Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Bakukuretsu
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Awilix
Awilix
jaam27
Awilix
Level 128
God Stats
0W - 1L
1,270 SR
Queue Stats
17W - 15L
1,517 Elo+
Party 1
Bacchus
Bacchus
luz32
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Anubis
Anubis
ttgodd
Anubis
Level 64
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Team Averages
Level 80
1,463 SR
1,370 Elo+

VS

Team Averages
Level 103
1,560 SR
1,532 Elo+
Janus
Janus
JeyKruger
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,735 Elo+
Solo
Horus
Horus
Karthel
Horus
Level 62
God Stats
4W - 2L
1,636 SR
Queue Stats
170W - 169L
1,440 Elo+
Solo
Neith
Neith
LyNxSkilla
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 141L
1,534 Elo+
Party 3
Chiron
Chiron
Pipadovovo69
Chiron
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 223L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Teruchin
Ne Zha
Level 120
God Stats
12W - 8L
1,666 SR
Queue Stats
150W - 146L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 0
5,837
584
2,106
7,943
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Bakukuretsu
Charybdis
8
1 / 6 / 0
4,616
462
1,337
6,440
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
jaam27
Awilix
10
3 / 2 / 1
5,833
583
3,755
6,416
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
luz32
Bacchus
8
0 / 4 / 1
5,105
511
1,168
7,278
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ttgodd
Anubis
10
1 / 5 / 3
5,626
563
2,675
6,243
2,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JeyKruger
Janus
11
6 / 2 / 3
7,161
716
4,577
5,970
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Karthel
Horus
11
4 / 1 / 5
6,704
670
1,797
5,599
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
5 / 0 / 3
6,496
650
5,645
2,770
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
0 / 0 / 2
6,566
657
4,218
4,604
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Teruchin
Ne Zha
11
4 / 2 / 7
6,300
630
6,205
8,108
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
19
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Charybdis
Bakukuretsu
Charybdis
1
6
0
0.17
W
Janus
JeyKruger
Janus
6
2
3
3.75
W
Horus
Karthel
Horus
4
1
5
6.5
W
Neith
5
0
3
6.5
W
Chiron
0
0
2
1
W
Ne Zha
Teruchin
Ne Zha
4
2
7
3.75
L
Awilix
jaam27
Awilix
3
2
1
1.75
L
Bacchus
luz32
Bacchus
0
4
1
0.13
L
Anubis
ttgodd
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
22,442
34,320
Taken
27,051
15,170
Mitigated
10,264
5,375
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,106
46
0
1,014
7,943
3,497
0
293
7,611
31,396
2,220
L
Charybdis
Bakukuretsu
Charybdis
1,337
645
0
210
6,440
1,430
0
406
6,034
0
21,829
W
Janus
JeyKruger
Janus
4,577
196
0
2,172
5,970
1,361
275
1,624
4,346
42,690
1,028
W
Horus
Karthel
Horus
1,797
587
706
2,550
5,599
3,738
53
587
5,012
0
18,477
W
Neith
5,645
1,399
0
716
2,770
890
0
384
2,386
0
45,257
W
Chiron
4,218
935
0
2,136
4,604
1,323
0
1,745
2,697
0
46,125
W
Ne Zha
Teruchin
Ne Zha
6,205
2,346
0
2,233
8,108
2,952
0
1,512
6,596
0
47,327
L
Awilix
jaam27
Awilix
3,755
1,284
0
938
6,416
2,344
0
885
5,454
0
30,237
L
Bacchus
luz32
Bacchus
1,168
156
0
1,459
7,278
5,771
0
336
6,906
9,732
1,966
L
Anubis
ttgodd
Anubis
2,675
140
0
1,754
6,243
2,128
0
2,329
3,738
27,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
33,227
252
Minions Killed
353
0
Camps Cleared
0
1,030,645
Distance Traveled
1,097,067
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,837
584
83
8
0
205,724
0
L
Charybdis
4,616
462
42
4
0
167,474
0
W
Janus
7,161
716
80
8
0
206,518
2
W
Horus
6,704
670
27
3
0
234,769
0
W
Neith
6,496
650
85
9
0
218,272
0
W
Chiron
6,566
657
93
9
0
194,491
0
W
Ne Zha
6,300
630
68
7
0
243,017
0
L
Awilix
5,833
583
60
6
0
249,919
0
L
Bacchus
5,105
511
20
2
0
203,699
0
L
Anubis
5,626
563
47
5
0
203,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role