Player Matchup

Chaac
Chaac
Burg11
Chaac
Level 78
God Stats
5W - 7L
1,424 SR
Queue Stats
25W - 23L
1,511 Elo+
Party 1
Izanami
Izanami
Carnage n Kefka
Izanami
Level 220
God Stats
2W - 2L
1,357 SR
Queue Stats
153W - 132L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Venomjr17
Morgan Le Fay
Level 57
God Stats
4W - 2L
1,646 SR
Queue Stats
36W - 23L
1,533 Elo+
Party 1
Team Averages
Level 118
1,476 SR
1,537 Elo+

VS

Team Averages
Level 97
1,404 SR
1,594 Elo+
Izanami
Izanami
SealTeam1776
Izanami
Level 82
God Stats
0W - 2L
1,469 SR
Queue Stats
75W - 68L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
molerat399
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,691 Elo+
Solo
Geb
Geb
nobletyphoon
Geb
Level 149
God Stats
0W - 3L
1,244 SR
Queue Stats
160W - 143L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Burg11
Chaac
17
3 / 2 / 8
10,653
888
10,682
13,584
11,754
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
8 / 0 / 4
11,459
955
6,966
6,106
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Venomjr17
Morgan Le Fay
17
2 / 5 / 9
11,054
921
12,540
11,678
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SealTeam1776
Izanami
15
2 / 3 / 4
9,051
754
7,866
10,692
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
molerat399
Kukulkan
15
2 / 8 / 5
9,632
803
5,425
9,810
3,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 3
8,849
737
8,926
14,401
14,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
6
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Burg11
Chaac
3
2
8
3.5
W
8
0
4
10
L
Izanami
SealTeam1776
Izanami
2
3
4
1.33
W
Morgan Le Fay
Venomjr17
Morgan Le Fay
2
5
9
1.3
L
Kukulkan
molerat399
Kukulkan
2
8
5
0.56
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
22,217
31,368
Taken
34,903
18,326
Mitigated
21,204
9,062
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Burg11
Chaac
10,682
2,221
0
5,522
13,584
11,754
327
5,085
8,481
0
27,487
W
6,966
3,636
0
838
6,106
2,205
2,230
1,772
4,316
0
44,640
L
Izanami
SealTeam1776
Izanami
7,866
3,977
0
2,076
10,692
3,859
52
2,934
7,480
0
32,716
W
Morgan Le Fay
Venomjr17
Morgan Le Fay
12,540
1,367
0
2,702
11,678
4,367
842
6,271
5,407
46,827
0
L
Kukulkan
molerat399
Kukulkan
5,425
242
0
248
9,810
3,179
0
4,070
5,400
29,362
62
L
8,926
1,010
0
1,434
14,401
14,166
0
4,371
9,429
21,285
2,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
27,532
170
Minions Killed
142
0
Camps Cleared
0
682,223
Distance Traveled
634,162
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,653
888
26
2
0
238,754
0
W
Izanami
11,459
955
70
6
0
222,474
0
L
Izanami
9,051
754
53
4
0
214,506
0
W
Morgan Le Fay
11,054
921
74
6
0
220,995
0
L
Kukulkan
9,632
803
61
5
0
193,983
4
L
Geb
8,849
737
28
2
0
225,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role