Player Matchup

Odin
Odin
Alorik Ok
Odin
Level 126
God Stats
7W - 2L
1,702 SR
Queue Stats
327W - 336L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meowkerz
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,776 SR
Queue Stats
19W - 16L
1,539 Elo+
Solo
Discordia
Discordia
Quantum Death
Discordia
Level 146
God Stats
5W - 3L
1,542 SR
Queue Stats
662W - 661L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
SoHoRojo
Xbalanque
Level 119
God Stats
11W - 13L
1,442 SR
Queue Stats
362W - 328L
1,497 Elo+
Party 1
Bastet
Bastet
TunedAR
Bastet
Level 162
God Stats
3W - 7L
1,262 SR
Queue Stats
214W - 231L
1,436 Elo+
Solo
Team Averages
Level 142
1,545 SR
1,504 Elo+

VS

Team Averages
Level 144
1,601 SR
1,523 Elo+
Thoth
Thoth
El_Rey-1901
Thoth
Level 167
God Stats
4W - 3L
1,650 SR
Queue Stats
105W - 113L
1,516 Elo+
Party 3
Medusa
Medusa
FailedData
Medusa
Level 104
God Stats
8W - 10L
1,525 SR
Queue Stats
330W - 329L
1,548 Elo+
Party 2
Bastet
Bastet
Nerf_Kgm04
Bastet
Level 192
God Stats
4W - 4L
1,546 SR
Queue Stats
194W - 221L
1,488 Elo+
Party 3
Kuzenbo
Kuzenbo
Sourlemon101
Kuzenbo
Level 98
God Stats
7W - 5L
1,489 SR
Queue Stats
202W - 191L
1,529 Elo+
Party 2
Mulan
Mulan
TheGuitar_Jedi
Mulan
Level 158
God Stats
2W - 1L
1,794 SR
Queue Stats
538W - 543L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 2 / 15
9,195
920
3,040
10,823
11,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Meowkerz
Morgan Le Fay
17
8 / 2 / 13
10,913
1,091
20,535
11,365
5,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Quantum Death
Discordia
15
0 / 2 / 16
9,116
912
9,166
5,541
1,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SoHoRojo
Xbalanque
17
10 / 1 / 12
10,589
1,059
13,104
7,528
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
TunedAR
Bastet
13
3 / 3 / 12
8,658
866
4,524
6,700
2,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,510
751
6,833
8,198
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FailedData
Medusa
13
1 / 4 / 4
7,229
723
8,190
8,560
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Nerf_Kgm04
Bastet
13
1 / 6 / 5
7,646
765
7,181
11,126
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Sourlemon101
Kuzenbo
14
2 / 5 / 4
7,624
762
5,686
13,198
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 5
7,117
712
2,804
11,836
6,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
25
Kills
7
10
Deaths
25
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
15
5.75
L
2
5
1
0.5
L
Medusa
FailedData
Medusa
1
4
4
0.75
W
Morgan Le Fay
Meowkerz
Morgan Le Fay
8
2
13
7.25
L
Bastet
Nerf_Kgm04
Bastet
1
6
5
0.58
W
Discordia
Quantum Death
Discordia
0
2
16
4
W
Xbalanque
SoHoRojo
Xbalanque
10
1
12
16
L
Kuzenbo
Sourlemon101
Kuzenbo
2
5
4
0.8
L
1
5
5
0.7
W
Bastet
TunedAR
Bastet
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
30,694
41,957
Taken
52,918
25,542
Mitigated
29,342
12,257
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,040
724
1,098
2,842
10,823
11,713
468
2,111
8,331
0
8,278
L
6,833
0
0
1,271
8,198
2,467
0
4,055
4,143
18,543
453
L
Medusa
FailedData
Medusa
8,190
1,498
316
732
8,560
2,891
0
4,327
4,233
0
18,805
W
Morgan Le Fay
Meowkerz
Morgan Le Fay
20,535
600
228
3,365
11,365
5,912
1,367
3,649
7,158
33,368
0
L
Bastet
Nerf_Kgm04
Bastet
7,181
1,050
362
1,481
11,126
3,373
0
5,648
5,478
0
11,897
W
Discordia
Quantum Death
Discordia
9,166
187
586
588
5,541
1,998
1,152
2,031
3,234
26,142
544
W
Xbalanque
SoHoRojo
Xbalanque
13,104
1,619
218
2,070
7,528
3,515
3,844
1,015
6,338
0
28,862
L
Kuzenbo
Sourlemon101
Kuzenbo
5,686
1,567
0
2,898
13,198
13,874
0
8,252
4,946
7,063
0
L
2,804
227
1,680
929
11,836
6,737
0
7,388
4,448
0
9,670
W
Bastet
TunedAR
Bastet
4,524
1,229
527
735
6,700
2,404
522
1,777
4,598
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
37,126
139
Minions Killed
97
0
Camps Cleared
0
1,085,271
Distance Traveled
888,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,195
920
13
1
0
222,936
0
L
Thoth
7,510
751
33
3
0
164,073
0
L
Medusa
7,229
723
32
3
0
197,555
0
W
Morgan Le Fay
10,913
1,091
19
2
0
205,848
0
L
Bastet
7,646
765
9
1
0
188,653
0
W
Discordia
9,116
912
49
5
0
207,733
0
W
Xbalanque
10,589
1,059
46
5
0
233,642
0
L
Kuzenbo
7,624
762
11
1
0
167,882
0
L
Mulan
7,117
712
12
1
0
170,365
0
W
Bastet
8,658
866
12
1
0
215,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role