Player Matchup

Vamana
Vamana
BigDondada
Vamana
Level 69
God Stats
6W - 3L
1,855 SR
Queue Stats
82W - 91L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
GH Mr Chorizo
Jormungandr
Level 143
God Stats
9W - 4L
1,780 SR
Queue Stats
307W - 283L
1,538 Elo+
Solo
Artemis
Artemis
O1XWAVIE
Artemis
Level 104
God Stats
3W - 5L
1,323 SR
Queue Stats
29W - 29L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
WhifyPaprika58
Nu Wa
Level 67
God Stats
17W - 12L
1,729 SR
Queue Stats
402W - 408L
1,487 Elo+
Solo
Ne Zha
Ne Zha
ZombieReek
Ne Zha
Level 78
God Stats
8W - 3L
1,500 SR
Queue Stats
139W - 135L
1,438 Elo+
Party 2
Team Averages
Level 92
1,637 SR
1,463 Elo+

VS

Team Averages
Level 102
1,461 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Supafie2002
Susano
Level 54
God Stats
7W - 8L
1,517 SR
Queue Stats
187W - 241L
1,481 Elo+
Party 1
Charybdis
Charybdis
TUNASAMICH227
Charybdis
Level 58
God Stats
9W - 15L
1,407 SR
Queue Stats
154W - 211L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TraCuz-
Morgan Le Fay
Level 102
God Stats
39W - 28L
1,384 SR
Queue Stats
129W - 147L
1,374 Elo+
Solo
Ullr
Ullr
ZinxATLAS
Ullr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigDondada
Vamana
10
0 / 2 / 0
5,714
519
1,948
9,425
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
GH Mr Chorizo
Jormungandr
10
4 / 3 / 5
6,195
563
6,187
9,032
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
O1XWAVIE
Artemis
11
6 / 2 / 3
6,777
616
11,218
8,011
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 0
6,016
547
3,387
8,508
1,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
ZombieReek
Ne Zha
9
0 / 5 / 2
4,893
445
1,989
8,280
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 0
6,913
628
7,940
3,390
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
7 / 2 / 2
7,140
649
7,472
10,280
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
TUNASAMICH227
Charybdis
9
1 / 4 / 0
5,190
472
4,169
9,789
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TraCuz-
Morgan Le Fay
14
6 / 1 / 3
8,053
732
7,777
6,039
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
2 / 5 / 3
5,900
536
4,107
8,257
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
18
18
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
0
2
L
Vamana
BigDondada
Vamana
0
2
0
0
L
Jormungandr
GH Mr Chorizo
Jormungandr
4
3
5
2.17
L
Artemis
O1XWAVIE
Artemis
6
2
3
3.75
W
Susano
7
2
2
4
W
Charybdis
TUNASAMICH227
Charybdis
1
4
0
0.25
W
Morgan Le Fay
TraCuz-
Morgan Le Fay
6
1
3
7.5
L
2
6
0
0.33
W
Ullr
2
5
3
0.7
L
Ne Zha
ZombieReek
Ne Zha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,729
Damage
31,465
43,256
Taken
37,755
15,451
Mitigated
10,038
7,912
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,940
3,351
0
1,079
3,390
877
54
369
2,820
41,823
391
L
Vamana
BigDondada
Vamana
1,948
605
0
2,176
9,425
4,682
0
5,373
3,548
703
48,042
L
Jormungandr
GH Mr Chorizo
Jormungandr
6,187
2,422
153
842
9,032
4,307
0
324
8,590
24,018
5,357
L
Artemis
O1XWAVIE
Artemis
11,218
5,860
0
1,170
8,011
2,442
0
384
7,509
0
34,009
W
Susano
7,472
2,680
0
4,552
10,280
3,132
0
1,695
8,545
0
49,523
W
Charybdis
TUNASAMICH227
Charybdis
4,169
2,592
0
3,393
9,789
2,288
0
2,565
7,224
0
31,689
W
Morgan Le Fay
TraCuz-
Morgan Le Fay
7,777
402
0
1,932
6,039
1,710
0
2,757
3,282
56,029
1,982
L
3,387
1,021
0
1,211
8,508
1,855
0
5,633
2,235
32,497
0
W
Ullr
4,107
2,288
0
345
8,257
2,031
0
1,807
6,450
0
20,714
L
Ne Zha
ZombieReek
Ne Zha
1,989
524
0
2,360
8,280
2,165
0
2,350
5,668
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
33,196
263
Minions Killed
352
0
Camps Cleared
0
1,030,354
Distance Traveled
1,136,009
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,913
628
67
6
0
177,575
0
L
Vamana
5,714
519
86
8
0
222,099
3
L
Jormungandr
6,195
563
37
3
0
198,169
0
L
Artemis
6,777
616
57
5
0
207,112
2
W
Susano
7,140
649
83
8
0
275,815
0
W
Charybdis
5,190
472
45
4
0
215,055
0
W
Morgan Le Fay
8,053
732
118
11
0
245,446
4
L
Nu Wa
6,016
547
46
4
0
170,601
0
W
Ullr
5,900
536
39
4
0
222,118
0
L
Ne Zha
4,893
445
37
3
0
232,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role