Player Matchup

He Bo
He Bo
D3ADLOCK453
He Bo
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
74W - 89L
1,451 Elo+
Party 2
Cliodhna
Cliodhna
LobotomyAdvocate
Cliodhna
Level 156
God Stats
11W - 13L
1,508 SR
Queue Stats
586W - 562L
1,492 Elo+
Party 2
Anubis
Anubis
SynzLess
Anubis
Level 28
God Stats
2W - 4L
1,400 SR
Queue Stats
53W - 65L
1,420 Elo+
Solo
Hun Batz
Hun Batz
crazychicken1227
Hun Batz
Level 81
God Stats
1W - 3L
1,393 SR
Queue Stats
283W - 294L
1,413 Elo+
Solo
King Arthur
King Arthur
spurgeon127
King Arthur
Level 162
God Stats
2W - 3L
1,481 SR
Queue Stats
600W - 591L
1,522 Elo+
Party 2
Team Averages
Level 111
1,416 SR
1,460 Elo+

VS

Team Averages
Level 111
1,486 SR
1,471 Elo+
Yu Huang
Yu Huang
IIMercenaryII
Yu Huang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,379 Elo+
Party 3
Medusa
Medusa
MeIiom
Medusa
Level 88
God Stats
5W - 2L
1,584 SR
Queue Stats
180W - 162L
1,558 Elo+
Party 3
Nox
Nox
Persawna
Nox
Level 140
God Stats
2W - 2L
1,358 SR
Queue Stats
41W - 33L
1,478 Elo+
Party 1
Zeus
Zeus
Scout__32
Zeus
Level 113
God Stats
4W - 0L
1,674 SR
Queue Stats
32W - 22L
1,494 Elo+
Party 1
Bake Kujira
Bake Kujira
dino spiloni187
Bake Kujira
Level 108
God Stats
1W - 1L
1,313 SR
Queue Stats
123W - 124L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,279
728
5,658
9,440
3,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 4
7,326
733
10,294
14,392
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
SynzLess
Anubis
15
3 / 8 / 1
8,881
888
4,466
10,155
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 6 / 2
8,082
808
7,896
9,645
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
spurgeon127
King Arthur
14
3 / 7 / 8
7,772
777
6,716
16,150
16,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IIMercenaryII
Yu Huang
17
9 / 1 / 25
10,973
1,097
11,798
9,846
3,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MeIiom
Medusa
17
14 / 5 / 14
11,095
1,110
18,685
12,439
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 2 / 21
9,761
976
6,391
6,903
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
7 / 2 / 18
10,609
1,061
15,237
7,191
2,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
dino spiloni187
Bake Kujira
14
3 / 5 / 22
8,616
862
3,737
13,753
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
138
13
Kills
38
38
Deaths
15
18
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Yu Huang
IIMercenaryII
Yu Huang
9
1
25
21.5
L
1
10
4
0.3
W
Medusa
MeIiom
Medusa
14
5
14
4.2
W
5
2
21
7.75
W
Zeus
7
2
18
8
L
Anubis
SynzLess
Anubis
3
8
1
0.44
L
4
6
2
0.83
W
Bake Kujira
dino spiloni187
Bake Kujira
3
5
22
2.8
L
King Arthur
spurgeon127
King Arthur
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
55,848
59,782
Taken
50,132
36,261
Mitigated
28,716
6,020
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
350
225
285
9,440
3,903
0
5,375
3,811
11,684
0
W
Yu Huang
IIMercenaryII
Yu Huang
11,798
638
1,213
3,613
9,846
3,771
456
1,800
7,798
18,188
845
L
10,294
203
277
1,397
14,392
5,964
0
7,416
6,646
0
15,310
W
Medusa
MeIiom
Medusa
18,685
8,123
2,463
2,623
12,439
5,415
3,269
2,535
9,868
0
38,767
W
6,391
545
925
747
6,903
2,655
1,875
1,281
5,576
13,643
194
W
Zeus
15,237
535
918
1,381
7,191
2,306
1,064
588
6,532
36,039
1,927
L
Anubis
SynzLess
Anubis
4,466
0
152
925
10,155
5,414
0
7,549
2,302
15,379
0
L
7,896
394
0
210
9,645
4,923
0
5,803
3,567
0
16,866
W
Bake Kujira
dino spiloni187
Bake Kujira
3,737
2,280
302
941
13,753
14,569
534
3,920
9,609
6,769
102
L
King Arthur
spurgeon127
King Arthur
6,716
320
305
2,244
16,150
16,057
0
8,062
7,513
0
10,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
51,054
69
Minions Killed
140
0
Camps Cleared
0
787,014
Distance Traveled
1,029,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,279
728
12
1
0
150,972
0
W
Yu Huang
10,973
1,097
21
2
0
243,166
0
L
Cliodhna
7,326
733
11
1
0
160,249
0
W
Medusa
11,095
1,110
40
4
0
209,561
0
W
Nox
9,761
976
20
2
0
199,885
0
W
Zeus
10,609
1,061
52
5
0
189,939
0
L
Anubis
8,881
888
22
2
0
128,540
0
L
Hun Batz
8,082
808
17
2
0
174,366
0
W
Bake Kujira
8,616
862
7
1
0
186,678
0
L
King Arthur
7,772
777
7
1
0
172,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role