Player Matchup

Cu Chulainn
Cu Chulainn
Chibicri
Cu Chulainn
Level 63
God Stats
1W - 1L
1,195 SR
Queue Stats
7W - 14L
1,234 Elo+
Solo
Aphrodite
Aphrodite
DoomedSoldier00
Aphrodite
Level 109
God Stats
7W - 4L
1,629 SR
Queue Stats
335W - 338L
1,484 Elo+
Solo
Susano
Susano
Supafie2002
Susano
Level 54
God Stats
6W - 7L
1,385 SR
Queue Stats
156W - 201L
1,461 Elo+
Party 1
Discordia
Discordia
TUNASAMICH227
Discordia
Level 57
God Stats
7W - 3L
1,746 SR
Queue Stats
131W - 187L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
ZinxATLAS
Danzaburou
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 32L
1,408 Elo+
Party 1
Team Averages
Level 68
1,491 SR
1,406 Elo+

VS

Team Averages
Level 123
1,505 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hail_Abaddon_
Apollo
Level 175
God Stats
6W - 4L
1,715 SR
Queue Stats
175W - 153L
1,559 Elo+
Solo
Cerberus
Cerberus
Returbi1055
Cerberus
Level 125
God Stats
0W - 3L
1,198 SR
Queue Stats
371W - 353L
1,483 Elo+
Solo
Merlin
Merlin
Ripsett
Merlin
Level 103
God Stats
8W - 3L
1,590 SR
Queue Stats
258W - 237L
1,474 Elo+
Party 2
Thor
Thor
justconnor209
Thor
Level 58
God Stats
5W - 5L
1,523 SR
Queue Stats
174W - 183L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chibicri
Cu Chulainn
12
3 / 1 / 3
7,587
584
7,171
9,444
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
DoomedSoldier00
Aphrodite
12
1 / 1 / 5
7,179
552
5,472
9,429
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
7 / 1 / 1
7,933
610
8,894
8,959
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
TUNASAMICH227
Discordia
12
1 / 2 / 3
7,189
553
4,494
4,772
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZinxATLAS
Danzaburou
10
0 / 3 / 2
5,823
448
7,923
9,805
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 1
5,986
460
3,929
10,907
4,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 3 / 1
7,169
551
5,675
9,415
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
Returbi1055
Cerberus
9
2 / 1 / 3
6,626
510
6,924
14,366
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Ripsett
Merlin
12
1 / 1 / 1
6,361
489
3,558
6,016
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 2
5,677
437
3,201
10,354
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
8
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
W
Cu Chulainn
Chibicri
Cu Chulainn
3
1
3
4.5
W
Aphrodite
DoomedSoldier00
Aphrodite
1
1
5
3.5
L
4
3
1
1.5
L
Cerberus
Returbi1055
Cerberus
2
1
3
3.5
L
Merlin
Ripsett
Merlin
1
1
1
1.5
W
Susano
7
1
1
7.5
W
Discordia
TUNASAMICH227
Discordia
1
2
3
1.25
W
Danzaburou
ZinxATLAS
Danzaburou
0
3
2
0.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
23,287
42,409
Taken
51,058
20,522
Mitigated
23,117
17,174
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,929
593
0
2,430
10,907
4,213
0
774
10,133
31,351
2,584
W
Cu Chulainn
Chibicri
Cu Chulainn
7,171
1,516
0
700
9,444
6,763
117
3,588
5,741
1,247
40,879
W
Aphrodite
DoomedSoldier00
Aphrodite
5,472
1,502
2,755
5,917
9,429
6,457
0
2,484
6,905
28,836
1,862
L
5,675
3,168
0
3,654
9,415
3,262
759
1,831
7,584
0
56,553
L
Cerberus
Returbi1055
Cerberus
6,924
643
0
5,454
14,366
10,937
0
2,772
11,594
22,445
396
L
Merlin
Ripsett
Merlin
3,558
64
0
470
6,016
1,850
0
2,340
3,676
34,450
0
W
Susano
8,894
3,132
0
4,827
8,959
2,805
0
1,174
7,718
0
57,838
W
Discordia
TUNASAMICH227
Discordia
4,494
83
0
1,000
4,772
1,434
537
2,147
2,313
43,301
1,296
W
Danzaburou
ZinxATLAS
Danzaburou
7,923
4,976
0
1,975
9,805
3,063
0
3,810
5,867
0
39,527
L
3,201
274
0
4,128
10,354
2,855
0
2,500
7,854
0
24,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
31,819
303
Minions Killed
320
0
Camps Cleared
0
1,287,657
Distance Traveled
1,339,949
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,986
460
55
4
0
262,890
0
W
Cu Chulainn
7,587
584
62
5
0
238,571
1
W
Aphrodite
7,179
552
39
3
0
221,418
4
L
Apollo
7,169
551
96
7
0
244,194
1
L
Cerberus
6,626
510
51
4
0
272,320
0
L
Merlin
6,361
489
73
6
0
266,853
0
W
Susano
7,933
610
82
6
0
331,498
0
W
Discordia
7,189
553
64
5
0
245,154
0
W
Danzaburou
5,823
448
56
4
0
251,016
0
L
Thor
5,677
437
45
3
0
293,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role