Player Matchup

Gilgamesh
Gilgamesh
IndefiniteAsp
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Skadi
Skadi
blinkynyyy
Skadi
Level 100
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Nu Wa
Nu Wa
xBlackxSoul_
Nu Wa
Level 115
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Team Averages
Level 113
1,440 SR
1,143 Elo+

VS

Team Averages
Level 92
1,465 SR
1,366 Elo+
Da Ji
Da Ji
Enmancipador2517
Da Ji
Level 87
God Stats
45W - 62L
1,422 SR
Queue Stats
456W - 515L
1,312 Elo+
Solo
Ra
Ra
Tokes CA
Ra
Level 104
God Stats
78W - 77L
1,464 SR
Queue Stats
570W - 572L
1,400 Elo+
Solo
Hercules
Hercules
rodrigopipo
Hercules
Level 84
God Stats
13W - 18L
1,507 SR
Queue Stats
423W - 414L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IndefiniteAsp
Gilgamesh
16
4 / 2 / 6
10,581
882
10,435
13,586
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
16
3 / 2 / 6
9,994
833
10,967
11,760
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 5
10,426
869
10,402
5,114
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,622
719
2,948
12,236
5,335
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
5 / 4 / 0
10,402
867
13,215
10,941
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
rodrigopipo
Hercules
14
1 / 3 / 2
8,711
726
6,452
14,254
15,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Gilgamesh
IndefiniteAsp
Gilgamesh
4
2
6
3.5
L
5
4
0
1.25
W
Skadi
3
2
6
3
L
Hercules
rodrigopipo
Hercules
1
3
2
0.67
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,804
Damage
22,615
30,460
Taken
37,431
14,740
Mitigated
25,586
5,837
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,948
52
0
4,912
12,236
5,335
765
3,112
8,731
0
13,059
W
Gilgamesh
IndefiniteAsp
Gilgamesh
10,435
2,723
0
1,233
13,586
9,683
132
4,966
8,402
0
23,148
L
13,215
283
1,498
4,105
10,941
4,651
0
2,647
7,955
51,236
0
W
Skadi
10,967
3,349
162
2,367
11,760
3,638
490
5,279
6,395
0
39,256
L
Hercules
rodrigopipo
Hercules
6,452
929
0
2,387
14,254
15,600
143
3,494
10,222
405
30,084
W
10,402
3,121
673
1,402
5,114
1,419
377
2,686
2,428
31,151
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
27,735
139
Minions Killed
155
0
Camps Cleared
0
698,973
Distance Traveled
688,010
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,622
719
19
2
0
210,392
0
W
Gilgamesh
10,581
882
28
2
0
252,414
0
L
Ra
10,402
867
96
8
0
247,499
1
W
Skadi
9,994
833
66
6
0
214,162
0
L
Hercules
8,711
726
40
3
0
230,119
0
W
Nu Wa
10,426
869
45
4
0
232,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role