Player Matchup

Tyr
Tyr
DarthBane3412
Tyr
Level 144
God Stats
3W - 3L
1,526 SR
Queue Stats
148W - 164L
1,390 Elo+
Party 1
Medusa
Medusa
DarthZannah9019
Medusa
Level 130
God Stats
11W - 13L
1,395 SR
Queue Stats
130W - 150L
1,385 Elo+
Party 1
Anubis
Anubis
KhaosDragon22
Anubis
Level 128
God Stats
2W - 1L
1,676 SR
Queue Stats
134W - 160L
1,393 Elo+
Party 1
Team Averages
Level 134
1,532 SR
1,389 Elo+

VS

Team Averages
Level 49
1,510 SR
1,385 Elo+
Charybdis
Charybdis
Child_ofNight
Charybdis
Level 7
God Stats
0W - 2L
1,712 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Dout4HARAMBE21
Vulcan
Level 38
God Stats
19W - 35L
1,312 SR
Queue Stats
19W - 36L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
WASHREDSKINS98
Sun Wukong
Level 103
God Stats
1W - 2L
1,505 SR
Queue Stats
23W - 30L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
11,606
893
5,004
11,252
10,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 2 / 5
10,678
821
6,761
10,228
4,180
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 4
12,645
973
7,451
5,688
3,047
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Child_ofNight
Charybdis
17
0 / 6 / 1
9,655
743
4,715
11,186
3,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

5
0 / 0 / 0
5,841
449
0
0
0
Sun Wukong
WASHREDSKINS98
Sun Wukong
18
3 / 3 / 0
10,348
796
7,537
14,164
15,576
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
3
4
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Child_ofNight
Charybdis
0
6
1
0.08
W
3
0
4
5
W
1
2
5
1.75
L
0
0
0
0
W
5
2
4
3.5
L
Sun Wukong
WASHREDSKINS98
Sun Wukong
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
12,252
27,168
Taken
25,350
18,165
Mitigated
19,162
6,658
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Child_ofNight
Charybdis
4,715
3,088
0
829
11,186
3,586
0
3,422
7,736
0
33,178
W
5,004
859
70
2,435
11,252
10,938
1,233
418
10,834
0
33,557
W
6,761
2,810
0
2,404
10,228
4,180
2,886
16
10,212
0
48,653
L
0
0
0
0
0
0
0
0
0
0
0
W
7,451
52
0
1,749
5,688
3,047
557
9
5,679
45,479
1,214
L
Sun Wukong
WASHREDSKINS98
Sun Wukong
7,537
1,308
0
863
14,164
15,576
0
3,785
10,353
0
35,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
25,844
201
Minions Killed
98
0
Camps Cleared
0
695,825
Distance Traveled
438,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,655
743
63
5
0
203,864
0
W
Tyr
11,606
893
56
4
0
245,703
0
W
Medusa
10,678
821
64
5
0
232,127
1
L
Vulcan
5,841
449
0
0
0
0
0
W
Anubis
12,645
973
81
6
0
217,995
0
L
Sun Wukong
10,348
796
35
3
0
234,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role