Player Matchup

Bellona
Bellona
BranBot123
Bellona
Level 102
God Stats
1W - 2L
1,546 SR
Queue Stats
75W - 66L
1,580 Elo+
Party 1
Thoth
Thoth
IsoSpira
Thoth
Level 194
God Stats
1W - 0L
1,557 SR
Queue Stats
69W - 63L
1,530 Elo+
Party 1
Fafnir
Fafnir
MyBellowJuff
Fafnir
Level 19
God Stats
4W - 4L
1,595 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 1
Pele
Pele
RoosterOTF
Pele
Level 138
God Stats
5W - 1L
1,845 SR
Queue Stats
39W - 29L
1,618 Elo+
Party 1
Sol
Sol
skinhungry
Sol
Level 75
God Stats
1W - 1L
1,309 SR
Queue Stats
140W - 135L
1,504 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,548 Elo+

VS

Team Averages
Level 124
1,561 SR
1,500 Elo+
Hera
Hera
CoffeeConjurer
Hera
Level 160
God Stats
4W - 3L
1,709 SR
Queue Stats
171W - 188L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
HeartOfSouls
Nu Wa
Level 161
God Stats
9W - 11L
1,512 SR
Queue Stats
142W - 162L
1,496 Elo+
Party 2
Rama
Rama
JAVIEEFROZE
Rama
Level 149
God Stats
3W - 2L
1,745 SR
Queue Stats
232W - 205L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Moonboy420999
Cthulhu
Level 121
God Stats
52W - 66L
1,554 SR
Queue Stats
123W - 141L
1,494 Elo+
Party 2
Bakasura
Bakasura
YaMomsLeftCheek
Bakasura
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 29L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BranBot123
Bellona
10
2 / 1 / 2
5,661
566
2,878
6,604
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
IsoSpira
Thoth
11
2 / 1 / 4
5,963
596
3,371
4,257
1,248
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
6 / 2 / 2
5,994
599
5,851
6,342
3,571
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 0 / 5
5,717
572
4,971
6,325
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 2 / 0
6,850
685
6,261
8,389
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,394
539
3,623
4,972
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,858
486
4,474
6,438
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 0
6,151
615
4,280
8,037
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
7
1 / 4 / 0
4,656
466
5,214
6,832
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
11
2 / 2 / 0
5,502
550
2,525
8,635
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
6
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BranBot123
Bellona
2
1
2
3
L
0
4
2
0.25
L
0
4
1
0.13
W
Thoth
IsoSpira
Thoth
2
1
4
4
L
3
3
0
1
L
Cthulhu
1
4
0
0.25
W
Fafnir
6
2
2
3.5
W
3
0
5
5.5
L
Bakasura
2
2
0
1
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
20,116
31,917
Taken
34,914
11,562
Mitigated
11,483
10,242
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BranBot123
Bellona
2,878
1,445
0
2,409
6,604
2,753
0
4,445
1,827
0
30,781
L
3,623
1,049
0
760
4,972
1,427
0
2,362
2,532
34,589
0
L
4,474
1,198
0
1,630
6,438
1,523
20
1,167
5,217
27,287
1,623
W
Thoth
IsoSpira
Thoth
3,371
94
0
940
4,257
1,248
0
2,033
1,964
39,090
1,501
L
4,280
3,298
0
1,658
8,037
2,316
0
5,322
2,652
0
34,514
L
Cthulhu
5,214
921
0
250
6,832
3,078
0
3,005
3,647
17,944
197
W
Fafnir
5,851
1,493
0
1,386
6,342
3,571
0
2,888
2,738
11,440
457
W
4,971
1,070
0
975
6,325
2,008
0
1,979
4,123
0
43,561
L
Bakasura
2,525
1,383
0
2,465
8,635
3,139
0
2,300
6,153
0
26,541
W
6,261
2,860
0
4,532
8,389
1,982
415
868
7,501
38,162
10,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
26,561
290
Minions Killed
264
0
Camps Cleared
0
1,073,611
Distance Traveled
993,146
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,661
566
50
5
0
212,951
0
L
Hera
5,394
539
66
7
0
191,046
2
L
Nu Wa
4,858
486
48
5
0
161,790
6
W
Thoth
5,963
596
83
8
0
202,462
0
L
Rama
6,151
615
58
6
0
187,040
0
L
Cthulhu
4,656
466
28
3
0
201,044
1
W
Fafnir
5,994
599
15
2
0
218,034
0
W
Pele
5,717
572
66
7
0
257,208
0
L
Bakasura
5,502
550
64
6
0
252,226
0
W
Sol
6,850
685
76
8
0
182,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role