Player Matchup

Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BossBizz
Artemis
Level 34
God Stats
5W - 3L
1,617 SR
Queue Stats
196W - 196L
1,515 Elo+
Party 2
Nox
Nox
Ga8a3
Nox
Level 144
God Stats
2W - 1L
1,729 SR
Queue Stats
77W - 76L
1,417 Elo+
Solo
Izanami
Izanami
Klasick
Izanami
Level 24
God Stats
5W - 1L
1,532 SR
Queue Stats
125W - 139L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
NFA Wolfrott
Cthulhu
Level 89
God Stats
8W - 7L
1,465 SR
Queue Stats
817W - 842L
1,505 Elo+
Solo
Team Averages
Level 66
1,569 SR
1,462 Elo+

VS

Team Averages
Level 114
1,594 SR
1,295 Elo+
Apollo
Apollo
A Bad Puddy Cat
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,181 Elo+
Party 1
Danzaburou
Danzaburou
Revohs
Danzaburou
Level 112
God Stats
1W - 1L
1,532 SR
Queue Stats
78W - 97L
1,324 Elo+
Party 3
Cerberus
Cerberus
approved toast
Cerberus
Level 107
God Stats
0W - 1L
1,738 SR
Queue Stats
6W - 11L
1,181 Elo+
Party 1
Bacchus
Bacchus
xBlymkx
Bacchus
Level 121
God Stats
21W - 23L
1,515 SR
Queue Stats
658W - 654L
1,446 Elo+
Solo
Nu Wa
Nu Wa
zZ iNinJa
Nu Wa
Level 108
God Stats
1W - 1L
1,682 SR
Queue Stats
43W - 50L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 3 / 9
8,640
864
10,529
5,308
1,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
BossBizz
Artemis
15
6 / 3 / 13
9,396
940
12,386
9,418
3,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Ga8a3
Nox
16
6 / 2 / 13
9,798
980
4,444
5,655
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Klasick
Izanami
16
4 / 1 / 13
9,807
981
4,418
5,741
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
NFA Wolfrott
Cthulhu
14
3 / 4 / 15
9,238
924
9,577
11,776
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
7,315
732
2,537
9,831
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
Revohs
Danzaburou
15
2 / 6 / 7
8,546
855
5,390
9,192
3,263
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
5 / 4 / 6
9,730
973
7,673
17,603
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
xBlymkx
Bacchus
7
0 / 0 / 2
6,131
613
594
2,748
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
zZ iNinJa
Nu Wa
15
6 / 5 / 2
8,709
871
7,096
7,265
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
22
Kills
13
13
Deaths
22
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
9
2.5
L
0
7
8
0.57
W
Artemis
BossBizz
Artemis
6
3
13
4.17
W
Nox
Ga8a3
Nox
6
2
13
6.25
W
Izanami
Klasick
Izanami
4
1
13
10.5
W
Cthulhu
NFA Wolfrott
Cthulhu
3
4
15
2.63
L
Danzaburou
Revohs
Danzaburou
2
6
7
0.92
L
Cerberus
5
4
6
2
L
Bacchus
xBlymkx
Bacchus
0
0
2
1
L
Nu Wa
zZ iNinJa
Nu Wa
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
23,290
37,898
Taken
46,639
21,923
Mitigated
21,277
10,461
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,529
435
829
332
5,308
1,630
466
2,941
2,367
22,649
439
L
2,537
946
0
399
9,831
3,824
0
4,877
4,954
0
10,160
W
Artemis
BossBizz
Artemis
12,386
6,978
764
2,711
9,418
3,338
2,939
4,299
5,119
0
23,454
W
Nox
Ga8a3
Nox
4,444
180
998
948
5,655
2,421
1,192
2,193
3,462
15,420
1,079
W
Izanami
Klasick
Izanami
4,418
3,190
0
1,916
5,741
2,052
3,243
2,642
3,099
0
20,604
W
Cthulhu
NFA Wolfrott
Cthulhu
9,577
540
452
1,511
11,776
12,482
188
3,012
8,764
23,154
1,091
L
Danzaburou
Revohs
Danzaburou
5,390
2,088
151
751
9,192
3,263
650
6,042
3,150
0
18,904
L
Cerberus
7,673
207
1,091
6,402
17,603
9,557
208
7,867
9,736
18,193
320
L
Bacchus
xBlymkx
Bacchus
594
0
0
547
2,748
2,210
0
1,829
919
1,750
0
L
Nu Wa
zZ iNinJa
Nu Wa
7,096
1,308
595
544
7,265
2,423
546
2,707
4,558
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
40,431
129
Minions Killed
87
0
Camps Cleared
0
912,945
Distance Traveled
610,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,640
864
27
3
0
189,117
0
L
Apollo
7,315
732
16
2
0
128,691
0
W
Artemis
9,396
940
15
2
0
168,311
0
W
Nox
9,798
980
24
2
0
184,265
0
W
Izanami
9,807
981
41
4
0
183,013
0
W
Cthulhu
9,238
924
22
2
0
188,239
0
L
Danzaburou
8,546
855
26
3
0
146,246
0
L
Cerberus
9,730
973
25
3
0
160,447
0
L
Bacchus
6,131
613
0
0
0
40,528
0
L
Nu Wa
8,709
871
20
2
0
135,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role