Player Matchup

Kumbhakarna
Kumbhakarna
Envygov
Kumbhakarna
Level 69
God Stats
30W - 34L
1,455 SR
Queue Stats
520W - 487L
1,472 Elo+
Party 3
Izanami
Izanami
NomadRecluseOG
Izanami
Level 86
God Stats
8W - 7L
1,695 SR
Queue Stats
340W - 309L
1,541 Elo+
Party 3
Lancelot
Lancelot
UnlivingRelic
Lancelot
Level 96
God Stats
45W - 70L
1,403 SR
Queue Stats
382W - 382L
1,427 Elo+
Party 2
Ra
Ra
frostymauled
Ra
Level 28
God Stats
19W - 20L
1,513 SR
Queue Stats
22W - 30L
1,358 Elo+
Party 2
Atlas
Atlas
ghetto stomp44
Atlas
Level 110
God Stats
11W - 6L
1,691 SR
Queue Stats
240W - 238L
1,403 Elo+
Party 2
Team Averages
Level 78
1,551 SR
1,440 Elo+

VS

Team Averages
Level 54
1,490 SR
1,437 Elo+
Surtr
Surtr
BlizzzyB
Surtr
Level 42
God Stats
8W - 4L
1,577 SR
Queue Stats
133W - 150L
1,376 Elo+
Solo
Danzaburou
Danzaburou
SkyeFrost22
Danzaburou
Level 41
God Stats
4W - 0L
1,857 SR
Queue Stats
93W - 94L
1,407 Elo+
Solo
Vulcan
Vulcan
iLock4Fun2k
Vulcan
Level 85
God Stats
1W - 0L
1,233 SR
Queue Stats
111W - 107L
1,460 Elo+
Party 1
Janus
Janus
nickyoone
Janus
Level 69
God Stats
12W - 13L
1,497 SR
Queue Stats
192W - 185L
1,487 Elo+
Solo
Ymir
Ymir
nkolleda28
Ymir
Level 34
God Stats
3W - 2L
1,287 SR
Queue Stats
102W - 100L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Envygov
Kumbhakarna
10
0 / 7 / 2
5,860
451
3,872
17,810
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 9 / 1
5,919
455
4,321
11,075
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
UnlivingRelic
Lancelot
11
3 / 5 / 2
7,048
542
3,492
13,002
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 5 / 3
6,645
511
4,122
8,415
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,046
465
3,800
9,329
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BlizzzyB
Surtr
15
6 / 2 / 2
8,840
680
7,239
12,730
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SkyeFrost22
Danzaburou
14
3 / 0 / 6
8,302
639
5,591
8,341
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
14
12 / 2 / 5
8,914
686
17,080
6,135
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
nickyoone
Janus
13
4 / 2 / 5
7,920
609
7,665
5,759
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 13
8,538
657
7,397
10,629
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
4
Kills
29
29
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Surtr
BlizzzyB
Surtr
6
2
2
3.5
L
Kumbhakarna
Envygov
Kumbhakarna
0
7
2
0.14
L
1
9
1
0.17
W
Danzaburou
SkyeFrost22
Danzaburou
3
0
6
6
L
Lancelot
UnlivingRelic
Lancelot
3
5
2
0.8
L
0
5
3
0.3
L
0
3
2
0.33
W
Vulcan
12
2
5
7.25
W
Janus
nickyoone
Janus
4
2
5
3.25
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
44,972
59,631
Taken
43,594
25,277
Mitigated
18,782
8,602
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BlizzzyB
Surtr
7,239
3,168
0
7,725
12,730
5,259
1,257
3,004
9,726
588
59,421
L
Kumbhakarna
Envygov
Kumbhakarna
3,872
379
0
1,550
17,810
11,373
0
13,577
4,021
16,600
0
L
4,321
2,433
172
1,146
11,075
2,625
0
8,235
2,840
0
31,019
W
Danzaburou
SkyeFrost22
Danzaburou
5,591
1,762
0
6,170
8,341
2,815
206
1,882
6,395
0
56,767
L
Lancelot
UnlivingRelic
Lancelot
3,492
228
0
735
13,002
4,475
0
5,606
7,254
0
44,889
L
4,122
220
180
1,897
8,415
2,615
0
3,805
4,196
41,939
0
L
3,800
1,072
0
2,922
9,329
4,189
0
136
9,193
29,577
1,008
W
Vulcan
17,080
487
0
1,355
6,135
2,088
978
1,852
4,214
46,683
931
W
Janus
nickyoone
Janus
7,665
192
0
1,224
5,759
1,907
2,226
2,317
3,442
49,923
830
W
7,397
2,029
0
2,995
10,629
6,713
647
2,168
8,348
29,896
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
42,514
298
Minions Killed
392
0
Camps Cleared
0
1,324,935
Distance Traveled
1,364,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,840
680
97
7
0
245,660
0
L
Kumbhakarna
5,860
451
25
2
0
266,599
2
L
Izanami
5,919
455
54
4
0
239,448
0
W
Danzaburou
8,302
639
102
8
0
318,365
0
L
Lancelot
7,048
542
79
6
0
329,354
0
L
Ra
6,645
511
93
7
0
277,448
0
L
Atlas
6,046
465
47
4
0
212,086
3
W
Vulcan
8,914
686
70
5
0
250,632
0
W
Janus
7,920
609
88
7
0
292,396
3
W
Ymir
8,538
657
35
3
0
256,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role