Player Matchup

Chronos
Chronos
BrickTheSiren8u
Chronos
Level 127
God Stats
8W - 8L
1,557 SR
Queue Stats
285W - 264L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
EvG Rogue
Danzaburou
Level 148
God Stats
15W - 11L
1,597 SR
Queue Stats
449W - 400L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Infamou547
Baron Samedi
Level 128
God Stats
8W - 1L
1,770 SR
Queue Stats
76W - 56L
1,572 Elo+
Party 1
Hercules
Hercules
SetoKaiba666lol
Hercules
Level 155
God Stats
9W - 12L
1,409 SR
Queue Stats
586W - 510L
1,527 Elo+
Party 1
Anubis
Anubis
SlowScopeRece
Anubis
Level 126
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,570 Elo+

VS

Team Averages
Level 107
1,425 SR
1,478 Elo+
Apollo
Apollo
EliteBotts
Apollo
Level 97
God Stats
3W - 7L
1,544 SR
Queue Stats
226W - 255L
1,456 Elo+
Party 2
Merlin
Merlin
GonnaGetSmacked
Merlin
Level 124
God Stats
0W - 3L
1,167 SR
Queue Stats
126W - 138L
1,443 Elo+
Party 2
Surtr
Surtr
Pachelly
Surtr
Level 103
God Stats
19W - 17L
1,492 SR
Queue Stats
236W - 209L
1,534 Elo+
Solo
Sobek
Sobek
PhantomGrey
Sobek
Level 145
God Stats
1W - 2L
1,485 SR
Queue Stats
111W - 117L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
WhifyPaprika58
Hun Batz
Level 67
God Stats
14W - 20L
1,438 SR
Queue Stats
431W - 439L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,379
532
2,403
8,626
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EvG Rogue
Danzaburou
14
5 / 0 / 2
7,849
654
10,113
7,270
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Infamou547
Baron Samedi
11
3 / 2 / 6
6,980
582
5,308
10,740
8,184
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
13
1 / 2 / 3
7,613
634
6,918
13,036
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 5 / 1
7,838
653
8,791
11,098
4,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EliteBotts
Apollo
11
1 / 2 / 0
6,304
525
3,371
9,379
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 2
7,256
605
7,078
6,118
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Pachelly
Surtr
14
5 / 0 / 1
8,087
674
10,221
9,600
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 7 / 2
5,496
458
4,462
13,976
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
10
0 / 5 / 4
5,906
492
4,300
10,458
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
10
10
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Apollo
EliteBotts
Apollo
1
2
0
0.5
W
Danzaburou
EvG Rogue
Danzaburou
5
0
2
6
L
4
2
2
2.5
W
Baron Samedi
Infamou547
Baron Samedi
3
2
6
3
L
Surtr
Pachelly
Surtr
5
0
1
5.5
L
0
7
2
0.14
W
Hercules
1
2
3
1.25
W
6
5
1
1.3
L
Hun Batz
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
29,432
50,770
Taken
49,531
27,142
Mitigated
20,553
22,468
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,403
768
0
4,218
8,626
2,611
0
781
7,845
43,457
1,085
L
Apollo
EliteBotts
Apollo
3,371
1,099
0
4,089
9,379
2,757
275
1,500
7,879
0
45,933
W
Danzaburou
EvG Rogue
Danzaburou
10,113
4,160
0
3,824
7,270
2,645
820
960
6,310
0
66,756
L
7,078
647
0
947
6,118
1,286
0
4,582
1,536
46,838
1,389
W
Baron Samedi
Infamou547
Baron Samedi
5,308
862
343
3,073
10,740
8,184
435
3,763
6,977
22,631
0
L
Surtr
Pachelly
Surtr
10,221
4,351
0
3,571
9,600
3,930
0
1,034
8,175
2,081
51,742
L
4,462
515
0
3,358
13,976
9,924
0
5,619
8,289
19,223
0
W
Hercules
6,918
2,565
0
5,753
13,036
9,066
0
1,345
11,691
0
64,872
W
8,791
318
0
5,257
11,098
4,636
276
5,135
5,963
52,105
694
L
Hun Batz
4,300
1,750
0
3,009
10,458
2,656
0
3,717
6,702
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,659
Gold Earned
33,049
451
Minions Killed
356
0
Camps Cleared
0
1,186,051
Distance Traveled
1,172,843
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,379
532
90
8
0
301,605
0
L
Apollo
6,304
525
82
7
0
226,126
0
W
Danzaburou
7,849
654
119
10
0
211,008
0
L
Merlin
7,256
605
90
8
0
214,160
1
W
Baron Samedi
6,980
582
20
2
0
215,519
0
L
Surtr
8,087
674
94
8
0
253,982
5
L
Sobek
5,496
458
27
2
0
245,772
2
W
Hercules
7,613
634
129
11
0
247,388
0
W
Anubis
7,838
653
93
8
0
210,531
0
L
Hun Batz
5,906
492
63
5
0
232,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role