Player Matchup

Charybdis
Charybdis
AmericanPolack
Charybdis
Level 108
God Stats
6W - 3L
1,721 SR
Queue Stats
168W - 157L
1,496 Elo+
Party 3
Sobek
Sobek
GetWrecked27
Sobek
Level 108
God Stats
0W - 4L
1,425 SR
Queue Stats
14W - 19L
1,378 Elo+
Party 1
Scylla
Scylla
GruntKing2nd
Scylla
Level 147
God Stats
1W - 2L
1,474 SR
Queue Stats
201W - 189L
1,515 Elo+
Party 3
Arachne
Arachne
LowLifeStyle132
Arachne
Level 22
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 1
Odin
Odin
Monkey__Wingz
Odin
Level 126
God Stats
54W - 37L
1,606 SR
Queue Stats
192W - 193L
1,491 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,434 Elo+

VS

Team Averages
Level 112
1,565 SR
1,440 Elo+
Kali
Kali
FairyBodParent
Kali
Level 119
God Stats
3W - 1L
1,820 SR
Queue Stats
27W - 32L
1,446 Elo+
Party 2
Anhur
Anhur
FluffyRuffles95
Anhur
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GONCHYYY
Cu Chulainn
Level 91
God Stats
2W - 6L
1,373 SR
Queue Stats
300W - 294L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
SabakuDarkness
Zhong Kui
Level 113
God Stats
7W - 4L
1,729 SR
Queue Stats
27W - 33L
1,440 Elo+
Party 2
Maui
Maui
VanDeezle
Maui
Level 137
God Stats
4W - 7L
1,402 SR
Queue Stats
19W - 21L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AmericanPolack
Charybdis
7
2 / 1 / 0
4,336
619
3,283
3,974
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 2
4,147
592
945
5,139
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
1 / 0 / 0
4,855
694
807
1,290
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,686
527
1,393
4,676
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 5 / 0
3,528
504
1,661
4,813
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 2
4,468
638
2,023
4,325
1,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,324
475
2,405
2,875
620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
GONCHYYY
Cu Chulainn
9
5 / 0 / 0
6,097
871
3,278
4,890
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SabakuDarkness
Zhong Kui
9
1 / 1 / 0
4,459
637
899
1,889
951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
6
1 / 1 / 2
4,181
597
932
4,204
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
10
10
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AmericanPolack
Charybdis
2
1
0
2
W
3
1
2
4
W
0
1
0
0
W
Cu Chulainn
GONCHYYY
Cu Chulainn
5
0
0
5
L
0
2
2
0.5
L
Scylla
1
0
0
1
L
0
2
1
0.25
L
0
5
0
0
W
Zhong Kui
SabakuDarkness
Zhong Kui
1
1
0
1
W
Maui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,089
Damage
9,537
19,892
Taken
18,183
6,962
Mitigated
6,838
5,388
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AmericanPolack
Charybdis
3,283
1,256
0
1,670
3,974
967
0
855
3,119
0
27,236
W
2,023
1,180
0
1,560
4,325
1,119
0
219
4,070
0
14,569
W
2,405
1,042
0
973
2,875
620
0
472
2,403
0
10,251
W
Cu Chulainn
GONCHYYY
Cu Chulainn
3,278
886
0
1,376
4,890
2,440
185
0
4,890
3,949
31,272
L
945
130
0
1,765
5,139
3,048
0
411
4,728
7,547
0
L
Scylla
807
144
0
779
1,290
283
0
0
1,290
30,494
586
L
1,393
1,098
0
712
4,676
1,449
0
533
4,143
0
15,778
L
1,661
395
0
462
4,813
1,215
0
245
4,568
0
12,367
W
Zhong Kui
SabakuDarkness
Zhong Kui
899
126
0
818
1,889
951
0
453
1,315
22,012
1,774
W
Maui
932
98
0
1,396
4,204
1,708
0
404
3,800
5,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,552
Gold Earned
22,529
186
Minions Killed
166
0
Camps Cleared
0
722,126
Distance Traveled
673,187
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,336
619
39
6
0
134,032
0
W
Kali
4,468
638
35
5
0
139,614
0
W
Anhur
3,324
475
14
2
0
105,671
0
W
Cu Chulainn
6,097
871
66
9
0
139,264
1
L
Sobek
4,147
592
19
3
0
151,418
0
L
Scylla
4,855
694
77
11
0
142,659
1
L
Arachne
3,686
527
24
3
0
190,624
0
L
Odin
3,528
504
27
4
0
103,393
0
W
Zhong Kui
4,459
637
46
7
0
140,739
4
W
Maui
4,181
597
5
1
0
147,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role