Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FrozenCedar
Hera
Level 149
God Stats
2W - 2L
1,578 SR
Queue Stats
125W - 105L
1,540 Elo+
Solo
Hun Batz
Hun Batz
JonhMisterio117
Hun Batz
Level 146
God Stats
16W - 4L
1,692 SR
Queue Stats
475W - 504L
1,432 Elo+
Solo
Xing Tian
Xing Tian
Pewpship
Xing Tian
Level 127
God Stats
3W - 2L
1,368 SR
Queue Stats
262W - 253L
1,545 Elo+
Solo
Team Averages
Level 154
1,528 SR
1,503 Elo+

VS

Team Averages
Level 157
1,625 SR
1,536 Elo+
Hachiman
Hachiman
CodecaKill
Hachiman
Level 125
God Stats
2W - 1L
1,810 SR
Queue Stats
113W - 71L
1,530 Elo+
Solo
Hera
Hera
Dankesschnee
Hera
Level 131
God Stats
3W - 3L
1,587 SR
Queue Stats
78W - 64L
1,572 Elo+
Party 1
Maui
Maui
Jhon Rose117
Maui
Level 145
God Stats
2W - 1L
1,834 SR
Queue Stats
98W - 94L
1,525 Elo+
Party 1
Ra
Ra
L3IGW00D
Ra
Level 228
God Stats
5W - 9L
1,289 SR
Queue Stats
664W - 599L
1,612 Elo+
Solo
Nut
Nut
PULL OUT PATT
Nut
Level 157
God Stats
9W - 9L
1,605 SR
Queue Stats
258W - 284L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 1 / 4
7,203
1,441
7,290
5,156
2,461
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
11
1 / 0 / 3
6,529
1,306
451
6,873
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 1 / 4
6,062
1,212
3,988
3,550
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
10
1 / 1 / 3
5,992
1,198
1,668
3,281
1,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Pewpship
Xing Tian
10
0 / 1 / 3
5,868
1,174
2,425
7,420
5,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CodecaKill
Hachiman
11
2 / 2 / 1
5,239
1,048
7,196
5,562
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
4,312
862
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
4,312
862
0
0
0
13
1 / 2 / 2
5,746
1,149
3,627
4,762
1,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
5,202
1,040
4,345
5,921
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
8
Kills
4
4
Deaths
8
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
4
6
W
Terra
 
Terra
1
0
3
2.5
L
Hachiman
CodecaKill
Hachiman
2
2
1
1.25
L
0
0
0
0
W
2
1
4
4
L
0
0
0
0
W
Hun Batz
1
1
3
2.5
L
1
2
2
1
L
1
4
2
0.5
W
Xing Tian
Pewpship
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
15,168
26,280
Taken
16,245
13,974
Mitigated
4,305
13,874
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,290
810
763
1,345
5,156
2,461
915
975
4,079
15,008
429
W
Terra
 
Terra
451
38
4,724
3,326
6,873
3,586
228
812
5,900
2,455
285
L
Hachiman
CodecaKill
Hachiman
7,196
1,705
54
320
5,562
1,394
0
4,700
862
0
9,989
L
0
0
0
0
0
0
0
0
0
0
0
W
3,988
737
376
121
3,550
1,051
351
34
3,516
13,386
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
1,668
0
630
572
3,281
1,432
161
642
2,588
0
6,121
L
3,627
90
996
1,898
4,762
1,411
0
4,241
521
16,015
0
L
4,345
1,642
0
538
5,921
1,500
0
4,872
1,049
0
9,871
W
Xing Tian
Pewpship
Xing Tian
2,425
106
984
1,033
7,420
5,444
250
779
6,570
7,733
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
24,811
67
Minions Killed
37
0
Camps Cleared
0
515,710
Distance Traveled
303,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,203
1,441
19
4
0
106,767
0
W
Terra
6,529
1,306
5
1
0
93,847
0
L
Hachiman
5,239
1,048
4
1
0
99,632
0
L
Hera
4,312
862
0
0
0
9,791
0
W
Hera
6,062
1,212
17
3
0
92,681
0
L
Maui
4,312
862
0
0
0
0
0
W
Hun Batz
5,992
1,198
15
3
0
111,512
0
L
Ra
5,746
1,149
26
5
0
97,126
0
L
Nut
5,202
1,040
7
1
0
97,227
0
W
Xing Tian
5,868
1,174
11
2
0
110,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role