Stats
140W - 146L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FluffyHunter1
Cu Chulainn
Level 88
God Stats
12W - 4L
1,708 SR
Queue Stats
106W - 98L
1,421 Elo+
Solo
Janus
Janus
Klows_Shadow
Janus
Level 64
God Stats
3W - 2L
1,455 SR
Queue Stats
178W - 214L
1,423 Elo+
Solo
Mulan
Mulan
booteemonster
Mulan
Level 98
God Stats
72W - 84L
1,505 SR
Queue Stats
427W - 436L
1,415 Elo+
Solo
Cthulhu
Cthulhu
ol BOTS Io
Cthulhu
Level 89
God Stats
82W - 83L
1,551 SR
Queue Stats
93W - 106L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrGizmo5896
Cu Chulainn
11
1 / 4 / 0
6,024
602
6,396
11,614
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Sen-Hyung
Yemoja
8
0 / 5 / 1
4,873
487
3,837
10,098
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 0
5,798
580
1,297
3,018
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
ayejay824
Artemis
7
0 / 5 / 1
4,468
447
6,223
7,127
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 3 / 1
6,255
626
8,978
9,528
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,056
706
6,870
11,718
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
FluffyHunter1
Cu Chulainn
12
4 / 1 / 0
6,889
689
7,662
10,584
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 1
6,485
649
2,140
3,250
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 1
5,264
526
3,195
8,718
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ol BOTS Io
Cthulhu
11
7 / 1 / 4
7,278
728
8,640
10,775
5,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
18
18
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DrGizmo5896
Cu Chulainn
1
4
0
0.25
W
4
1
7
7.5
W
Cu Chulainn
FluffyHunter1
Cu Chulainn
4
1
0
4
W
1
1
1
1.5
L
Yemoja
Sen-Hyung
Yemoja
0
5
1
0.1
L
2
1
0
2
L
Artemis
ayejay824
Artemis
0
5
1
0.1
W
2
5
1
0.5
W
Cthulhu
ol BOTS Io
Cthulhu
7
1
4
9
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
28,507
41,385
Taken
45,045
22,357
Mitigated
26,168
9,140
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DrGizmo5896
Cu Chulainn
6,396
1,269
0
2,574
11,614
9,833
0
132
11,482
1,025
41,068
W
6,870
2,761
0
5,671
11,718
6,784
215
1,558
10,160
424
35,143
W
Cu Chulainn
FluffyHunter1
Cu Chulainn
7,662
1,838
0
1,840
10,584
8,937
0
639
9,945
429
48,082
W
2,140
57
0
740
3,250
1,070
335
1,267
1,983
42,844
1,521
L
Yemoja
Sen-Hyung
Yemoja
3,837
683
749
2,285
10,098
6,053
0
4,115
5,983
19,680
947
L
1,297
76
0
295
3,018
747
0
1,280
1,580
26,928
0
L
Artemis
ayejay824
Artemis
6,223
2,892
0
1,046
7,127
2,079
0
3,695
3,432
0
21,560
W
3,195
858
0
1,221
8,718
3,721
0
166
8,552
0
35,536
W
Cthulhu
ol BOTS Io
Cthulhu
8,640
338
280
3,897
10,775
5,656
93
2,069
8,706
34,709
0
L
8,978
7,718
0
2,191
9,528
3,645
0
1,602
7,844
0
34,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
32,972
242
Minions Killed
333
0
Camps Cleared
0
941,911
Distance Traveled
992,694
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,024
602
78
8
0
188,791
1
W
Surtr
7,056
706
48
5
0
191,785
2
W
Cu Chulainn
6,889
689
87
9
0
214,064
2
W
Janus
6,485
649
67
7
0
174,117
0
L
Yemoja
4,873
487
29
3
0
183,983
1
L
Merlin
5,798
580
48
5
0
153,171
2
L
Artemis
4,468
447
32
3
0
172,704
2
W
Mulan
5,264
526
65
7
0
211,071
2
W
Cthulhu
7,278
728
66
7
0
201,657
4
L
Arachne
6,255
626
55
6
0
243,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role