Player Matchup

Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElucidDreams
Fenrir
Level 147
God Stats
0W - 1L
1,296 SR
Queue Stats
75W - 55L
1,533 Elo+
Party 2
Camazotz
Camazotz
FlawedSyntax
Camazotz
Level 119
God Stats
0W - 2L
1,526 SR
Queue Stats
40W - 38L
1,512 Elo+
Party 2
Khepri
Khepri
Sîckle
Khepri
Level 202
God Stats
4W - 5L
1,420 SR
Queue Stats
201W - 207L
1,471 Elo+
Party 1
Merlin
Merlin
baka1
Merlin
Level 129
God Stats
0W - 1L
1,300 SR
Queue Stats
55W - 41L
1,548 Elo+
Party 2
Team Averages
Level 152
1,409 SR
1,513 Elo+

VS

Team Averages
Level 130
1,648 SR
1,517 Elo+
Hera
Hera
KrashKourseMd
Hera
Level 168
God Stats
3W - 0L
1,858 SR
Queue Stats
234W - 231L
1,479 Elo+
Solo
Ares
Ares
MOTedjRaAUh
Ares
Level 69
God Stats
4W - 4L
1,541 SR
Queue Stats
198W - 169L
1,567 Elo+
Party 3
Hachiman
Hachiman
S1LLy-
Hachiman
Level 187
God Stats
2W - 0L
1,838 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Surtr
Surtr
TheAsapVito
Surtr
Level 159
God Stats
17W - 14L
1,556 SR
Queue Stats
183W - 168L
1,538 Elo+
Solo
Ra
Ra
p3nuttbutt3r
Ra
Level 66
God Stats
4W - 5L
1,448 SR
Queue Stats
93W - 72L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 3 / 2
5,575
558
5,282
8,959
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
3 / 2 / 1
6,021
602
5,127
9,129
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
FlawedSyntax
Camazotz
10
0 / 1 / 1
5,232
523
1,215
6,257
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
Sîckle
Khepri
9
2 / 3 / 4
5,627
563
2,939
8,117
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
baka1
Merlin
9
0 / 1 / 1
5,108
511
733
2,681
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,485
649
3,408
5,604
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 4 / 6
5,670
567
6,566
7,443
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
S1LLy-
Hachiman
11
4 / 2 / 3
6,449
645
7,222
7,519
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,418
642
2,588
4,943
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
1 / 1 / 1
6,375
638
3,191
4,062
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
10
10
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
2
1.33
L
Fenrir
3
2
1
1.75
L
Camazotz
FlawedSyntax
Camazotz
0
1
1
0.5
W
4
1
1
4.5
W
1
4
6
1
W
Hachiman
S1LLy-
Hachiman
4
2
3
2.75
L
Khepri
Sîckle
Khepri
2
3
4
1.33
W
0
0
0
0
L
Merlin
baka1
Merlin
0
1
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,296
Damage
22,975
35,143
Taken
29,571
14,066
Mitigated
11,512
9,113
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,282
3,629
0
3,191
8,959
2,629
0
3,334
5,625
0
35,569
L
Fenrir
5,127
852
0
1,738
9,129
3,331
0
3,789
5,204
0
41,401
L
Camazotz
FlawedSyntax
Camazotz
1,215
389
0
1,793
6,257
2,172
0
1,165
5,092
0
27,018
W
3,408
752
0
3,598
5,604
1,610
0
446
5,158
48,397
0
W
6,566
486
0
1,068
7,443
4,770
0
1,361
6,082
16,643
1,615
W
Hachiman
S1LLy-
Hachiman
7,222
4,361
0
2,912
7,519
2,068
0
1,298
6,221
0
34,953
L
Khepri
Sîckle
Khepri
2,939
478
0
1,791
8,117
5,237
0
2,829
5,288
12,609
0
W
2,588
942
0
1,856
4,943
1,854
454
0
4,943
1,425
42,226
L
Merlin
baka1
Merlin
733
43
0
600
2,681
697
0
1,494
1,027
26,923
0
W
3,191
330
108
1,142
4,062
1,210
0
567
3,495
39,333
2,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
31,397
277
Minions Killed
327
0
Camps Cleared
0
971,377
Distance Traveled
1,041,176
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,575
558
56
6
0
190,939
1
L
Fenrir
6,021
602
78
8
0
230,046
0
L
Camazotz
5,232
523
59
6
0
178,553
0
W
Hera
6,485
649
93
9
0
233,439
0
W
Ares
5,670
567
18
2
0
198,661
4
W
Hachiman
6,449
645
62
6
0
190,789
2
L
Khepri
5,627
563
19
2
0
201,246
1
W
Surtr
6,418
642
75
8
0
220,629
0
L
Merlin
5,108
511
65
7
0
170,593
1
W
Ra
6,375
638
79
8
0
197,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role