Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 397
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond I
IsshinAshina
Serqet
Diamond I
Level 81
God Stats
5W - 2L
1,710 SR
Queue Stats
60W - 38L
2,517 MMR
Party 1
Fafnir
Fafnir
Masters
KneeHowdy
Fafnir
Masters
Level 157
God Stats
73W - 79L
1,665 SR
Queue Stats
485W - 433L
2,484 MMR
Solo
Skadi
Skadi
Masters
MadNzzzz
Skadi
Masters
Level 129
God Stats
3W - 2L
1,626 SR
Queue Stats
99W - 60L
2,572 MMR
Party 1
Agni
Agni
Diamond II
NutflixnChill
Agni
Diamond II
Level 62
God Stats
16W - 11L
1,734 SR
Queue Stats
79W - 62L
2,309 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,647 SR
2,276 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,425 SR
1,886 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond III
 
Kumbhakarna
Diamond III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Masters
Konkio
Hun Batz
Masters
Level 179
God Stats
1W - 4L
1,502 SR
Queue Stats
3W - 5L
2,703 MMR
Solo
Heimdallr
Heimdallr
Masters
Kydium
Heimdallr
Masters
Level 242
God Stats
12W - 19L
1,123 SR
Queue Stats
542W - 525L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 0
5,853
585
4,753
8,101
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
10
1 / 1 / 1
5,049
505
3,154
7,824
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
KneeHowdy
Fafnir
10
1 / 0 / 6
6,368
637
3,183
5,701
5,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
MadNzzzz
Skadi
11
7 / 0 / 1
6,384
638
7,355
4,431
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
6,106
611
4,471
4,362
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnKuzenboXbalanqueGebAthena

VS

Bans
AphroditeSurtrSun WukongHeraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 0 / 0
5,908
591
4,958
5,334
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 0
5,512
551
3,986
7,353
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
 
Ganesha
9
0 / 2 / 2
5,422
542
2,369
8,231
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Konkio
Hun Batz
8
0 / 4 / 0
4,602
460
2,527
6,846
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Kydium
Heimdallr
8
0 / 3 / 0
4,617
462
1,587
5,159
1,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
He Bo
 
He Bo
2
0
0
2
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Serqet
1
1
1
1.5
W
Fafnir
KneeHowdy
Fafnir
1
0
6
4
L
Hun Batz
Konkio
Hun Batz
0
4
0
0
L
Heimdallr
Kydium
Heimdallr
0
3
0
0
W
Skadi
MadNzzzz
Skadi
7
0
1
7.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
15,427
30,419
Taken
32,923
13,941
Mitigated
14,084
7,965
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,753
1,740
0
2,907
8,101
3,304
0
3,137
4,392
0
40,750
L
He Bo
 
He Bo
4,958
108
0
1,453
5,334
1,306
0
2,754
2,228
39,254
0
L
Kumbhakarna
 
Kumbhakarna
3,986
112
0
2,993
7,353
4,752
0
0
7,353
32,527
1,468
L
Ganesha
 
Ganesha
2,369
306
0
2,810
8,231
4,672
0
1,625
6,526
20,645
0
W
Serqet
3,154
532
0
612
7,824
2,668
0
2,436
5,366
0
34,701
W
Fafnir
KneeHowdy
Fafnir
3,183
580
0
2,691
5,701
5,310
0
1,503
4,198
12,080
1,985
L
Hun Batz
Konkio
Hun Batz
2,527
771
0
195
6,846
1,936
0
1,215
5,089
0
27,923
L
Heimdallr
Kydium
Heimdallr
1,587
977
0
1,311
5,159
1,418
0
1,111
3,892
0
24,312
W
Skadi
MadNzzzz
Skadi
7,355
3,190
0
875
4,431
1,327
0
747
3,684
0
52,344
W
4,471
90
0
880
4,362
1,332
0
2,677
1,685
40,275
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
26,061
360
Minions Killed
292
0
Camps Cleared
0
1,133,702
Distance Traveled
1,070,084
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,853
585
91
9
0
216,696
0
L
He Bo
5,908
591
99
10
0
220,728
1
L
Kumbhakarna
5,512
551
66
7
0
206,585
2
L
Ganesha
5,422
542
6
1
0
226,416
0
W
Serqet
5,049
505
52
5
0
254,345
0
W
Fafnir
6,368
637
18
2
0
220,729
2
L
Hun Batz
4,602
460
47
5
0
223,362
0
L
Heimdallr
4,617
462
74
7
0
192,993
0
W
Skadi
6,384
638
104
10
0
221,927
0
W
Agni
6,106
611
95
10
0
220,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role