Player Matchup

Jormungandr
Jormungandr
Hiiiiiiiiiii2468
Jormungandr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 68L
1,398 Elo+
Party 2
Discordia
Discordia
MALIIIII9601
Discordia
Level 63
God Stats
2W - 1L
1,733 SR
Queue Stats
10W - 10L
1,364 Elo+
Party 3
Aphrodite
Aphrodite
Mani TMI
Aphrodite
Level 68
God Stats
4W - 6L
1,424 SR
Queue Stats
10W - 10L
1,364 Elo+
Party 3
Pele
Pele
SisterOfLoam
Pele
Level 81
God Stats
15W - 9L
1,599 SR
Queue Stats
300W - 304L
1,408 Elo+
Party 2
Cupid
Cupid
floppedcryptiq
Cupid
Level 24
God Stats
25W - 24L
1,583 SR
Queue Stats
40W - 44L
1,458 Elo+
Party 2
Team Averages
Level 59
1,568 SR
1,398 Elo+

VS

Team Averages
Level 69
1,406 SR
1,430 Elo+
Chaac
Chaac
Bornsamoan
Chaac
Level 68
God Stats
4W - 4L
1,264 SR
Queue Stats
125W - 119L
1,420 Elo+
Party 1
Bacchus
Bacchus
GVibez94
Bacchus
Level 65
God Stats
46W - 57L
1,473 SR
Queue Stats
82W - 82L
1,404 Elo+
Party 1
Susano
Susano
ItJustHappy
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 98L
1,480 Elo+
Solo
Sol
Sol
ThorOdinsSon19
Sol
Level 90
God Stats
1W - 3L
1,264 SR
Queue Stats
84W - 89L
1,440 Elo+
Party 1
Nut
Nut
XxxKillersXxx71
Nut
Level 68
God Stats
5W - 5L
1,531 SR
Queue Stats
233W - 260L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hiiiiiiiiiii2468
Jormungandr
10
1 / 2 / 0
5,747
575
3,368
6,335
3,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
MALIIIII9601
Discordia
10
1 / 2 / 0
5,305
531
3,794
3,321
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Mani TMI
Aphrodite
11
4 / 0 / 3
6,198
620
4,764
5,603
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
5,634
563
2,488
7,785
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
6 / 0 / 4
6,395
640
8,904
6,606
2,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 1 / 0
5,638
564
4,360
7,570
5,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GVibez94
Bacchus
7
0 / 4 / 0
4,567
457
1,976
7,942
6,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
9
1 / 2 / 1
4,903
490
2,657
6,378
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 1
5,593
559
1,346
4,342
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 5 / 0
4,650
465
3,321
8,833
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
1
0
3
L
Bacchus
GVibez94
Bacchus
0
4
0
0
W
Jormungandr
Hiiiiiiiiiii2468
Jormungandr
1
2
0
0.5
L
Susano
1
2
1
0.75
W
Discordia
MALIIIII9601
Discordia
1
2
0
0.5
W
Aphrodite
Mani TMI
Aphrodite
4
0
3
5.5
W
0
1
1
0.5
L
1
0
1
1.5
L
0
5
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
13,660
29,650
Taken
35,065
11,527
Mitigated
16,575
11,759
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,360
813
0
4,434
7,570
5,165
360
3,030
4,540
0
24,863
L
Bacchus
GVibez94
Bacchus
1,976
105
1,066
1,280
7,942
6,126
0
2,452
5,490
6,567
472
W
Jormungandr
Hiiiiiiiiiii2468
Jormungandr
3,368
434
0
2,007
6,335
3,784
121
0
6,335
28,540
1,576
L
Susano
2,657
513
0
2,449
6,378
1,731
0
1,054
5,324
0
22,836
W
Discordia
MALIIIII9601
Discordia
3,794
135
0
567
3,321
902
0
923
2,398
23,349
0
W
Aphrodite
Mani TMI
Aphrodite
4,764
517
1,856
3,870
5,603
1,849
306
1,059
4,544
32,497
0
W
2,488
638
0
1,107
7,785
2,938
142
472
7,313
0
46,544
L
1,346
287
0
2,646
4,342
957
0
3,135
1,207
32,750
526
L
3,321
1,659
0
1,992
8,833
2,596
0
2,200
6,633
0
31,429
W
8,904
5,329
29
2,323
6,606
2,054
136
825
5,781
0
35,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
25,351
282
Minions Killed
210
0
Camps Cleared
0
1,047,855
Distance Traveled
951,455
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,638
564
43
4
0
194,137
3
L
Bacchus
4,567
457
10
1
0
205,795
0
W
Jormungandr
5,747
575
50
5
0
209,343
0
L
Susano
4,903
490
48
5
0
208,338
0
W
Discordia
5,305
531
52
5
0
205,974
0
W
Aphrodite
6,198
620
53
5
0
195,882
0
W
Pele
5,634
563
77
8
0
234,282
3
L
Sol
5,593
559
53
5
0
187,980
4
L
Nut
4,650
465
56
6
0
155,205
0
W
Cupid
6,395
640
50
5
0
202,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role