Player Matchup

Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
IgotDaKRoNiK
Hun Batz
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 77L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Milthred
Zhong Kui
Level 129
God Stats
10W - 11L
1,427 SR
Queue Stats
784W - 781L
1,427 Elo+
Solo
Sylvanus
Sylvanus
SimplyAimazing
Sylvanus
Level 88
God Stats
4W - 3L
1,342 SR
Queue Stats
152W - 145L
1,450 Elo+
Solo
Cthulhu
Cthulhu
showertime
Cthulhu
Level 111
God Stats
3W - 0L
1,877 SR
Queue Stats
118W - 107L
1,478 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,457 Elo+

VS

Team Averages
Level 70
1,557 SR
1,426 Elo+
Ix Chel
Ix Chel
MONO KILLER 000
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 285L
1,430 Elo+
Solo
Scylla
Scylla
cheesebrain812
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 1
Bakasura
Bakasura
josethajalapeno
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
momCDK
Cu Chulainn
Level 56
God Stats
2W - 1L
1,829 SR
Queue Stats
138W - 157L
1,451 Elo+
Party 1
Athena
Athena
thatguydowntown
Athena
Level 143
God Stats
1W - 3L
1,458 SR
Queue Stats
109W - 127L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 8
6,085
1,217
6,204
4,842
1,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
IgotDaKRoNiK
Hun Batz
11
5 / 2 / 7
6,821
1,364
3,515
4,373
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
Milthred
Zhong Kui
12
3 / 0 / 12
7,102
1,420
4,897
4,383
2,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
4 / 0 / 10
6,598
1,320
1,863
1,905
1,501
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
showertime
Cthulhu
10
2 / 1 / 11
6,315
1,263
5,161
7,130
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,324
265
0
0
0
11
3 / 5 / 1
5,757
1,151
4,223
5,359
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
7
0 / 5 / 2
4,603
921
1,535
6,690
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
momCDK
Cu Chulainn
11
1 / 4 / 2
5,278
1,056
3,524
6,513
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 2 / 2
4,846
969
1,502
5,449
4,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
16
Kills
4
4
Deaths
16
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
8
6
W
Hun Batz
IgotDaKRoNiK
Hun Batz
5
2
7
4.25
L
0
0
0
0
W
Zhong Kui
Milthred
Zhong Kui
3
0
12
9
W
Sylvanus
4
0
10
9
L
3
5
1
0.7
L
Bakasura
0
5
2
0.2
L
Cu Chulainn
momCDK
Cu Chulainn
1
4
2
0.5
W
Cthulhu
showertime
Cthulhu
2
1
11
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
10,784
22,633
Taken
24,011
14,083
Mitigated
17,062
11,544
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,204
3,082
196
1,240
4,842
1,886
363
1,093
3,673
0
15,670
W
Hun Batz
IgotDaKRoNiK
Hun Batz
3,515
395
205
563
4,373
2,123
191
1,013
3,285
0
8,373
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Milthred
Zhong Kui
4,897
980
218
1,013
4,383
2,975
1,126
833
3,401
13,252
0
W
Sylvanus
1,863
381
4,196
1,277
1,905
1,501
131
952
916
3,337
163
L
4,223
880
0
0
5,359
1,833
0
2,706
2,653
8,942
0
L
Bakasura
1,535
1,175
0
604
6,690
5,512
0
3,672
3,018
0
2,660
L
Cu Chulainn
momCDK
Cu Chulainn
3,524
759
0
768
6,513
5,445
0
2,945
3,568
0
6,776
W
Cthulhu
showertime
Cthulhu
5,161
850
113
2,523
7,130
5,598
78
1,834
5,108
9,384
215
L
1,502
547
871
786
5,449
4,272
0
2,501
2,948
2,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
21,808
65
Minions Killed
34
0
Camps Cleared
0
488,193
Distance Traveled
351,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,085
1,217
18
4
0
94,186
0
W
Hun Batz
6,821
1,364
16
3
0
82,627
0
L
Ix Chel
1,324
265
0
0
0
0
0
W
Zhong Kui
7,102
1,420
19
4
0
103,750
0
W
Sylvanus
6,598
1,320
8
2
0
98,368
0
L
Scylla
5,757
1,151
16
3
0
86,202
0
L
Bakasura
4,603
921
4
1
0
99,008
0
L
Cu Chulainn
5,278
1,056
10
2
0
99,819
0
W
Cthulhu
6,315
1,263
4
1
0
109,262
0
L
Athena
4,846
969
4
1
0
66,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role